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Returning 8 results for 'stunning charges'.
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studying charges
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
Stunning Gaze. When a creature that can see the gauth’s central eye starts its turn within 30 feet of the gauth, the gauth can force it to make a DC 14 Wisdom saving throw if the gauth isn
all magical properties until the start of the gauth’s next turn. If the object is a charged item, it also loses 1d4;{"diceNotation":"1d4","rollType":"roll"} charges. Determine the affected item
Gauth
Legacy
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Monsters
Volo's Guide to Monsters
Stunning Gaze. When a creature that can see the gauth’s central eye starts its turn within 30 feet of the gauth, the gauth can force it to make a DC 14 Wisdom saving throw if the gauth isn
until the start of the gauth’s next turn. If the object is a charged item, it also loses 1d4;{"diceNotation":"1d4","rollType":"roll"} charges. Determine the affected item randomly, ignoring
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Challenge 6 (2,300 XP) Proficiency Bonus +3
Stunning Gaze. When a creature that can see the gauth’s central eye starts its turn within 30 feet of the gauth, the gauth can force it to make a DC 14
charged item, it also loses 1d4 charges. Determine the affected item randomly, ignoring single-use items such as potions and scrolls. Enervation Ray. The target must make a DC 14 Constitution saving
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Challenge 6 (2,300 XP) Proficiency Bonus +3
Stunning Gaze. When a creature that can see the gauth’s central eye starts its turn within 30 feet of the gauth, the gauth can force it to make a DC 14
charged item, it also loses 1d4 charges. Determine the affected item randomly, ignoring single-use items such as potions and scrolls. Enervation Ray. The target must make a DC 14 Constitution saving
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
prone
Senses darkvision 120 ft., passive Perception 15
Languages Deep Speech, Undercommon
Challenge 6 (2,300 XP)
Stunning Gaze. When a creature that can see the gauth’s central eye starts its
properties until the start of the gauth’s next turn. If the object is a charged item, it also loses 1d4 charges. Determine the affected item randomly, ignoring single-use items such as potions and scrolls.
2
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
prone
Senses darkvision 120 ft., passive Perception 15
Languages Deep Speech, Undercommon
Challenge 6 (2,300 XP)
Stunning Gaze. When a creature that can see the gauth’s central eye starts its
properties until the start of the gauth’s next turn. If the object is a charged item, it also loses 1d4 charges. Determine the affected item randomly, ignoring single-use items such as potions and scrolls.
2
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
napkins. The cart and its contents animate whenever someone sits at a table on the terrace (see area P19 for details). P19. Dining Terrace Bathed in twilight, this marble terrace offers a stunning view
is still alive, it comes running if it hears this sound. Treasure. Ringlerun carries a staff of power with 15 charges remaining. (The staff has 20 charges when fully charged. Five charges were expended
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
napkins. The cart and its contents animate whenever someone sits at a table on the terrace (see area P19 for details). P19. Dining Terrace Bathed in twilight, this marble terrace offers a stunning view
is still alive, it comes running if it hears this sound. Treasure. Ringlerun carries a staff of power with 15 charges remaining. (The staff has 20 charges when fully charged. Five charges were expended