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Returning 21 results for 'survivor some adventurers'.
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Determined Survivor. The cultist regains 10 Hit Points at the start of each of its turns if it is Bloodied and has at least 1 Hit Point.Multiattack. The cultist makes three attacks, using Gauntlet or
their hands as a sign of devotion.
Cultists
The adventurers Bane, Bhaal, and Myrkul seized divinity but were slain for their hubris. All three have been reborn and are now known as the Dead Three
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the sole survivor of an ill-fated group of adventurers. The new character might be able to offer a clue to help the party avoid the same grim fate that befell the other group. Special Guest Stars The
make sure the player is happy with the choice. Suggested story hooks include the following: Long-Lost Friend. The new character is a friend or relative of one of the adventurers. Alternatively, the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
clone has gear scavenged from dead adventurers. The new character is the sole survivor of a doomed adventuring company that breached the tomb in order to find and destroy the Soulmonger.
in area 71 created and tortured the clone to gain information about the adventurers’ presence in the tomb. Having escaped, the new character suffers from amnesia and has scant memory of the hags. The
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. Recluses d6 Adventure Hook 1 Adventurers stumble upon a giants’ enclave where a deadly plague wiped out most of the inhabitants. One survivor remains, tending the site and trying to hold back the
ravages of time. 2 A new settlement in a remote region seeks to hire adventurers to get rid of a giant lairing nearby. The giant just wants to be left alone and is tired of having to move every few
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
party is in the middle of an adventure. The following approaches can help make it easier: The new character is a friend or relative of one of the adventurers who has been searching for the group. The new
character is a prisoner of the foes the other characters are fighting. When rescued, this character joins their group. The new character is the sole survivor of another adventuring group.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Villains of the Last War Just as adventurers are shaped by their experiences in the Last War, villains often carry the physical and mental scars of the conflict. When developing the details of a
were caught in the Mourning, and even though they somehow survived it, what they lived through drove them insane. Former Comrade A former comrade-in-arms can be a useful hook to draw adventurers into a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
timepiece stayed behind, and remains in the possession of the survivor still buried alive in the rubble. Only two of the townsfolk have any information regarding the attack on Tresendar Manor. Ditch
adventurers either blew themselves up or summoned a monster they couldn’t control. But she knows that Dran Enterprises is sending a team to clean up the mess and claim the manor. For more on these two, see the “People of Phandalin” section.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. Kharbek is the only survivor of a party of adventurers captured by the Order of the Immortal Lotus. If questioned, Kharbek is able to recall how a member of the Immortal Lotus disguised as a beggar lured
the group to the temple, where the adventurers were tortured one by one. Kharbek’s weapons rest on a nearby table. If their wounds are healed and levels of exhaustion removed, Kharbek offers to fight
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
25. Prisoner of Darkness The characters are not the only adventurers to have recently explored this level. One of those who came before them has succumbed to the Shadowfell’s despair. 25a. Vampiric
Rashemen. She is the sole survivor of an adventuring party hired by Lady Wylynd Moonstar of Waterdeep to find Umbraxakar the shadow dragon and transform him back into Glyster the bronze dragon
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
damage to the structure, only some of which the Golden Mongoose adventurers had restored. But the recent attacks undid all that work, pulling most of the above-ground structure down. LEVEL INAPPROPRIATE
the Grounds With the jackalwere and her pack defeated or driven off, the characters can search the grounds. If they search in the area where the jackals were digging, see “Survivor” below. If they
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Adventures in Valachan Valachan forces adventurers to survive in a wilderness that’s not merely hostile, but is actively trying to destroy them. Other terrors in the Domains of Dread take the form of
survivor. The primal power of the land manifests as environmental hazards such as sudden storms, cliff walls made of vertical quicksand, and naturally occurring pit and snare traps. Whispering hollows
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
adventurers must accomplish. If you include special cards, a typical encounter deck of about twenty monster cards should also include three or four special cards. Friend Card. A friend is a creature that
helps the characters fight the other creatures in an encounter. The friend might be the sole survivor of another adventuring party, a solitary traveler or recluse, or a benevolent monster like a flumph
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
resources in spades. By running an adventure using survivors, you can recapture some of the same tension adventurers experience early in their careers, encouraging players to use their wits and make
group of Sneaks might all be detectives while a band of Disciples might face a terror unleashed upon a monastery. You can also allow players to choose their own survivors, as any survivor might fill a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Najara Gone are the days when the tales of a kingdom of serpents were rumor and hearsay, stories concocted by adventurers and travelers who strayed far off the path and somehow managed to escape. It
adventurers to some ruins in the eastern edges of the High Moor. I will forever regret accepting that commission, for not only did half the adventurers turn out to be greedy swine intent on plundering
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
side of the plateau. She is the only survivor — too stringy or too wily for the predators. She lives on the roots in her garden and the few birds and lizards she catches in snares. If asked her name, she
needs several moments to recall that the villagers called her Nanny Pu’pu. The hag wants two things from the adventurers: for them to destroy the nest of pterafolk on the south side of the plateau
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
citizens of Daggerford aren’t easily cowed by armed folk demanding goods, coin, or passage, and are slightly more likely to take up work as mercenaries, caravan guards, or adventurers. Although she is
just beneath their boots.
Eaerlann. The elven kingdom of Eaerlann, a survivor of the ancient Crown Wars, stretched from the High Forest to the Delimbiyr Vale. Weakened by the retreat of much of its
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Emaciated Elmo is the sole survivor of a party of adventurers that penetrated the lair weeks ago. In a weak and raspy voice, he tells his story. Relate the following details: He is a wizard and the
leader of a party of adventurers from the Hold of the Sea Princes, sent by the Prince of Monmurg to investigate the strange goings-on in the former lizardfolk lair. He and his companions were equipped
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
are full of loot waiting to be claimed. The last ship to visit the island crashed off the coast of the island’s northwest arm. One survivor managed to pull herself out of the frigid water and climb to
creature is encased in a thick coat of ice, preserving its remains. Amid scores of humanoid cadavers—pirates, hunters, adventurers, worshipers, and others who fell prey to Auril’s cold embrace—are
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Harpers who survives using her wits and wiles. She looks like a homeless waif, but she’s a survivor who shies away from material wealth.
Ideal: “We should all strive to help one another.”
Bond: “I’ll
carries twenty crossbow bolts.
Roleplaying Information
Narth sells gear to adventurers, and he also has an adventurous spirit. The Lionshield Coster pays him well, but he longs to make a name for
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
cultists created a false front in this foyer. The skeletal remains and rusted gear belong to five long-dead adventurers whom the characters can identify as two dwarves, an elf, a gnome, and a
Gertrude, a chaotic neutral cyclops who was the lone survivor of an attack on a supply caravan near the ruins of the city of Ched Nasad. Makubli (see area W2) captured Gertrude weeks ago and brought her
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
after she becomes visible. She has a potion of healing, which she uses if her current hit points drop to half her hit point maximum or lower. If two duergar fall in battle, the survivor tries to retreat
killed. Since that time, it has spread rumors to draw more adventurers to its lair. Idalla takes the form of a human woman. When the characters enter, the fiend jumps up and begs to be released from






