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                        Returning 12 results for 'view stalker'.
                    
                
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     thrills. Guile and apathy are virtues in Borca, and none embody them more than the domain’s two Darklords: the genius poisoner Ivana Boritsi and the childishly cruel stalker Ivan Dilisnya. Outside the
                                                
                                            
                                                
                                                     bejeweled playgrounds of the land’s elite, Borca’s common folk struggle against crime, poverty, and starvation. In scattered villages and tenement-filled cities, locals view nobles as celebrities, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     of view. Kruphix often leaves his instructions open to interpretation, and not all of his agents use this considerable latitude responsibly. The Kruphix’s Villains table suggests a variety of foes
                                                
                                            
                                                
                                                     Kruphix’s Monsters table. Kruphix’s Monsters    Challenge Creature Source 
     1/4  Blink dog  MM 
   1/2  Cockatrice  MM 
   2  Nothic  MM 
   3  Phase spider  MM 
   6  Invisible stalker  MM
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Displacer Beast Deceptive Feline Stalker Habitat: Forest; Treasure: None Caio Monteiro  A displacer beast resembles a gaunt, six-legged panther with a barbed tentacle sprouting from each of its
                                                
                                            
                                                
                                                    . These restless hunters can destroy a land’s natural balance and drive other creatures to extinction. As a result, many druid circles and Fey view displacer beasts as deadly threats. Displacer Beast Large
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     (area S12), or apartment hallway (area S19). The sensor is situated to provide an unobstructed view of the location, which displays on the glass screen above the console. Things can be seen but not
                                                
                                            
                                                
                                                     whenever a creature comes within 1 foot of it. A Hostile Invisible Stalker dwells in the western room. If the characters enter the suite, the invisible stalker flies toward them, the opening of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     deans wing View Player Version L1. Main Hall The double door leading into the Deans’ Wing from outside is locked, but it can be opened with a successful DC 25 Dexterity check using thieves’ tools. A
                                                
                                            
                                                
                                                     invisible stalker that guards the wing to arrive in 1d4 rounds. L4. Records Room Bound volumes of Lorehold records cram this room’s tall bookshelves and round tables. A double door and numerous plain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    Vault Locations The following locations are keyed to map 8.2.  Map 8.2: DM’s Map View Player Version T1: Lobby This beautifully decorated lobby has stone floors polished to a mirror finish. To the
                                                
                                            
                                                
                                                     invisible stalker. The invisible stalker doesn’t reveal its presence or attack immediately, waiting to do so until the characters either remove a book from the room or try to cross the spiked pit in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     locations are identified on map 7.2.  Map 7.2: Hermitage First Floor View Player Version 1. Pier and Beach A short wooden pier extends out into the water, connected by a path to an open archway in the
                                                
                                            
                                                
                                                     high. Two sea hags were drawn to the island during the recent attack, when they heard the screams of the victims of the drowned ones. While prowling around the hermitage with an invisible stalker
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    Tomb Locations The following locations in Xeluan’s tomb are keyed to map 9.2.  Map 9.2: DM’s Map View Player Version X1: Main Entrance A 200-foot-long, excavated tunnel connects the citadel ruins to
                                                
                                            
                                                
                                                     this room is described in area X18. The north door leads to area X21. An invisible stalker floats near the ceiling and is the source of the breeze. If one or more characters disturb the supplies, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Upper Palace Locations  Palace of Heart’s Desire, Upper View Player Version P32. Minstrels’ Gallery This balcony extends out over the banquet hall (area P18). The door on the west wall is sealed with
                                                
                                            
                                                
                                                     apart. They produce eerie, ghostlike reflections off the water. As you take in the scene, an empty sailboat drifts into view from farther down the hall and makes its way toward you.
 The sailboat
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    )  The following locations are keyed to map 5.2. Stacey Allan & William Doyle  Map 5.2: Maze of Mists View Player Version P13: Welcome Room This octagonal room has a domed ceiling and smells faintly of
                                                
                                            
                                                
                                                    , bladed pendulum. A narrow ledge encircles the base of the room’s domed ceiling.
 An invisible stalker lurks in this room. When two or more creatures enter the room, the invisible stalker severs the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     court, her illusory wings gently fanning the air. She keeps her magic spear, Windvane (see chapter 7), close to her at all times. If Aerisi is here, her ever-watchful invisible stalker companion
                                                
                                            
                                                
                                                     doesn’t permit her to view them as a threat. If they accuse her of malfeasance, she tells the characters that the Cult of the Black Earth is trying to frame her followers by posing as air cultists, hoping
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    Paliset Hall Locations The following locations are keyed to map 12.2.  Map 12.2: DM’s Map View Player Version P1: Fountain and Patio The following description assumes the characters arrive here from
                                                
                                            
                                                
                                                     crave more combat or if you think they’ve had too easy a time so far, the entity manifests three invisible stalkers that are hostile toward the characters. When a stalker drops to 0 hit points, it lets
                                                
                                            
                                        





