Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 10 results for 'swinging connects'.
Other Suggestions:
singing connects
swinging connected
swinging contacts
shining connects
swinging contents
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
table with a blob of gummy resin. Chest. The chest is locked and can be opened by a character who makes a successful DC 12 Dexterity check using thieves’ tools. The chest is trapped with a swinging
reaches a height of about forty feet. At the far side of the cave, a narrow stone pathway connects two arched entrances that lead deeper into the hillside, one in the northeast corner of the cave and the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
table with a blob of gummy resin. Chest. The chest is locked and can be opened by a character who makes a successful DC 12 Dexterity check using thieves’ tools. The chest is trapped with a swinging
reaches a height of about forty feet. At the far side of the cave, a narrow stone pathway connects two arched entrances that lead deeper into the hillside, one in the northeast corner of the cave and the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
iron grate blocks the stream mouth.
The iron grate has a swinging gate section secured by a simple lock. Reash (area K9) and Jolliver Grimjaw (area K16) carry keys. The stream is 10 feet deep and
Urshnor’s ill will. Secret Door. One of the bookshelves hides a secret door. A successful DC 10 Wisdom (Perception) check reveals the door, which connects to area K21. Treasure Urshnora keeps a small
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Areas of the Villa The following areas correspond to the labels on map 6.1. The villa connects to the temple of Asmodeus through a secret door in area C28. If the occupants or features of a location
here. Terenzio is dressed in a crude dragon costume and is being chased around the room by his sister, who is wearing a knight’s helm and swinging a wooden sword. Stuffed Unicorn. This inanimate object
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
iron grate blocks the stream mouth.
The iron grate has a swinging gate section secured by a simple lock. Reash (area K9) and Jolliver Grimjaw (area K16) carry keys. The stream is 10 feet deep and
Urshnor’s ill will. Secret Door. One of the bookshelves hides a secret door. A successful DC 10 Wisdom (Perception) check reveals the door, which connects to area K21. Treasure Urshnora keeps a small
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Intelligence (Nature) or Charisma (Persuasion)
Viari “swinging chandelier” diorama Dexterity (Acrobatics) or Charisma (Persuasion)
DAGDRA DEEPFORGE
Once all twelve items have been found, Dagdra
your platform to the crow’s nest in the middle of the ship. Similar rigging connects the crow’s nest to a platform at the aft of the ship. On that far platform, you see an iron door — the exit portal
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Areas of the Villa The following areas correspond to the labels on map 6.1. The villa connects to the temple of Asmodeus through a secret door in area C28. If the occupants or features of a location
here. Terenzio is dressed in a crude dragon costume and is being chased around the room by his sister, who is wearing a knight’s helm and swinging a wooden sword. Stuffed Unicorn. This inanimate object
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Intelligence (Nature) or Charisma (Persuasion)
Viari “swinging chandelier” diorama Dexterity (Acrobatics) or Charisma (Persuasion)
DAGDRA DEEPFORGE
Once all twelve items have been found, Dagdra
your platform to the crow’s nest in the middle of the ship. Similar rigging connects the crow’s nest to a platform at the aft of the ship. On that far platform, you see an iron door — the exit portal
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, Red Larch offers many fine amenities, including the Allfaiths Shrine, a place of worship that caters to multiple faiths; the Swinging Sword, a respectable three-story stone inn with a high-pitched
back over years, unless it is uprooted. Stone Trail This dirt road runs north of the Sumber Hills and connects Westbridge to Beliard. A major landmark, the Stone Bridge, lies along this route. Sumber
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, Red Larch offers many fine amenities, including the Allfaiths Shrine, a place of worship that caters to multiple faiths; the Swinging Sword, a respectable three-story stone inn with a high-pitched
back over years, unless it is uprooted. Stone Trail This dirt road runs north of the Sumber Hills and connects Westbridge to Beliard. A major landmark, the Stone Bridge, lies along this route. Sumber