Homebrew (E.A.H.) Beta Ghostborn Species Details
about your character as a member of the Ghostborn species:
your true form is a two or four legged baby creature that can magically but temporarily, resize itself to look like an adult and your size is medium or small. plus you joined your party. you age to adulthood as fast as humans do but you can't age unless specific requirements are met.
history:
before earth existed, the first type of ghostborn beings called alpha ghostborn were brought into existence, they were created by black colored souls choosing to merge with earth matter to create the first humans, dragons, elves, giants, and any other creatures. the first alpha ghostborn then created earth and then they had children on that earth. those children born of the alpha ghostborn became the ancestors of the humans and other creatures that are in d&D. over time the descendants of the alpha ghostborn forgot about their creation but all the gods in d&D, they were of the first alpha ghostborn and they never forgot.
the creation of Beta Ghostborn:
a ghost forces a female creature to become pregnant with a soulless body using artificial male sex cells and that female creature's sex cells. the ghost then merges with the soulless body. the baby that is born is then called a ghostborn.
the issues of being a ghostborn:
you cannot age from baby to adult unless you have been breastfeed to adulthood (which would be a nightmare) thus recieving a special but natural growth hormone only created biologically inside female creatures you were breastfed on or you receive an artificial version of that special hormone. also you can't eat or digest chewable food until you are biologically an adult due to having no teeth until you are biologically an adult and because you can't digest non formula and non milk until you are biologically an adult. but you can eat and digest non chewable food when you are biologically a teen. these issues obviously create a nightmare scenario for you. aren't you grateful that you don't have those issues that ghostborn have? i would say so.
habitat, favorite jobs, and favorite things to do of the Ghostborn species:
anywhere they can live and any job that pays well in property or money.
(E.A.H.) Beta Ghostborn Traits
Beta Ghostborn traits:flying speed
you can fly up to 30 feet.
Telekinetic mind
you can use your mind to move objects. it cannot be used to fight with weapons.
Ghostborn Weapons
you use Cute Ray as your main ranged attack and fighting moves as your main melee attacks.
note: equip (A.H.C) Cute Ray as your main ranged attack; equip (A.H.C.) Hard Punch or (A.H.C.) Hard Kick as your main melee attack.
Ghostborn Melee attack 2
you can use Normal Keyblade as an alternate attack to Hard Punch and Hard Kick.
Note 1: to use Normal Keyblade, equip (A.H.C.) Normal Keyblade
Note 2: to equip (A.H.C.) Normal Keyblade, you must use a (A.H.C.) Keyblade Evolution Scroll on a basic melee weapon or homebrew melee attack.
note 3: when you use a (A.H.C.) Keyblade Evolution Scroll on this weapon, this weapon evolves into (A.H.C.) Ultima Weapon Keyblade.
Note 4: (A.H.C.) Normal Keyblade and (E.N.H.) Keyblade Evolution Scroll are things i published as homebrew magic items on the D&D beyond website in the community homebrew section.
Normal Keyblade:
This magical weapon that looks like a key, is weightless and it magically appears in your hand when you summon it. also, while equipping this weapon, you get proficiency with martial weapons so that you can use this weapon.
Normal Keyblade. range: 5 feet, one target. on hit: (1d8) slashing damage or (1d10) slashing damage.
psychic Resistant
you are resistant to psychic.
Common sign language Proficient
you can read, write, speak, and understand common sign language.
Telepathy Proficient
you can read, write, speak, and understand telepathy. telepathy is your main way of speaking.
Fade Ability
you can use Fade Away and Fade Back.
Fade Away:
As 1 action, you magically become invisible for 1 hour or until you attack a target, and you gradually fade away over the course of your turn. you can choose to leave part of your body visible, such as your tail, your head, or your mouth. Any equipment the you are wearing or carrying becomes invisible. understand that in battle a creature can see you if that creature has truesight or it succeeds on a DC 15 perception check.
Fade Back
As a action, you become visible or you make part of your body visible. Any equipment you are wearing or carrying on a visible part of your body also becomes visible.
Cuteness Guard Tactics
Cuteness Guard Tactics. due to your cute aura, your party members each have advantage on an attack rolls against creatures as long as they are within 5 feet of you and you aren't incapacitated or dead
Dash Strike
as a bonus action you can move up to half your speed and then you can do a melee attack.
ghostborn ranged attack 2
you can use Cute Stare as an alternate attack to Cute Ray.
Note 1: to use Cute Stare, equip (A.H.C.) Cute Stare
Note 2: to equip (A.H.C.) Cute Stare, use a (E.N.H.) Page of Evolution and then equip (A.H.C.) Cute Stare. you need to find and use a (E.N.H.) Page of evolution to have (A.H.C.) Cute Stare.
Note 3: (A.H.C.) Cute Stare and (E.N.H.) Page of Evolution are things i published as homebrew magic items on the D&D beyond website in the community homebrew section.
Ghostborn Melee Attack 3
you can use Ultima Keyblade as an alternate attack to Hard Punch and Hard Kick.
Note 1: to use Ultima Keyblade, equip (A.H.C.) Ultima Keyblade
Note 2: to equip (A.H.C.) Ultima Keyblade, you must use a (A.H.C.) Keyblade Evolution Scroll on the homebrew weapon called, (A.H.C.) Normal Keyblade.
note 3: when you use a (A.H.C.) Keyblade Evolution Scroll on (A.H.C.) Ultima Keyblade, it evolves into (A.H.C.) X-blade.
Note 4: (A.H.C.) Ultima Keyblade and (E.N.H.) Keyblade Evolution Scroll are things i published as homebrew magic items on the D&D beyond website in the community homebrew section.
Ultima Keyblade:
This magical weapon that looks like a key, is weightless and it magically appears in your hand when you summon it. also, while equipping this weapon, you get proficiency with martial weapons so that you can use this weapon.
Ultima Keyblade. range: 5 feet, one target. on hit: (1d12) slashing damage or (1d20) slashing damage.
ghostborn Darkvision
you have dark vision up to 60 feet.
walking speed
you can walk or run up to 30 feet.
tortured ally
due to being biologically a baby, you have a companion that does not die, doesn't participate in battle, and will unfortunately take you from battle and to a safe place if your hit points gets too low. this companion eats for two since this companion is your birthmother and obviously babies eat you know what. this companion is the same species as your true creature form. this companion looks like a female version of you in looks alone. this is another part of being a ghostborn baby in that your parent follows you on your adventure.
note: this parent like companion has a love and hate relationship with you. on the one hand, she hates you in the fact that you forced her to literally rebirth you and on the other hand her maternal feelings are emotionally too strong for her to just abandon you easily. so she feels trapped and continuously tortured. it is obviously a horrible experience for the birth mother to feel that way at all.
Ghostborn Melee Attack 4
you can use X-blade as an alternate attack to Hard Punch and Hard Kick.
Note 1: to use X-blade, equip (A.H.C.) X-blade
Note 2: to equip (A.H.C.) X-blade, you must use a (A.H.C.) Keyblade Evolution Scroll on the homebrew weapon called, (A.H.C.) Ultima Keyblade.
Note 4: (A.H.C.) X-blade and (E.N.H.) Keyblade Evolution Scroll are things i published as homebrew magic items on the D&D beyond website in the community homebrew section.
X-blade:
This magical weapon that looks like a key, is weightless and it magically appears in your hand when you summon it. also, while equipping this weapon, you get proficiency with martial weapons so that you can use this weapon.
X-blade. range: 5 feet, one target. on hit: (2d6) slashing damage or (2d8) slashing damage.
your size
your size is medium.
shape-shift Ability
Shape-Shift. You can shapeshift into a medium sized creature-humanoid hybrid or a medium sized humanoid, or you return to your true creature form. your game statistics, are the same in each form. Any equipment you are wearing or carrying is transformed to fit your new size. your creature traits in your shapeshifted forms are the traits of your true creature form
Note 1: you do not drop any equipment you are carrying as a result of the shapeshifted form.
Note 2: if you are a humanoid or cat-humanoid hybrid then you can attack with a humanoid weapon like a bow or a sword.
note 3: your true creature form is the kind of creature species you were born as.
Note about flying speeds
Using your flying speed can easily be dangerous because your dungeon master can rationally say, "the wind is too strong for you, roll a 1d6 to see if you get hurt or not when you hit the ground." when you try to use your flying speed. so just because a species gives you a flying speed, it doesn't mean you should use your flying speed. flying speed and burrowing speeds are overly powerful speeds but they both can be super dangerous for you as a D&D player if you use them in a D&D session. however story wise flying speeds and burrowing speeds can be needed in certain D&D campaigns (an example is that if you were doing a D&d campaign based on peter pan movie, you would need your players to have a flying speed in order for your players to get from London to Neverland.).
ghostborn ranged attack 3
you can use Cute Grenade as an alternate attack to Cute Ray.
Note 1: to use Cute Grenade, equip (A.H.C.) Cute Grenade
Note 2: to equip (A.H.C.) Cute Grenade, use a (E.N.H.) Page of Evolution and then equip (A.H.C.) Cute Grenade. you need to find and use a (E.N.H.) Page of evolution to have (A.H.C.) Cute Grenade.
Note 3: (A.H.C.) Cute Grenade and (E.N.H.) Page of Evolution are things i published as homebrew magic items on the D&D beyond website in the community homebrew section.
ghostborn health
manually choose the feat that is called, Tough, which states, "Your Hit Point maximum increases by an amount equal to twice your character level when you gain this feat. Whenever you gain a character level thereafter, your Hit Point maximum increases by an additional 2 Hit Points."
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