
Halfling Species Details
Cherished and guided by gods who value life, home, and hearth, halflings gravitate toward bucolic havens where family and community help shape their lives. That said, many halflings possess a brave and adventurous spirit that leads them on journeys of discovery, affording them the chance to explore a bigger world and make new friends along the way. Their size—similar to that of a human child—helps them pass through crowds unnoticed and slip through tight spaces.
Anyone who has spent time around halflings, particularly halfling adventurers, has likely witnessed the storied “luck of the halflings” in action. When a halfling is in mortal danger, an unseen force seems to intervene on the halfling’s behalf. Many halflings believe in the power of luck, and they attribute their unusual gift to one or more of their benevolent gods, including Yondalla, Brandobaris, and Charmalaine. The same gift might contribute to their robust life spans (about 150 years).
Halfling communities come in all varieties. For every sequestered shire tucked away in an unspoiled part of the world, there’s a crime syndicate like the Boromar Clan in the Eberron setting or a territorial mob of halflings like those in the Dark Sun setting.
Halflings who prefer to live underground are sometimes called strongheart halflings or stouts. Nomadic halflings, as well as those who live among humans and other tall folk, are sometimes called lightfoot halflings or tallfellows.
Halfling Traits
Creature Type: Humanoid
Size: Small (about 2–3 feet tall)
Speed: 30 feet
Brave
You have Advantage on saving throws you make to avoid or end the Frightened condition.
Halfling Nimbleness
You can move through the space of any creature that is a size larger than you, but you can’t stop in the same space.
Luck
When you roll a 1 on the d20 of a D20 Test, you can reroll the die, and you must use the new roll.
Naturally Stealthy
You can take the Hide action even when you are obscured only by a creature that is at least one size larger than you.
70-100lbs is way too big for someone the size of a toddler lol. would be more around 40lbs
The Old Halfling was better.
halfling traits are good for a rogue, but what they are described as here does not fit that paticular class.
How old do halflings get?
About 150 years old
I'm a little disappointed that the smaller species now have a 30 move rate. So, a human, who is twice as tall or more, has the same movement rate, but a goliath, who is just a foot or more tall than a human, has a 35 move rate. I mean, physics is physics right—short legs, less distance covered, longer legs, more distance covered.
I am an unexpectedly big halfing.
Halflings (according to “the lord of the rings” and “the hobbit” movie and book series) are more desirous of home and hearth you’ve said it your self’s In more previous editions and I know this isn’t that important to a lot of people but little details like this would be important for background and useful for new comer’s and if you have them have multiple races in the discription then give us an option for character creation in this please
Naturally Stealthy should have given the ability to hide as a bonus action as well. The race as a whole also suffers from a lack of access to darkvision for playing a sneaky character.
It is also weird that you can be naturally stealthy but lack stealth proficiency.
"Halflings who prefer to live underground are sometimes called strongheart halflings or stouts. Nomadic halflings, as well as those who live among humans and other tall folk, are sometimes called lightfoot halflings or tallfellows." not that it freaking matters anymore bro
do species give ability score increases ?
I once played a Dragonborn who didn't know Draconic, as he was found as an infant and raised by Halflings...knew Halfling and the languages common to that group of Halflings, but no Draconic!
I'm pretty sure that proficiencies or something like that change with each variation.
Anyone have details on the halfling deities? Trying to do some research for a build.
Why doesn't it show the two subraces?
If there is no more subraces, its debuffed.
Subraces are no longer a thing in the 2024 rules. The new Halfling species does have the main feature from the old Lightfoot Halfling subrace.
No. He does not
WOTC doesn't want any races to have inherent weaknesses. It's all about equity.