Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'warned action'.
Other Suggestions:
wand action
warded action
wakened action
wasted action
warped action
Monsters
The Wild Beyond the Witchlight
immediately after hers, and can’t summon other demons. They remain until they die or until Iggwilv dismisses them as an action.
Spellcasting. Iggwilv casts one of the following spells, requiring
actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Iggwilv regains spent legendary actions at the
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
stored in special scroll cases. If you tackle this chore for me, I’ll pay you a total of twenty gold pieces. Be warned: the scrolls have a will of their own.”
If the characters agree, Toryn leads them
action, a character can try to stow a scroll in its case by succeeding on one of the following ability checks: DC 12 Dexterity (Sleight of Hand). The character deftly plucks a scroll from the air and puts
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
stored in special scroll cases. If you tackle this chore for me, I’ll pay you a total of twenty gold pieces. Be warned: the scrolls have a will of their own.”
If the characters agree, Toryn leads them
action, a character can try to stow a scroll in its case by succeeding on one of the following ability checks: DC 12 Dexterity (Sleight of Hand). The character deftly plucks a scroll from the air and puts
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
in. Otherwise, a character can use an action to try to force open the door, doing so with a successful DC 13 Strength (Athletics) check. When the characters peer inside, read: Standing just inside the
Illig to use an action to hurriedly wipe away the plans drawn on the floor. If he succeeds in doing so, Illig feigns innocence while demanding that the characters leave the hut at once. Crate. The
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
in. Otherwise, a character can use an action to try to force open the door, doing so with a successful DC 13 Strength (Athletics) check. When the characters peer inside, read: Standing just inside the
Illig to use an action to hurriedly wipe away the plans drawn on the floor. If he succeeds in doing so, Illig feigns innocence while demanding that the characters leave the hut at once. Crate. The
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
action going. We might face a setback, but we’re never completely out of the game. We can load from a save point, restart from level 1, or kick off a new campaign. If you’ve ever had someone close to
aims and achievements were revealed to me.
Thus moved, I offer a few bits from my archive. Be warned. What you find here represents what I consider to be the least of my knowledge. It concerns
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the doors. As an action, a character can try to pick a door’s lock using thieves’ tools, doing so with a successful DC 15 Dexterity check. North Cell. This cell, which lies beneath the trap in area B2
for the characters and ready to fight. If they have not been warned, the gricks remain alert but the cultists are distracted as they try to cast a spell under the cult fanatic’s watchful eye. Familiar
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the doors. As an action, a character can try to pick a door’s lock using thieves’ tools, doing so with a successful DC 15 Dexterity check. North Cell. This cell, which lies beneath the trap in area B2
for the characters and ready to fight. If they have not been warned, the gricks remain alert but the cultists are distracted as they try to cast a spell under the cult fanatic’s watchful eye. Familiar
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
action going. We might face a setback, but we’re never completely out of the game. We can load from a save point, restart from level 1, or kick off a new campaign. If you’ve ever had someone close to
aims and achievements were revealed to me.
Thus moved, I offer a few bits from my archive. Be warned. What you find here represents what I consider to be the least of my knowledge. It concerns
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the North. That is the extent of his involvement. The planar entities with whom Zephyros has spoken via the contact other plane spell warned him against taking a more direct hand in events. The party’s
is a cloud giant, with the following changes: Zephyros is neutral good. He has an Intelligence score of 18 (+4) and the Spellcasting action option described below. He carries a giant-sized staff of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
stone empowered you when you read it aloud.
6 You had a vivid dream of a mysterious figure accompanied by seven yellow canaries, who warned you of impending doom. When you awoke, your drake was
your choice. Drake Companion 3rd-Level Drakewarden Feature A dragonborn Drakewarden shares
affection with her drake companion As an action, you can magically summon the drake that is bound to you. It
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
stone empowered you when you read it aloud.
6 You had a vivid dream of a mysterious figure accompanied by seven yellow canaries, who warned you of impending doom. When you awoke, your drake was
your choice. Drake Companion 3rd-Level Drakewarden Feature A dragonborn Drakewarden shares
affection with her drake companion As an action, you can magically summon the drake that is bound to you. It
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the North. That is the extent of his involvement. The planar entities with whom Zephyros has spoken via the contact other plane spell warned him against taking a more direct hand in events. The party’s
is a cloud giant, with the following changes: Zephyros is neutral good. He has an Intelligence score of 18 (+4) and the Spellcasting action option described below. He carries a giant-sized staff of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Development. A goblin in this area can use an action to release one wolf from its chain. If the wolves are goaded by enemies beyond their reach, they are driven into a frenzy. Each round that any
walls that can be yanked out of place to release a surge of water down the main passage of the lair. If the goblins in area H7 are warned about the approaching characters, they start knocking away the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. Development. A goblin in this area can use an action to release one wolf from its chain. If the wolves are goaded by enemies beyond their reach, they are driven into a frenzy. Each round that any
walls that can be yanked out of place to release a surge of water down the main passage of the lair. If the goblins in area H7 are warned about the approaching characters, they start knocking away the
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
subjects in exchange for a place at Kelek’s side when Kelek becomes all-powerful. Irascible and impatient, King Gurgle is unhappy that Kelek’s ritual is taking so long. If the king was warned about the
!”
Development. As an Influence action (see appendix A), a character can convince King Gurgle to turn against Kelek with a lie or compelling argument and a successful DC 14 Charisma (Deception or Persuasion) check
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
or spell made first contact with the dome, this hole remains open for 1 minute. A character can try to manipulate the dome’s arcane harmonics by using an action to make a DC 15 Intelligence (Arcana
a successful DC 16 Intelligence (Investigation) check. If the wights in area N5 warned the characters about the glyphs, checks made to find them have advantage. Once a glyph is found, a successful DC
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
or spell made first contact with the dome, this hole remains open for 1 minute. A character can try to manipulate the dome’s arcane harmonics by using an action to make a DC 15 Intelligence (Arcana
a successful DC 16 Intelligence (Investigation) check. If the wights in area N5 warned the characters about the glyphs, checks made to find them have advantage. Once a glyph is found, a successful DC
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
subjects in exchange for a place at Kelek’s side when Kelek becomes all-powerful. Irascible and impatient, King Gurgle is unhappy that Kelek’s ritual is taking so long. If the king was warned about the
!”
Development. As an Influence action (see appendix A), a character can convince King Gurgle to turn against Kelek with a lie or compelling argument and a successful DC 14 Charisma (Deception or Persuasion) check
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
their mother for persuading their father to pass them over. Their blame was unfounded, in fact; Queen Neri had actually warned her husband against making any such pronouncement. Mirran and Nym seethed
inside but were too terrified of their father to do anything, until a recent arrival to Maelstrom named Iymrith wormed her way into Hekaton’s court and goaded them into action. The elder sisters, acting
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
their mother for persuading their father to pass them over. Their blame was unfounded, in fact; Queen Neri had actually warned her husband against making any such pronouncement. Mirran and Nym seethed
inside but were too terrified of their father to do anything, until a recent arrival to Maelstrom named Iymrith wormed her way into Hekaton’s court and goaded them into action. The elder sisters, acting
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
plane of existence. As an action, the amulet’s attuned wearer can try to reactivate the shield guardian, doing so with a successful DC 20 Intelligence (Arcana) check. Reactivation can only be attempted
simulacrum are warned about the creature in this room: Rusty tableware, shattered plates, and broken chairs lie scattered on the floor amid two tables, one overturned and one on its side.
Crawling out
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
plane of existence. As an action, the amulet’s attuned wearer can try to reactivate the shield guardian, doing so with a successful DC 20 Intelligence (Arcana) check. Reactivation can only be attempted
simulacrum are warned about the creature in this room: Rusty tableware, shattered plates, and broken chairs lie scattered on the floor amid two tables, one overturned and one on its side.
Crawling out
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
spoken aloud as an action. Any undead creature that moves within 5 feet of an empowered statue for the first time on a turn or starts its turn there takes 5 (1d10) radiant damage. Each pillar is hollow
closest to the priest quarters (area G5) instead attempts to move to that area and warn Gideon of the intruders. If warned, Gideon quickly moves to area G4 and prepares to defend the chapel, while the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. As an action, a character can try to pick the lock using thieves’ tools, doing so with a successful DC 14 Dexterity check, or force open the door with a successful DC 17 Strength (Athletics) check
warned of the characters’ approach (see area B3 above). Books and trinkets are spread across a wooden desk set in this alcove chamber, which is lit by a burning brazier.
The trinkets are worthless
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. As an action, a character can try to pick the lock using thieves’ tools, doing so with a successful DC 14 Dexterity check, or force open the door with a successful DC 17 Strength (Athletics) check
warned of the characters’ approach (see area B3 above). Books and trinkets are spread across a wooden desk set in this alcove chamber, which is lit by a burning brazier.
The trinkets are worthless
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
spoken aloud as an action. Any undead creature that moves within 5 feet of an empowered statue for the first time on a turn or starts its turn there takes 5 (1d10) radiant damage. Each pillar is hollow
closest to the priest quarters (area G5) instead attempts to move to that area and warn Gideon of the intruders. If warned, Gideon quickly moves to area G4 and prepares to defend the chapel, while the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
fallen shelf. A restrained creature can use an action to make a DC 13 Strength (Athletics) check. On a success, it frees itself. Restrained creatures are also freed if the shelf is lifted with a
away a long time ago. They have been warned by their masters not to touch any books that have single letters on their spines. (The homunculi don’t know the significance of these lettered books
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
fallen shelf. A restrained creature can use an action to make a DC 13 Strength (Athletics) check. On a success, it frees itself. Restrained creatures are also freed if the shelf is lifted with a
away a long time ago. They have been warned by their masters not to touch any books that have single letters on their spines. (The homunculi don’t know the significance of these lettered books
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
each of its turns, it can use an action to try to free itself, doing so with a successful DC 16 Strength (Athletics) check. B10. Study Two creatures are having a conversation over tea in the middle
cracked. If she has been warned about intruders, Bavlorna fixes her bulging eyes on the characters as they come into view: The toad-like creature speaks to you in a low croaking voice. “What act of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
each of its turns, it can use an action to try to free itself, doing so with a successful DC 16 Strength (Athletics) check. B10. Study Two creatures are having a conversation over tea in the middle
cracked. If she has been warned about intruders, Bavlorna fixes her bulging eyes on the characters as they come into view: The toad-like creature speaks to you in a low croaking voice. “What act of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
presaged this event, or a series of signs and omens. Describe the omen in detail. Describe or name the creature that warned the populace about the oncoming disaster. Who listened? Who were the lucky
stood against the invasion or assault — something no one wants to talk about. What was it? The attackers or invaders had a motive for their action that wasn’t obvious or understood at first. What was it
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
presaged this event, or a series of signs and omens. Describe the omen in detail. Describe or name the creature that warned the populace about the oncoming disaster. Who listened? Who were the lucky
stood against the invasion or assault — something no one wants to talk about. What was it? The attackers or invaders had a motive for their action that wasn’t obvious or understood at first. What was it
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
and moral clarity guide her every action. Despite being held prisoner for treason, she claims that her honor remains intact. Even if it means losing her title, she refuses to bow to King Gullop XIX or
home now.”
Flaw. “My mother, Baba Yaga, warned me that arrogance would be my undoing, ‘as sure as stars light the night sky.’ She might be right.”
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
and moral clarity guide her every action. Despite being held prisoner for treason, she claims that her honor remains intact. Even if it means losing her title, she refuses to bow to King Gullop XIX or
home now.”
Flaw. “My mother, Baba Yaga, warned me that arrogance would be my undoing, ‘as sure as stars light the night sky.’ She might be right.”