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Returning 35 results for 'used bone have'.
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Monsters
Vecna: Eve of Ruin
bones used and how that affects its stat block.
Bone Roc Sources
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Bone Source"}
Bone Source
1
Axe Beak. The bone roc’s
Multiattack. The bone roc makes one Beak attack and two Talons attacks.
Beak. Melee Weapon Attack: +8;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction":"Beak"} to hit, reach 5 ft., one
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"Master of the Grave"} hit points whenever it starts its turn there.
Unusual Nature. The skull lord doesn’t require air, food, drink, or sleep.Multiattack. The skull lord makes three Bone Staff or
Deathly Ray attacks.
Bone Staff. Melee Weapon Attack: +8;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction":"Bone Staff"} to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3);{"diceNotation
Magic Items
Baldur’s Gate: Descent into Avernus
infernal iron, though some are carved from bone or horn. Infernal puzzle boxes are used to safeguard diabolical contracts signed between devils and mortals, even after the terms of these contracts are
fulfilled. An empty infernal puzzle box weighs 3 pounds regardless of the materials used to fashion it.
When an object small enough to fit inside an infernal puzzle box is placed in it, the container
Magic Items
Tasha’s Cauldron of Everything
With covers made of skin and fittings of bone, this tome is cold to the touch, and it whispers faintly. When found, the book contains the following spells, which are wizard spells for you while you
indifferent to you, unless you have damaged them. You also appear undead to all outward inspection and to spells used to determine the target’s status. The effect ends if you deal damage or force a creature to make a saving throw.
Orcus
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
until they are destroyed or until he dismisses them as an action. Once this property of the wand is used, the property can’t be used again until the next dawn.
Innate Spellcasting. Orcus’s
legendary action option can be used at a time and only at the end of another creature’s turn. Orcus regains spent legendary actions at the start of his turn.
Tail. Orcus makes one tail attack
Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollAction":"Spear", "rollDamageType":"piercing"} piercing damage, or 6 (1d8 + 2);{"diceNotation":"1d8+2", "rollType":"damage", "rollAction":"Spear", "rollDamageType":"piercing"} piercing damage if used
fungi (all appear in the Monster Manual).
Although they prefer to eat fresh meat, bone, and blood, vegepygmies can absorb nutrients from soil and many sorts of organic matter, so they rarely go
Monsters
Mordenkainen Presents: Monsters of the Multiverse
below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Orcus regains spent legendary actions at the start of his turn.
Attack. Orcus makes one
River Styx, Naratyr is an eerily quiet and cold city, its streets empty for hours at a time. The central castle of bone has interior walls of flesh and carpets made of woven hair. The city contains
Monsters
Eberron: Rising from the Last War
permanently under her command, following her verbal orders.Illmarrow can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at
— an ancient lich said to dwell in a castle of bone and ice in the coldest regions of the Lhazaar Principalities. Some stories say that she is served by a legion of undead and that she maintains a
Monsters
Fizban's Treasury of Dragons
the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn
in the horn and bone structures of their bodies. Their tail barbs and horn tips are all separate pieces, but they float in place, held aloft by psychic energy while the dragons live. These levitating
Monsters
Fizban's Treasury of Dragons
legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
Claw. The dragon makes one Claw
azure of sapphire gems and compressed glacial ice. In the light, the scales glitter and shine like luminous starbursts. The dragons’ psionic nature is evident in the horn and bone structures of
Skull Lord
Legacy
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Monsters
Mordenkainen’s Tome of Foes
level (2 slots): cloudkill, cone of cold
6th level (1 slot): eyebite
7th level (1 slot): finger of deathMultiattack. The skull lord makes three bone staff attacks.
Bone Staff. Melee Weapon Attack: +8
;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Bone Staff"} to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3);{"diceNotation":"1d8+3","rollType":"damage","rollAction":"Bone Staff
magic-items
club is a large troll skull with several monstrous teeth embedded into it like a bone morningstar, giving the weapon a grim appearance. The club is imbued with elemental power from the animus used to
aEldritch Troll[/monsters]
[Bone] Skull from a Troll.
[Bone] Bone from a Giant
[Dust] Elemental Dust from a Troll
[Hide] Skin from a Monstrosity
[Natural Weapons] Teeth from a Giant, Beast, or Monstrosity
magic-items
a large troll skull with several monstrous teeth embedded into it like a bone morningstar, giving the weapon a grim appearance. The club is imbued with elemental power from the animus used to power
[/monsters]
[Bone] Skull from a Troll.
[Bone] Bone from a Giant
[Dust] Elemental Dust from a Troll
[Hide] Skin from a Monstrosity
[Natural Weapons] Teeth from a Giant, Beast, or Monstrosity
magic-items
large troll skull with several monstrous teeth embedded into it like a bone morningstar, giving the weapon a grim appearance. The club is imbued with elemental power from the animus used to power the
following Rare Components:
[Animus] Giant Animus from a Troll
[Bone] Skull from a Troll.
[Bone] Bone from a Giant
[Dust] Elemental Dust from a Troll
[Hide] Skin from a Monstrosity
[Natural Weapons
magic-items
magics. The spoon used to stir the cauldron is carved from the bone of a magical creature. This cauldron can heat to boiling temperatures without requiring fire simply by being filled and stirred, and
This cauldron is made using the plated iron from a construct infused with the ash of an elemental. The animus used must be from a dragon which adds both control and potency to the latent elemental
magic-items
is a large troll skull with several monstrous teeth embedded into it like a bone morningstar, giving the weapon a grim appearance. The club is imbued with elemental power from the animus used to power
Troll[/monsters]
[Bone] Skull from a Troll.
[Bone] Bone from a Giant
[Dust] Elemental Dust from a Troll
[Hide] Skin from a Monstrosity
[Natural Weapons] Teeth from a Giant, Beast, or Monstrosity
magic-items
is a large troll skull with several monstrous teeth embedded into it like a bone morningstar, giving the weapon a grim appearance. The club is imbued with elemental power from the animus used to power
aStorm Troll[/monsters]
[Bone] Skull from a Troll.
[Bone] Bone from a Giant
[Dust] Elemental Dust from a Troll
[Hide] Skin from a Monstrosity
[Natural Weapons] Teeth from a Giant, Beast, or Monstrosity
magic-items
, it can’t be used again until the next dusk.
Protective Bone. While wearing the button, your Hit Point maximum increases by 5 + your Constitution modifier.
Diabolic Curse. When you finish a Long
This bone button is found on an article of clothing, such as a shirt or coat, and is carved with the tiny image of a devil. It must be attached to clothing that you wear to attune to it. You gain a
magic-items
is a large troll skull with several monstrous teeth embedded into it like a bone morningstar, giving the weapon a grim appearance. The club is imbued with elemental power from the animus used to power
Troll[/monsters]
[Bone] Skull from a Troll.
[Bone] Bone from a Giant
[Dust] Elemental Dust from a Troll
[Hide] Skin from a Monstrosity
[Natural Weapons] Teeth from a Giant, Beast, or Monstrosity
backgrounds
the torn cloak used as a blanket.
2
You fled your home province after being accused of a crime, whether justly or not.
3
After hearing stories of other provinces, you struck out to see
starting Trinkets table.
Druskenvald Dweller Trinkets
1d6
Thread
1
A brass needle with a dangling bit of broken thread
2
A dull, rusty sickle with a bone handle
3
A star chart
magic-items
bleached bone and can’t be used for this property again. The next time you hit with an Unarmed Strike using the Rotting Touch property before the end of your next turn, it is a Critical Hit instead.
Made of bleached and mutated bone, this idol in the shape of a stag contains the sinister knowledge of the Beast of Blight. It pulses with the power of rot and decay.
While holding the idol, you can
magic-items
bleached bone and can’t be used for this property again. The next time you hit with an Unarmed Strike using the Rotting Touch property before the end of your next turn, it is a Critical Hit
Made of bleached and mutated bone, this idol in the shape of a stag contains the sinister knowledge of the Beast of Blight. It pulses with the power of rot and decay.
While holding the idol, you can
magic-items
bleached bone and can’t be used for this property again. The next time you hit with an Unarmed Strike using the Rotting Touch property before the end of your next turn, it is a Critical Hit
Made of bleached and mutated bone, this idol in the shape of a stag contains the sinister knowledge of the Beast of Blight. It pulses with the power of rot and decay.
While holding the idol, you can
magic-items
bleached bone and can’t be used for this property again. The next time you hit with an Unarmed Strike using the Rotting Touch property before the end of your next turn, it is a Critical Hit
Made of bleached and mutated bone, this idol in the shape of a stag contains the sinister knowledge of the Beast of Blight. It pulses with the power of rot and decay.
While holding the idol, you can
Monsters
Mordenkainen's Fiendish Folio Volume 1
, and can disturb or disrupt many creatures acclimated to the lightless depths. If a blindheim chooses to focus its gaze, this energy can even char flesh and bone.
Opportunistic Mercenaries. Blindheims
have a fascination with tales and objects from the surface world, particularly plants and other natural items. They gather in the depths of the Underdark near routes used by merchants and other brave
Equipment
Lord Syuul;Lord Syuul's psionic enucleator can be used to modify the body of any creature inside its tank. The device must be operated by another creature who can manifest a psionic power or who has
creature in the tank:
Bone Spikes. Bony protrusions sprout from the creature’s skin. The creature gains a +1 bonus to the attack and damage rolls of unarmed strikes and natural weapon attacks
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, bone rocs aren’t always reanimated skeletons of rocs. You may customize a bone roc by rolling on the Bone Roc Sources table to determine the type of bones used and how that affects its stat block. Bone
Bone Roc Brynn Metheney Bone rocs often serve as flying mounts for undead soldiers A bone roc is a birdlike Undead that can incorporate the bones of multiple flying creatures. Despite their name
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, bone rocs aren’t always reanimated skeletons of rocs. You may customize a bone roc by rolling on the Bone Roc Sources table to determine the type of bones used and how that affects its stat block. Bone
Bone Roc Brynn Metheney Bone rocs often serve as flying mounts for undead soldiers A bone roc is a birdlike Undead that can incorporate the bones of multiple flying creatures. Despite their name
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Rods An item in the Rod category is a scepter usually made of metal, wood, or bone. A typical rod weighs 2 to 5 pounds. Unless its description notes otherwise, a rod can be used as an Arcane Focus.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Rods An item in the Rod category is a scepter usually made of metal, wood, or bone. A typical rod weighs 2 to 5 pounds. Unless its description notes otherwise, a rod can be used as an Arcane Focus.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Wands An item in the Wand category is typically 12 to 15 inches long and crafted of metal, bone, or wood. It is tipped with metal, crystal, stone, or some other material. Unless its description notes otherwise, a wand can be used as an Arcane Focus.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
47. Devil on the Loose A conjurer named Yarek summoned a bone devil in area 48 and promised to set it free on the condition that it kill his nemesis, Skrianna Shadowdusk. The bone devil agreed. After
, and the greater wards placed on Undermountain by Halaster prevent it from getting away by plane shifting. Before he died, Yarek used a sending spell to warn the headmaster about the escaped devil
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
47. Devil on the Loose A conjurer named Yarek summoned a bone devil in area 48 and promised to set it free on the condition that it kill his nemesis, Skrianna Shadowdusk. The bone devil agreed. After
, and the greater wards placed on Undermountain by Halaster prevent it from getting away by plane shifting. Before he died, Yarek used a sending spell to warn the headmaster about the escaped devil
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Wands An item in the Wand category is typically 12 to 15 inches long and crafted of metal, bone, or wood. It is tipped with metal, crystal, stone, or some other material. Unless its description notes otherwise, a wand can be used as an Arcane Focus.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
several “relics” that it used in its rituals. These worthless items are stored in thirteen niches along the walls: A small, mummified, yellow hand with sharp claws (a goblin’s hand) on a loop of rope A
knife carved from a human bone A dagger with a rat’s skull set into the pommel An 8-inch-diameter varnished orb made from a nothic’s eye An aspergillum carved from bone A folded cloak made from stitched