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Returning 22 results for 'survived some adventures'.
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Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
tlexolotls, the volcanic threats cease, and the characters find their travels back to Etizalan free of volcanic dangers. If the warriors from Etizalan survived, they ask to accompany the characters
warriors survived. If the warriors did survive, through, local children also show the thanks of the whole community by gifting the characters a local treasure, an axolotl-shaped decanter of endless
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
tlexolotls, the volcanic threats cease, and the characters find their travels back to Etizalan free of volcanic dangers. If the warriors from Etizalan survived, they ask to accompany the characters
warriors survived. If the warriors did survive, through, local children also show the thanks of the whole community by gifting the characters a local treasure, an axolotl-shaped decanter of endless
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
game, or if you are joining an existing D&D campaign, your DM might decide to have you begin at a higher level, on the assumption that your character has already survived a few harrowing adventures
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
game, or if you are joining an existing D&D campaign, your DM might decide to have you begin at a higher level, on the assumption that your character has already survived a few harrowing adventures
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Running the Adventure As with the previous adventures in this series, it is up to you to add to the considerable detail given herein, filling in any needed information to color the whole and bring it
expectation. The script is here, but you will direct the whole, rewrite parts, and sit in final judgment on characters’ actions. If you have already taken your players through the first two adventures, be
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Running the Adventure As with the previous adventures in this series, it is up to you to add to the considerable detail given herein, filling in any needed information to color the whole and bring it
expectation. The script is here, but you will direct the whole, rewrite parts, and sit in final judgment on characters’ actions. If you have already taken your players through the first two adventures, be
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Red Dragon Adventures The Red Dragon Adventure Hooks table offers suggestions for stories and adventures involving red dragons. Red Dragon Adventure Hooks d8 Adventure Hook
1 A red dragon
suggest the enchantment is beginning to fail.
8 A region has survived for generations by annually tithing victims and treasures to a red dragon.
Connected Creatures Red dragons treat other
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Red Dragon Adventures The Red Dragon Adventure Hooks table offers suggestions for stories and adventures involving red dragons. Red Dragon Adventure Hooks d8 Adventure Hook
1 A red dragon
suggest the enchantment is beginning to fail.
8 A region has survived for generations by annually tithing victims and treasures to a red dragon.
Connected Creatures Red dragons treat other
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
level, on the assumption that your character has already survived a few harrowing adventures.
Record your level on your character sheet. If you’re starting at a higher level, record the additional
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
level, on the assumption that your character has already survived a few harrowing adventures.
Record your level on your character sheet. If you’re starting at a higher level, record the additional
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
adventures and heroes, and for the adventurers to meet some of their favorite characters from the world of the Forgotten Realms.
The echoes belong to those who managed to find Gravenhollow, coming there to
them farewell with the words, “I will remember you.” Jalynfein Oblodra This young male drow was cast out of Menzoberranzan after he lost his sight, yet he survived and found his way here. The blind
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
adventures and heroes, and for the adventurers to meet some of their favorite characters from the world of the Forgotten Realms.
The echoes belong to those who managed to find Gravenhollow, coming there to
them farewell with the words, “I will remember you.” Jalynfein Oblodra This young male drow was cast out of Menzoberranzan after he lost his sight, yet he survived and found his way here. The blind
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
to consider. Exotic Locations. Lightning rails, airships, and other forms of transportation can facilitate travel to exotic locations. Adventures could take you to the colossal ruins left behind by
, or cast feather fall when he leapt from that tower in Sharn. Here as well, as a DM you could engage the players: It’s Halas Martain, all right. How do you think he survived your last encounter
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
to consider. Exotic Locations. Lightning rails, airships, and other forms of transportation can facilitate travel to exotic locations. Adventures could take you to the colossal ruins left behind by
, or cast feather fall when he leapt from that tower in Sharn. Here as well, as a DM you could engage the players: It’s Halas Martain, all right. How do you think he survived your last encounter
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Secondary Tables These tables add detail to many of the results on the Life Events table. The tables are in alphabetical order. Adventures d100 Outcome 01–10 You nearly died. You have nasty scars
You survived the battle, but you suffer from terrible nightmares in which you relive the experience. 10–11 You escaped the battle unscathed, though many of your friends were injured or lost. 12 You
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
discover later that the villain survived and is hungry for revenge. Improving Villains Adventurers get more powerful over time, so if a villain is going to remain a relevant threat, the villain needs to get
exploring these noir themes in the stories you develop. It can be fun for some people to wrestle with moral quandaries in adventures, but it doesn’t work for all play groups. In particular, if there’s no
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Secondary Tables These tables add detail to many of the results on the Life Events table. The tables are in alphabetical order. Adventures d100 Outcome 01–10 You nearly died. You have nasty scars
You survived the battle, but you suffer from terrible nightmares in which you relive the experience. 10–11 You escaped the battle unscathed, though many of your friends were injured or lost. 12 You
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
discover later that the villain survived and is hungry for revenge. Improving Villains Adventurers get more powerful over time, so if a villain is going to remain a relevant threat, the villain needs to get
exploring these noir themes in the stories you develop. It can be fun for some people to wrestle with moral quandaries in adventures, but it doesn’t work for all play groups. In particular, if there’s no
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
(or unlucky) ones who survived? Describe what the area looks like after the disaster, in contrast to how it looked before. 4. Assault or Invasion One of the most common world-shaking events, an
adventures in your campaign will help you fill in the blanks, but also keep the following in mind: This discovery benefits a particular person, group, or faction more than others. Who benefits most? Name
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
(or unlucky) ones who survived? Describe what the area looks like after the disaster, in contrast to how it looked before. 4. Assault or Invasion One of the most common world-shaking events, an
adventures in your campaign will help you fill in the blanks, but also keep the following in mind: This discovery benefits a particular person, group, or faction more than others. Who benefits most? Name
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
townsfolk consider him a magnet for disaster. He lives surrounded by trophies of his past adventures, and rarely emerges from his estate. He never condescends to protect the town or use his wealth to aid
lightning coming from Kolstaag’s estate, and though the assassins survived, they were forced to steal horses from the Cart and Coin (area T8) and murder a stablehand to make good their escape. Kolstaag never
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
townsfolk consider him a magnet for disaster. He lives surrounded by trophies of his past adventures, and rarely emerges from his estate. He never condescends to protect the town or use his wealth to aid
lightning coming from Kolstaag’s estate, and though the assassins survived, they were forced to steal horses from the Cart and Coin (area T8) and murder a stablehand to make good their escape. Kolstaag never