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Returning 35 results for 'traits of working with'.
Classes
Player’s Handbook
Core Bard Traits
Primary Ability
Charisma
Hit Point Die
D8 per Bard level
Saving Throw Proficiencies
Dexterity and Charisma
Skill Proficiencies
Choose any 3 skills
, including performing music, working magic, and making jests.
A Bard’s life is spent traveling, gathering lore, telling stories, and living on the gratitude of audiences, much like any other entertainer
Classes
Player’s Handbook
Core Wizard Traits
Primary Ability
Intelligence
Hit Point Die
D6 per Wizard level
Saving Throw Proficiencies
Intelligence and Wisdom
Skill Proficiencies
Choose 2: Arcana
used across the multiverse.
The closest a Wizard is likely to come to an ordinary life is working as a sage or lecturer. Other Wizards sell their services as advisers, serve in military forces, or
Monsters
Fizban's Treasury of Dragons
Moonstone Dragon
Use the Moonstone Dragon Personality Traits and Moonstone Dragon Ideals tables to inspire your portrayal of distinctive moonstone dragon characters.
Moonstone Dragon Personality Traits
volunteered to be a spy in a conflict between a group of pixie;pixies and a group of quickling;quicklings. Both sides believe the wyrmling is working exclusively for them.
Monsters
Curse of Strahd
through her veins.
Mother Night. Over four hundred years ago, Katarina came to Barovia and insinuated herself into Strahd’s court, working as a maid in Castle Ravenloft. She came to know the
her ability to locate such an individual.
None of Madam Eva’s Vistani kin know her true identity or purpose. They puzzle over her desire to remain in Barovia.
Madam Eva’s Traits
Ideal
Backgrounds
Sword Coast Adventurer's Guide
majority of the library, though it might also have repositories of lore that are too valuable, magical, or secret to permit anyone immediate access.
You have a working knowledge of your cloister’s
professional courtesy shown to a fellow scholar.
Suggested Characteristics
Use the tables for the sage background below as the basis for your traits and motivations, modifying the entries when
Backgrounds
Guildmasters’ Guide to Ravnica
pursuits, and others just like explosions.
Personality Traits
d8
Personality Trait
1
I have a hard time staying focused on … oh, and my brain tends to jump from one &hellip
protocols will lead us toward progress more surely than any belief system. (Lawful)
5
Fun. I love my job! Despite the dangerous working conditions, there’s nothing I’d rather do
Backgrounds
Guildmasters’ Guide to Ravnica
Traits
d8
Personality Trait
1
I’m good at hiding my true thoughts and feelings.
2
When I’m in doubt about revealing something, I assume it’s a secret, and I
something horrible that I can’t remember because of the guild’s mind magic.
6
I put too much trust in the people who give me orders.
Contacts
As an agent of House Dimir working
Backgrounds
Sword Coast Adventurer's Guide
;
Suggested Characteristics
Use the tables for the acolyte background below as the basis for your traits and motivations, modifying the entries when appropriate to suit your identity as a faction
, empathizing with them and always working toward peace.
3
I see omens in every event and action. The gods try to speak to us, we just need to listen.
4
Nothing can shake my optimistic
Backgrounds
Guildmasters’ Guide to Ravnica
the more warfare-oriented aspects of the legion’s work.
Personality Traits
d8
Personality Trait
1
I approach every task with the same high degree of military precision
important to me than my life.
6
Dangerous work is best accomplished by an orderly group working with common purpose.
7
I treat my weapons, uniform, and insignia with reverence, for they
races
starlight is solidified into glass. Grudgels are hard-working, peaceable among friends, and have a knack for keeping calm under pressure. But they’re more than capable of defending themselves
their kind. While a grudgel working as a bodyguard or mercenary can make use of such rumors, the one thing that seemingly connects all grudgels is a shared disinterest in discussing or hearing the
races
Ingenious and full of energy, gnomes are thought to be distant cousins of the dwarves. Shorter than their dwarf kin and less bulky, these small-framed folk are often known for their ever-working
. Those who did not flee for the safety of mountains were called back to their ancestral homes deep in Etharis’s forests. Perhaps this suggests a common ancestor with the elves, also.
Gnome Traits
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Bard EVYN FONG An Inspiring Performer of Music, Dance, and Magic Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill
masters of many things, including performing music, working magic, and making jests. A Bard’s life is spent traveling, gathering lore, telling stories, and living on the gratitude of audiences, much like
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill Proficiencies Choose any 3 skills (see “Playing the Game
, working magic, and making jests. A Bard’s life is spent traveling, gathering lore, telling stories, and living on the gratitude of audiences, much like any other entertainer. But Bards’ depth of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill Proficiencies Choose any 3 skills (see “Playing the Game
, working magic, and making jests. A Bard’s life is spent traveling, gathering lore, telling stories, and living on the gratitude of audiences, much like any other entertainer. But Bards’ depth of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Bard EVYN FONG An Inspiring Performer of Music, Dance, and Magic Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill
masters of many things, including performing music, working magic, and making jests. A Bard’s life is spent traveling, gathering lore, telling stories, and living on the gratitude of audiences, much like
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Wizard BILLY CHRISTIAN A Scholarly Magic-User of Arcane Power Core Wizard Traits Primary Ability Intelligence Hit Point Die D6 per Wizard level Saving Throw Proficiencies Intelligence and
across the multiverse. The closest a Wizard is likely to come to an ordinary life is working as a sage or lecturer. Other Wizards sell their services as advisers, serve in military forces, or pursue
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Wizard Core Wizard Traits Primary Ability Intelligence Hit Point Die D6 per Wizard level Saving Throw Proficiencies Intelligence and Wisdom Skill Proficiencies Choose 2: Arcana, History, Insight
come to an ordinary life is working as a sage or lecturer. Other Wizards sell their services as advisers, serve in military forces, or pursue lives of crime or domination. But the lure of knowledge
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Wizard Core Wizard Traits Primary Ability Intelligence Hit Point Die D6 per Wizard level Saving Throw Proficiencies Intelligence and Wisdom Skill Proficiencies Choose 2: Arcana, History, Insight
come to an ordinary life is working as a sage or lecturer. Other Wizards sell their services as advisers, serve in military forces, or pursue lives of crime or domination. But the lure of knowledge
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Wizard BILLY CHRISTIAN A Scholarly Magic-User of Arcane Power Core Wizard Traits Primary Ability Intelligence Hit Point Die D6 per Wizard level Saving Throw Proficiencies Intelligence and
across the multiverse. The closest a Wizard is likely to come to an ordinary life is working as a sage or lecturer. Other Wizards sell their services as advisers, serve in military forces, or pursue
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Personal Characteristics Fleshing out your character’s personality — the array of traits, mannerisms, habits, beliefs, and flaws that give a person a unique identity — will help you bring him or her
to life as you play the game. Four categories of characteristics are presented here: personality traits, ideals, bonds, and flaws. Beyond those categories, think about your character’s favorite words
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Personal Characteristics Fleshing out your character’s personality — the array of traits, mannerisms, habits, beliefs, and flaws that give a person a unique identity — will help you bring him or her
to life as you play the game. Four categories of characteristics are presented here: personality traits, ideals, bonds, and flaws. Beyond those categories, think about your character’s favorite words
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Marches centuries ago, and the first half-orcs helped to cement the bond between these outsiders and the native orcs. Many Marchers feel that the half-orc carries the best traits of both races, with the
agent of the house even if you don’t carry the Mark of Finding, working as a bounty hunter or a clever investigator. But there are other paths you could follow. The Gatekeeper druids of the Shadow
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
is a dwarf named Sumara Korranor, but she goes by Summer. If you’re part of the CAG, the DM and the players should work together to add additional details about Summer: what are her traits and quirks
happy to catch a member of the CAG on the wrong side of the law. It’s generally assumed that Commander Halamar is working for the Boromar Clan, though he’s never committed the Dura Watch to their struggles with Daask.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Marches centuries ago, and the first half-orcs helped to cement the bond between these outsiders and the native orcs. Many Marchers feel that the half-orc carries the best traits of both races, with the
agent of the house even if you don’t carry the Mark of Finding, working as a bounty hunter or a clever investigator. But there are other paths you could follow. The Gatekeeper druids of the Shadow
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
is a dwarf named Sumara Korranor, but she goes by Summer. If you’re part of the CAG, the DM and the players should work together to add additional details about Summer: what are her traits and quirks
happy to catch a member of the CAG on the wrong side of the law. It’s generally assumed that Commander Halamar is working for the Boromar Clan, though he’s never committed the Dura Watch to their struggles with Daask.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Gith Traits Your character shares the following traits with other gith. Ability Score Increase. Your Intelligence score increases by 1. Age. Gith reach adulthood in their late teens and live for
Sha’sal Khou is an organization of githyanki and githzerai radicals working toward the reunification of their peoples. They want to bring about the end of the warfare between the githyanki and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Underworld traders Elvish
Personal Characteristics Fleshing out your character’s personality—the array of traits, mannerisms, habits, beliefs, and flaws that give a person a unique identity—will
help you bring him or her to life as you play the game. Four categories of characteristics are presented here: personality traits, ideals, bonds, and flaws. Beyond those categories, think about your
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, advancing the cause of a draconic faction, building the dragon’s prestige, working for the well-being of dragonkind as a whole, or altering the nature of the world and its magic. A dragon’s schemes become
traits using the tables and suggestions in this chapter and chapter 5. The dragon’s lair might be a key location for the adventure (perhaps using a map from chapter 5), but the dragon’s schemes could lead the characters anywhere—even to other worlds and planes of existence.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, advancing the cause of a draconic faction, building the dragon’s prestige, working for the well-being of dragonkind as a whole, or altering the nature of the world and its magic. A dragon’s schemes become
traits using the tables and suggestions in this chapter and chapter 5. The dragon’s lair might be a key location for the adventure (perhaps using a map from chapter 5), but the dragon’s schemes could lead the characters anywhere—even to other worlds and planes of existence.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
noble line, but his clan was expelled from its homeland when Bruenor was very young. He grew up working as a smith in the remote villages of Icewind Dale. But Bruenor has a heroic destiny—to reclaim
in mind, so he skips the personality traits suggested in the folk hero background, noting instead that Bruenor is a caring, sensitive dwarf who genuinely loves his friends and allies, but he hides
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Gith Traits Your character shares the following traits with other gith. Ability Score Increase. Your Intelligence score increases by 1. Age. Gith reach adulthood in their late teens and live for
Sha’sal Khou is an organization of githyanki and githzerai radicals working toward the reunification of their peoples. They want to bring about the end of the warfare between the githyanki and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
noble line, but his clan was expelled from its homeland when Bruenor was very young. He grew up working as a smith in the remote villages of Icewind Dale. But Bruenor has a heroic destiny—to reclaim
in mind, so he skips the personality traits suggested in the folk hero background, noting instead that Bruenor is a caring, sensitive dwarf who genuinely loves his friends and allies, but he hides
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Underworld traders Elvish
Personal Characteristics Fleshing out your character’s personality—the array of traits, mannerisms, habits, beliefs, and flaws that give a person a unique identity—will
help you bring him or her to life as you play the game. Four categories of characteristics are presented here: personality traits, ideals, bonds, and flaws. Beyond those categories, think about your
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Quandrix Student In preparation to become a student of Quandrix College, you have spent years working through the college’s math problems for prospective students. Your interests concentrate on the
the paradoxical and strange, the student body of Quandrix College includes an eclectic mix of individuals. The Quandrix Personality Traits table suggests a variety of traits you might adopt for your
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Quandrix Student In preparation to become a student of Quandrix College, you have spent years working through the college’s math problems for prospective students. Your interests concentrate on the
the paradoxical and strange, the student body of Quandrix College includes an eclectic mix of individuals. The Quandrix Personality Traits table suggests a variety of traits you might adopt for your






