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Returning 19 results for 'study all consult'.
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study all conduct
study all consort
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Pious Born with a particular connection to a deity, you have been winning favor with your god since birth. Consult the Pious Quirks table to determine how your faith might influence your personality
finish a long rest. Religious Study. You have advantage on any Intelligence (Religion) check pertaining to your chosen god. Starting Piety. You begin with a piety score of 3 with your chosen god. Pious
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the characters in the study (area K37). Ghost (King of Hearts) Look to the fatherâs tomb.
Strahd faces the characters in the tomb of King Barov and Queen Ravenovia (area K88). Executioner (Jack of
Strahd will occur. It can happen anywhere you like in Castle Ravenloft. Alternatively, Madam Eva tells the characters to return to her after at least three days, and she will consult the cards again for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Aerenal In Aerenal, you might⊠Consult an elven archmage whoâs been dead for twenty thousand years. Battle sinister forces that have crawled into Eberron from a realm of eternal night. Learn secrets
study the shifting balance of the planes and the path of the Draconic Prophecy. Necromancy is a pillar of Aereni society, distinct from the sinister power most adventurers encounter. Positive energy
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Aerenal In Aerenal, you might⊠Consult an elven archmage whoâs been dead for twenty thousand years. Battle sinister forces that have crawled into Eberron from a realm of eternal night. Learn secrets
elves, the honored dead walk among the living. Heroes who died in glorious battle return to serve the Sibling Kings. And in the depths of Shae Mordai, the deathless lords of the Undying Court study
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K37. Study A blazing hearth fire fills this room with rolling waves of red and amber light. The walls are lined with ancient books and tomes, their leather covers well oiled and preserved through
a challenge. Roll a d12 and consult the following table to determine the subject matter of a randomly chosen book. Tatyana d12 Book 1 Alchemistâs tome 2 Bestiary of strange beasts 3 Biography of a
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
percentile dice and consult the table below to determine what the character learns. False rumors are in italics. Also see appendix F for even more potential rumors of the Barrier Peaks. Barrier Peaks
keep a brain alive long after a creatureâs death. 46â50 Kwalish never really existed. The inventor who went by that name was really a construct, created by Ioun to walk among mortals and study our
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Elder Evil Blessings Through generations of study and grim practice, the disciples of certain Elder Evils have mastered the ability to bestow supernatural gifts on minions they select for the
martial weapon or a natural weapon, if it has one. The next creature hit by the touched weapon must succeed on a DC 15 Wisdom saving throw or experience short-term madness for 10 minutes. Consult the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of spellcasting is special.
The same principle applies when you prepare your spells. As an artificer, you donât study a spellbook or pray to prepare your spells. Instead, you work with your tools and
as a ritual if that spell has the ritual tag and you have the spell prepared. Artificer Spell List Hereâs the list of spells you consult when you learn an artificer spell. The list is organized by
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
from this side. Characters who study the arch and succeed on a DC 17 Intelligence (Arcana) check can sense that the archway will remain open for a short time only, perhaps as long as an hour. The statues
appears on few maps, and few folk know of it. Characters who consult with a member of the Surveyorsâ, Map & Chartmakersâ Guild in Waterdeep or any learned sage in Everlund or Silverymoon can procure a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
is special.
The same principle applies when you prepare your spells. As an artificer, you donât study a spellbook or pray to prepare your spells. Instead, you work with your tools and create the
spell has the ritual tag and you have the spell prepared. Artificer Spell List Hereâs the list of spells you consult when you learn an artificer spell. The list is organized by spell level, not
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
or scientific, mundane or magical. For every topic with unexplored possibilities, an academy seeks to plumb its depths or elevate its study. Roll or pick from the Academy Type table to determine the
magic items, spellbooks, gear, and the like. Additionally, you can consult with the faculty of your academy as the experts in various fields. Training. Because youâre associated with the academy, you
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
.â Two dazzling chandeliers, fine paintings, and lacquered chairs and tables set with gold trim decorate this opulent and expansive study. Large, curved windows to all sides reveal that you are below
failure points earned by the party and consult the following table. Failure Points Outcome
0â2 The characters arrive first
3 The characters and the Six operatives arrive at the same
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
associated with different races or cultures. You decide how flexible you want to be in allowing a player character to break these restrictions. Can a half-elf live among the elves and study their bardic
, clerics, druids, sorcerers, and wizards. For a paladin or ranger, halve the characterâs level in that class and then consult the table. For a fighter (Eldritch Knight) or rogue (Arcane Trickster
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
contents of the chest, consult chapter 7 of the Dungeon Masterâs Guide. Roll four times on Magic Item Table A, two times on Table B, two times on Table C, once on Table D, and once on Table E. Any result
twelfth chests that the characters examine are locked; they contain bottles of wine and spirits. 12A. Obmiâs Study The door to this study appears to be locked from the outside, suggesting that the place
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
made up of a wall into which are set twelve towers. These are the towers within which visitors are allowed to study. The famous Emerald Door stands in the western wall. Here a Keeper of the Emerald
and small gathering chambers, where monks may bring individual tomes to seekers to be read, and where seekers may consult with monks on further materials to enable their research. Despite being
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the walls of this monumental building, their spires arching over its shattered roof.
This grand academy was a place of study for novice mages, where each one learned which schools of magic would
become their lifeâs work. The place is easily entered through any of the gaping holes in its outer walls. Nothing can be salvaged from the study halls and the towers, but the auditorium holds something
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
character who takes the time to study the murals and succeeds on a DC 20 Intelligence (Religion) check uncovers subtle symbology related to the worship of Zuggtmoy. A character who succeeds on this
characterâs turn, roll a d4 and consult the Charnel Worm Effects table to see what additional danger the party faces from the worm. Charnel Worm Effects d4 Effect 1 The worm smashes a horde of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
his fee is paid, Lurg announces he must consult the stars for the answers the visitors seek. Of course, Lurg canât access the Books of Prophecy, since Shalfey still has them locked away in his sanctum
explains that âthrough arduous study of ancient and esoteric tomes,â he learned of svirfneblin smiths to the west who would exchange a âwondrous libraryâ for a black rock from the heavens. He claims
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
canals. Check for a random encounter once every per hour while the party is swimming or moving by boat anywhere on a canal. Roll a d20 and consult the following table: d20 Encounter 1 1d4 + 1 ghouls
with devices that rely on elemental power. The device on the table is a disassembled weird tank (see chapter 7). A character with proficiency in Arcana who makes a careful study of the workshop and the






