
Dragonborn Species Details
The ancestors of dragonborn hatched from the eggs of chromatic and metallic dragons. One story holds that these eggs were blessed by the dragon gods Bahamut and Tiamat, who wanted to populate the multiverse with people created in their image. Another story claims that dragons created the first dragonborn without the gods’ blessings. Whatever their origin, dragonborn have made homes for themselves on the Material Plane.
Dragonborn look like wingless, bipedal dragons— scaly, bright-eyed, and thick-boned with horns on their heads—and their coloration and other features are reminiscent of their draconic ancestors.
Dragonborn Traits
Creature Type: Humanoid
Size: Medium (about 5–7 feet tall)
Speed: 30 feet
Draconic Ancestry
Your lineage stems from a dragon progenitor. Choose the kind of dragon from the Draconic Ancestors table. Your choice affects your Breath Weapon and Damage Resistance traits as well as your appearance.
Dragon | Damage Type |
---|---|
Black | Acid |
Blue | Lightning |
Brass | Fire |
Bronze | Lightning |
Copper | Acid |
Gold | Fire |
Green | Poison |
Red | Fire |
Silver | Cold |
White | Cold |
Breath Weapon
When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in either a 15-foot Cone or a 30-foot Line that is 5 feet wide (choose the shape each time). Each creature in that area must make a Dexterity saving throw (DC 8 plus your Constitution modifier and Proficiency Bonus). On a failed save, a creature takes 1d10 damage of the type determined by your Draconic Ancestry trait. On a successful save, a creature takes half as much damage. This damage increases by 1d10 when you reach character levels 5 (2d10), 11 (3d10), and 17 (4d10).
You can use this Breath Weapon a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.
Damage Resistance
You have Resistance to the damage type determined by your Draconic Ancestry trait.
Darkvision
You have Darkvision with a range of 60 feet.
Draconic Flight
When you reach character level 5, you can channel draconic magic to give yourself temporary flight. As a Bonus Action, you sprout spectral wings on your back that last for 10 minutes or until you retract the wings (no action required) or have the Incapacitated condition. During that time, you have a Fly Speed equal to your Speed. Your wings appear to be made of the same energy as your Breath Weapon. Once you use this trait, you can’t use it again until you finish a Long Rest.
how do you officially play
Done
is the wings concentration
how old can they live to
Return to prior page or activity options should be created for mobile using the app going back and forth through character editing(etc) & references on the app
i wanted to add wings to mine lol
:):):):):D
I've never used a gem dragonborn before, so I would really appreciate it if you would make it an option for the dragonborn.
I have made a Dragonborn necromancer that is way to op. I don't know if you can open links through this thing but try this one out. Movement isn't to good but other than that. I had a nice DM.
www.dndbeyond.com/sheet-pdfs/OranjJus06832_150099838.pdf
were is emerald Dragonborn
yessss
Why does all the art have dreads.
And this is why they don't mention tails in the rules or descriptions. xD
Tails are there for flavor only. You already get a breath weapon with the Dragonborn.
Jeffrey Emberlung, of the Massachussets Emberlungs, is a mighty name and not one ot be trifled with!
I gamble now
In fricking sane bro
Get out
ADD TAILS PLZZZZZZZZZZ
Once an adventurer in my party wanted to play a kobold but we only had the PHB so we gave her the option to play using dragonborn rules but with the Small size category