
Half-Elf
Legacy
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Species Details
Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man’s walk was marked by an easy grace—an elvish grace, Flint would have said; yet the man’s body had the thickness and tight muscles of a human, while the facial hair was definitely humankind’s. All the dwarf could see of the man’s face beneath a green hood was tan skin and a brownish-red beard. A longbow was slung over one shoulder and a sword hung at his left side. He was dressed in soft leather, carefully tooled in the intricate designs the elves loved. But no elf in the world of Krynn could grow a beard
. . . no elf, but . . .“Tanis?” said Flint hesitantly as the man neared.
“The same.” The newcomer’s bearded face split in a wide grin. He held open his arms and, before the dwarf could stop him, engulfed Flint in a hug that lifted him off the ground. The dwarf clasped his old friend close for a brief instant, then, remembering his dignity, squirmed and freed himself from the half-elf’s embrace.
Walking in two worlds but truly belonging to neither, half-elves combine what some say are the best qualities of their elf and human parents: human curiosity, inventiveness, and ambition tempered by the refined senses, love of nature, and artistic tastes of the elves. Some half-elves live among humans, set apart by their emotional and physical differences, watching friends and loved ones age while time barely touches them. Others live with the elves, growing restless as they reach adulthood in the timeless elven realms, while their peers continue to live as children. Many half-elves, unable to fit into either society, choose lives of solitary wandering or join with other misfits and outcasts in the adventuring life.
Of Two Worlds
To humans, half-elves look like elves, and to elves, they look human. In height, they’re on par with both parents, though they’re neither as slender as elves nor as broad as humans. They range from under 5 feet to about 6 feet tall, and from 100 to 180 pounds, with men only slightly taller and heavier than women. Half-elf men do have facial hair, and sometimes grow beards to mask their elven ancestry. Half-elven coloration and features lie somewhere between their human and elf parents, and thus show a variety even more pronounced than that found among either race. They tend to have the eyes of their elven parents.
Diplomats or Wanderers
Half-elves have no lands of their own, though they are welcome in human cities and somewhat less welcome in elven forests. In large cities in regions where elves and humans interact often, half-elves are sometimes numerous enough to form small communities of their own. They enjoy the company of other half-elves, the only people who truly understand what it is to live between these two worlds.
In most parts of the world, though, half-elves are uncommon enough that one might live for years without meeting another. Some half-elves prefer to avoid company altogether, wandering the wilds as trappers, foresters, hunters, or adventurers and visiting civilization only rarely. Like elves, they are driven by the wanderlust that comes of their longevity. Others, in contrast, throw themselves into the thick of society, putting their charisma and social skills to great use in diplomatic roles or as swindlers.
Half-Elf Names
Half-elves use either human or elven naming conventions. As if to emphasize that they don’t really fit in to either society, half-elves raised among humans are often given elven names, and those raised among elves often take human names.
EXCELLENT AMBASSADORS
Many half-elves learn at an early age to get along with everyone, defusing hostility and finding common ground. As a race, they have elven grace without elven aloofness and human energy without human boorishness. They often make excellent ambassadors and go-betweens (except between elves and humans, since each side suspects the half-elf of favoring the other).
Half-Elf Variants
Some half-elves in Faerûn have a racial trait in place of the Skill Versatility trait. If your DM allows it, your half-elf character can forgo Skill Versatility and instead take the elf trait Keen Senses or a trait based on your elf parentage:
Half-Elf Traits
Your half-elf character has some qualities in common with elves and some that are unique to half-elves.Ability Score Increase
Your Charisma score increases by 2, and two other ability scores of your choice increase by 1.
Age
Half-elves mature at the same rate humans do and reach adulthood around the age of 20. They live much longer than humans, however, often exceeding 180 years.
Size
Half-elves are about the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Thanks to your elf blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Skill Versatility
You gain proficiency in two skills of your choice.
Languages
You can speak, read, and write Common, Elvish, and one extra language of your choice.
None of the dragonmark options, including the ones listed above, show up as race variant options in the character maker.
PHB page 123
So I created a Half-elf Paladin due to the fact that elves are dexterous fighters and the half elf gets 2 char per level up +2 others and a Paladin uses skills based on charisma. How ever my DM decided I cant level up like that and im only allowed one attribute point per level and I cant get skills from both race and class I have to choose. How ever if you're DM isnt an a-hole this combination is extremely OP. By level 5 you can almost be a prestige class. So long as you know how to build a good character
I am making a half elf sorcerer. I am so excited!
Tasha's let's me make a half elf with a +4 racial bonus lol
I'm afraid not. There are very specific rules against that in the section on customising ability scores in Tasha's:
The half-elf ability score increase trait also specifically prohibits you from increasing the same scores with the various bonuses:
I think you may be confused about how ability score increases work from your race. You don't get these bonuses per level; you get them once during character creation, and that's it.
Any further ability score increases are done through the Ability Score Improvement feature, which most classes grant at levels 4, 8, 12, 16, and 19 in a given class. At each of these levels, you can increase a single ability score by 2, or two ability scores by 1, and this is regardless of your race. Other than the Ability Score Improvement feature, and some very rare class features like the barbarian capstone, your only other opportunity to increase your character stats is through the use of magic items.
Favorite race
I'm a Half-Elf Paladin and I love it!
Can i just say how half-elves can be proficient in like 10 different things, while other races might only be proficient in like 5. It's so cool.
This race is perfect for paladin!
I’m currently creating a half-elf bard (Chaotic neutral, naturally) and my DM just brought it to my attention that I only ever create half-elves (this is my third campaign and she’s not wrong but ouch)
Half-elf fighters are most likely the way to go.
A half-elf in my opinion is a better class to play do to the extras that you get for being a half-elf instead of being a human.
How tall are half-elves supposed to be?
Honestly, Half-Elves are amazing. You have great versatility, and they can be good for almost any classes. Especially Rogues I find. When you have the +2 skills from the Half-Elfs, +4 skills from Rogue class, and the other two skills from your background, you're able to rack up a ridiculous amount of skills XD And I mean... the Charisma was the perfect ability I needed for the Charlatan background. There's no denying that.
I was wondering the same thing like what if instead of human they were half orc or giant or something
Half-Elves are probably my favorite race. They are so amazing, and they are a blast to play, especially as a magic user.
I made a Half-Elf Warlock, and I'm honestly so proud with how she turned out. She was more fun than my first ever DnD character which was a Barbarian Dragonborn. Their stats are also great as well.
The DM of the campaigns I'm in allows this, but to his own rules. For example, a half drow would take the Sunlight Sensitivity and Superior Darkvision. And if their backstory makes sense with it, the Drow Weapon Training. I agree that it is quite powerful. However, he does make excruciatingly difficult campaigns to combat these things. It's a delicate balance. I share the same ideas as him on the variants. If it makes sense, add the traits of the elven parent.