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Returning 4 results for 'stunts class'.
Other Suggestions:
stones class
students class
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Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
"Adventuring") support exploration and social interaction, as do many class features in "Classes" and personality traits in "Personality and Background." Combat, the focus of chapter 9, involves
still plenty of opportunity for adventurers to attempt wacky stunts like surfing down a flight of stairs on a shield, to examine the environment (perhaps by pulling a mysterious lever), and to interact with other creatures, including allies, enemies, and neutral parties.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
humanoid (any race), chaotic evil
Armor Class 13
Hit Points 22 (4d8 + 4)
Speed 40 ft., climb 30 ft.
STR
13(+1)
DEX
17(+3)
CON
12(+1)
INT
10(+0)
WIS
8(−1
DESCHAMPS
JUDITH, THE SCOURGE DIVA
Judith appears at Rakdos clubs and street shows as a singer and performance artist, combining dark soliloquies and bizarre pain stunts. She’s the grande dame of the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
see if you can perform acrobatic stunts, including dives, rolls, somersaults, and flips. Sleight of Hand Whenever you attempt an act of legerdemain or manual trickery, such as planting something on
Dexterity modifier to your attack roll and your damage roll when attacking with a melee weapon that has the finesse property, such as a dagger or a rapier. Armor Class Depending on the armor you wear
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
see if you can perform acrobatic stunts, including dives, rolls, somersaults, and flips. Sleight of Hand. Whenever you attempt an act of legerdemain or manual trickery, such as planting something on
Dexterity modifier to your attack roll and your damage roll when attacking with a melee weapon that has the finesse property, such as a dagger or a rapier. Armor Class Depending on the armor you wear, you






