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                        Returning 10 results for 'sweeping class'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     the hellish legions, horned devils follow orders to the letter. Their huge wings and sweeping horns create an intimidating presence as they drop from the sky and strike with deadly forks and lashing
                                                
                                            
                                                
                                                     tails. Horned Devil
 Large fiend (devil), lawful evil
 Armor Class 18 (natural armor)
 Hit Points 178 (17d10 + 85)
 Speed 20 ft., fly 60 ft.
   STR
  22 (+6)
 
  DEX
  17 (+3)
 
  CON
  21
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    , lawful neutral
 Armor Class 20 (natural armor)
 Hit Points 125 (10d12 + 60)
 Speed 40 ft.
   STR
  23 (+6)
 
  DEX
  8 (–1)
 
  CON
  22 (+6)
 
  INT
  3 (–4)
 
  WIS
  11 (+0)
 
  CHA
                                                
                                            
                                                
                                                    : 19 (3d8 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.
 Sweeping Axe (Recharge 6). The warforged titan makes a sweep with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     open defiance of the Kings of Coin. The Bloodletters’ attacks upon the Court of Flowers and sabotage of the jeli gardens make the group a frequent target of the Silent Verse. Class Divide Zinda has a
                                                
                                            
                                                
                                                     stark class divide. The city’s wealthy citizens live in large homes and revere academia, a strong work ethic, and wealth. Members of less affluent families sleep together in cramped quarters and often
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     devils, the erinyes are fierce and disciplined warriors. Sweeping down from the skies, they bring swift death to creatures that have wronged their masters or defied the edicts of Asmodeus. The
                                                
                                            
                                                
                                                     advantage of being mistaken for celestials in their missions of conquest and corruption. Erinyes
 Medium fiend (devil), lawful evil
 Armor Class 18 (plate)
 Hit Points 153 (18d8 + 72)
 Speed 30 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    . Phoenix comes from the streets, where he grew up a fighter until a job sweeping the steps of a small temple of Waukeen showed him a new path. His hunger for coin as an adventurer is thus guided by his
                                                
                                            
                                                
                                                     (human), lawful neutral
 Armor Class 18 (chain mail and shield)
 Hit Points 27 (5d8 + 5)
 Speed 30 ft.
  
   STR
 15 (+2)
 
  DEX
 10 (+0)
 
  CON
 12 (+1)
 
  INT
 13 (+1)
 
  WIS
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     might wander the Material Plane for centuries, collecting corpses while searching for a way to return home. Sweeping the Dead. Cadaver collectors respond to a summons from a mortal only when they are
                                                
                                            
                                                
                                                     Collector
 Large construct, lawful evil
 Armor Class 17 (natural armor)
 Hit Points 189 (18d10+90)
 Speed 30 ft.
   STR
 21(+5)
 
  DEX
 14(+2)
 
  CON
 20(+5)
 
  INT
 5(−3)
 
  WIS
 11
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    . The DM tells you if the creature is your equal, superior, or inferior in regard to two of the following characteristics of your choice: Strength score Dexterity score Constitution score Armor Class
                                                
                                            
                                                
                                                     Current hit points Total class levels (if any) Fighter class levels (if any) Improved Combat Superiority At 10th level, your superiority dice turn into d10s. At 18th level, they turn into d12s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    ), Any Alignment
 Armor Class 12 (15 with mage armor)
 Hit Points 44 (8d8 + 8)
 Speed 35 ft.
   STR
  10 (+0) 
  DEX
  14 (+2) 
  CON
  13 (+1) 
  INT
  12 (+1) 
  WIS
  13 (+1
                                                
                                            
                                                
                                                     Prismari Pledgemage
 Medium or Small Humanoid (Sorcerer), Any Alignment
 Armor Class 12 (15 with mage armor)
 Hit Points 66 (12d8 + 12)
 Speed 35 ft.
   STR
  10 (+0) 
  DEX
  15 (+2) 
  CON
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    
 Medium swarm of Tiny constructs
 Armor Class 12 (natural armor)
 Hit Points 22 (4d8 + 4)
 Speed 0 ft., fly 30 ft. (hover)
   STR 
  10 (+0) 
 
  DEX 
  13 (+1) 
 
  CON 
  12 (+1) 
 
  INT
                                                
                                            
                                                
                                                     weapon rack holding staffs and daggers, all lit by indigo-tinted light streaming through a window. The floor is stained and scorched. At the far end of the room, a broom hovers in the air, sweeping the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    
 Armor Class 20 (natural armor)
 Hit Points 297 (17d20 + 119)
 Speed 40 ft., burrow 40 ft., fly 80 ft.
   STR
  27 (+8)
 
  DEX
  10 (+0)
 
  CON
  25 (+7)
 
  INT
  16 (+3)
 
  WIS
  15
                                                
                                            
                                                
                                                     action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.
 Legendary Actions
 The dragon can take 3
                                                
                                            
                                        





