
Dragonborn
Legacy
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Species Details
Her father stood on the first of the three stairs that led down from the portal, unmoving. The scales of his face had grown paler around the edges, but Clanless Mehen still looked as if he could wrestle down a dire bear himself. His familiar well-worn armor was gone, replaced by violet-tinted scale armor with bright silvery tracings. There was a blazon on his arm as well, the mark of some foreign house. The sword at his back was the same, though, the one he had carried since even before he had found the twins left in swaddling at the gates of Arush Vayem.
For all her life, Farideh had known that reading her father’s face was a skill she’d been fortunate to learn. A human who couldn’t spot the shift of her eyes or Havilar’s would certainly see only the indifference of a dragon in Clanless Mehen’s face. But the shift of scales, the arch of a ridge, the set of his eyes, the gape of his teeth—her father’s face spoke volumes.
But every scale of it, this time, seemed completely still—the indifference of a dragon, even to Farideh.
Born of dragons, as their name proclaims, the dragonborn walk proudly through a world that greets them with fearful incomprehension. Shaped by draconic gods or the dragons themselves, dragonborn originally hatched from dragon eggs as a unique race, combining the best attributes of dragons and humanoids. Some dragonborn are faithful servants to true dragons, others form the ranks of soldiers in great wars, and still others find themselves adrift, with no clear calling in life.
Proud Dragon Kin
Dragonborn look very much like dragons standing erect in humanoid form, though they lack wings or a tail. The first dragonborn had scales of vibrant hues matching the colors of their dragon kin, but generations of interbreeding have created a more uniform appearance. Their small, fine scales are usually brass or bronze in color, sometimes ranging to scarlet, rust, gold, or copper-green. They are tall and strongly built, often standing close to 6½ feet tall and weighing 300 pounds or more. Their hands and feet are strong, talonlike claws with three fingers and a thumb on each hand.
The blood of a particular type of dragon runs very strong through some dragonborn clans. These dragonborn often boast scales that more closely match those of their dragon ancestor—bright red, green, blue, or white, lustrous black, or gleaming metallic gold, silver, brass, copper, or bronze.
Self-Sufficient Clans
To any dragonborn, the clan is more important than life itself. Dragonborn owe their devotion and respect to their clan above all else, even the gods. Each dragonborn’s conduct reflects on the honor of his or her clan, and bringing dishonor to the clan can result in expulsion and exile. Each dragonborn knows his or her station and duties within the clan, and honor demands maintaining the bounds of that position.
A continual drive for self-improvement reflects the self-sufficiency of the race as a whole. Dragonborn value skill and excellence in all endeavors. They hate to fail, and they push themselves to extreme efforts before they give up on something. A dragonborn holds mastery of a particular skill as a lifetime goal. Members of other races who share the same commitment find it easy to earn the respect of a dragonborn.
Though all dragonborn strive to be self-sufficient, they recognize that help is sometimes needed in difficult situations. But the best source for such help is the clan, and when a clan needs help, it turns to another dragonborn clan before seeking aid from other races—or even from the gods.
Dragonborn Names
Dragonborn have personal names given at birth, but they put their clan names first as a mark of honor. A childhood name or nickname is often used among clutchmates as a descriptive term or a term of endearment. The name might recall an event or center on a habit.
Male Names: Arjhan, Balasar, Bharash, Donaar, Ghesh, Heskan, Kriv, Medrash, Mehen, Nadarr, Pandjed, Patrin, Rhogar, Shamash, Shedinn, Tarhun, Torinn
Female Names: Akra, Biri, Daar, Farideh, Harann, Havilar, Jheri, Kava, Korinn, Mishann, Nala, Perra, Raiann, Sora, Surina, Thava, Uadjit
Childhood Names: Climber, Earbender, Leaper, Pious, Shieldbiter, Zealous
Clan Names: Clethtinthiallor, Daardendrian, Delmirev, Drachedandion, Fenkenkabradon, Kepeshkmolik, Kerrhylon, Kimbatuul, Linxakasendalor, Myastan, Nemmonis, Norixius, Ophinshtalajiir, Prexijandilin, Shestendeliath, Turnuroth, Verthisathurgiesh, Yarjerit
DRACONIANS
In the Dragonlance setting, the followers of the evil goddess Takhisis learned a vile ritual that let them corrupt the eggs of metallic dragons, producing evil dragonborn called draconians. Five types of draconians, corresponding to the five types of metallic dragons, fought for Takhisis in the War of the Lance: auraks (gold), baaz (brass), bozak (bronze), kapak (copper), and sivak (silver). In place of their draconic breath weapons, they have unique magical abilities.
Dragonborn Traits
Your draconic heritage manifests in a variety of traits you share with other dragonborn.Ability Score Increase
Your Strength score increases by 2, and your Charisma score increases by 1.
Age
Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.
Size
Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Draconic Ancestry
You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.
Draconic Ancestry
Dragon | Damage Type | Breath Weapon |
---|---|---|
Black | Acid | 5 by 30 ft. line (Dex. save) |
Blue | Lightning | 5 by 30 ft. line (Dex. save) |
Brass | Fire | 5 by 30 ft. line (Dex. save) |
Bronze | Lightning | 5 by 30 ft. line (Dex. save) |
Copper | Acid | 5 by 30 ft. line (Dex. save) |
Gold | Fire | 15 ft. cone (Dex. save) |
Green | Poison | 15 ft. cone (Con. save) |
Red | Fire | 15 ft. cone (Dex. save) |
Silver | Cold | 15 ft. cone (Con. save) |
White | Cold | 15 ft. cone (Con. save) |
Breath Weapon
You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Damage Resistance
You have resistance to the damage type associated with your draconic ancestry.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.
"producing evil dragonborn called draconians."
draconians are just a type of dragonborn
Story time... I made a Dragonborn Wizard once named Shiloh and the rest of the players in my D&D session had an argument (Keep in mind that this wasn't really an argument, more like a very messed up goof-off) and the rest of the players kept saying that she was obese and very slow. It was funny, for a while. Then somebody moved into my town where I currently live, and her name was Shiloh. She used to be very very large.
...we never speak of Shiloh...
I feel like the Dragonborn race should have the natural armor, and not have to be the sorcerer.
As much as I love the Dragonborn, this race is quite possibly the single worst race option in the base rules, and I have proof to back this up:
Every time a Dragonborn NPC appears in any adventure module, it's never a true Dragonborn. It's always a Half-Dragon. The easiest way to make the Dragonborn playable, that I've found, is to give it some traits inspired by the Half-Dragon template:
They need to have 60 foot Darkvision. They simply can't compete with other race options otherwise, and it simply doesn't make sense lorewise for Dragonborn to not have Darkvision. For extra flavor, maybe even give them 10 feet of blindsight.
If you really want to make them powerful, give the Breath Weapon a recharge of 6. That'll really capitalize on the dragon blood, though that'd probably make them over powered.
blood hunters plus this race are a extremely good combo
Was Draconic Resilience left out or did I miss it?
This is exactly what I did..... I had no idea you had commented this but I just built a character exactly like that and I decided to look through the Dragonborn race one more time to make sure I got everything
They realy are not. Draconians might have served as inspiration for dragon born but were/are very different. Expendable shock troops created by corrupting the enemies eggs (evil goddess held metallic eggs hostage then corrupted cause she evil) but didn't do to her own forces, hence no chromatic draconians (they would have rebelled had she tried). Orginally. They have since added female draconians so they could breed and I think chromatic as well but that was all after dragon born became a thing
dragornborn have no wings and tails that disturbe me :-\
This race is sick
My character is the very first DND character I’d ever made. He will be called Kaijah Skuld. Half human AND Dragonic, with his bronze and blue scales on his Forearm he has the Breath weapon of lightning in fire.And that’s all I have for now.
Could you bottle the Acidic Dragon's breath from let's say for instance the black dragon and use it as a vial of acid? I'm more specifically asking if that would be broken? Thanks in advance!
New to the game. The dragon born have called out to me more then other races. I want to be like a norse style dragon born is that possible and what are the magical properties that dragonians have since they dont have dragon breath?
You can do whatever you like, as long as your DM allows homebrew content.
Do the research in bullet points and work with the DM to help you build it within the 5e rule set.
or cherry pick elements from races in the D&D universe and go from there. Try not to make it overpowered. Flaws make great role-playing fodder.
"Every time a Dragonborn NPC appears in any adventure module, it's never a true Dragonborn. It's always a Half-Dragon. "
This is because in the swordcoast Dragonborn are incredibly rare.The Dragonborn have only been on the planet for around 100 years when Tymanther and Laerakond got dumped on Toril during the spell plague the closest of which is around 20000 miles away from the city of Baldur's Gate. Half-Dragons can pop up anywhere Dragons are getting busy with basically any kind of humanoid.
"They need to have 60 foot Darkvision, maybe even 10 foot Blindsight. They simply can't compete with other race options otherwise, and it simply doesn't make sense lorewise for Dragonborn to not have Darkvision."
Also though there how they came to be isn't clear and despite the name, Dragonborn are not born from dragons. Generally speaking the Dragonborn consider them selves to have been created by the gods or dragons to be a slave race for Dragons. I makes more sense that they don't have dark vision than it does for most of the races that have dark vision to have dark vision, espeecialy the fire Genasi.
"If you really want to make them powerful, give the Breath Weapon a recharge of 6. That'll really capitalize on the dragon blood."
I agree this this statement or if that is deemed too powerful make it come back when you score a critical hit since this is their big feature.
As a side note the alignment section seems kinda weird as in the lore due to their history most Dragonborn hate the gods and dragons beleving that all dragons are evil. So the idea that most Dragonborn base their alignment off Bahamut and Tiamat is laughable.
I hope you enjoyed reading my easy as much as i enjoyed writing it.
dont let the different 3 different headings distract you, Dragonborn actually only have 1 racial trait. they're literally just charismatic humans with a breath weapon.
I have a party of 3 Dragonborns and I only have 4 players there almost as popular as humans
context......so i play as a Red Dragonborn named Tallas.
so you know how Red Dragons have a constant fire coming from their nose.
Well...i ended up incorporated it for Tallas to better convey his emotions.
Tallas shows his emotions by the color of his nose fire/smoke.
Emotions by fire/smoke.
White fire/smoke means he feels sad.
Orange fire/smoke means he feels passion/love.
Blue fire/smoke means he feels happy/excitement.
Yellow fire/smoke means he feels neutral.
Red fire/smoke means he feels Angry/rage.
this is what i have so far.
I give them the Dragonhide feat at level 1 and let them use their Breath Weapon equal to their Con Mod per Long Rest.
They kinda don't have much outside of their Resistance and 1 time use Cantrip
Playing a red dragon born monk in the elemental practice. It’s interesting so far. Only 4th so far but fun.