Homebrew (E.N.H.) Battle Unicorn V.6 Species Details
about your character as a member of the Battle Unicorn species:
you are a four legged, Adult, Medium size, Battle Unicorn that joins your party.
What is known about Battle Unicorns:
Battle Unicorns can be medium size but they like to live among people and and other creatures while looking like themselves. they can be evil, good, or neutral in temperament just like humans. they tend to work as steeds, veterinarians, healers, and any other job that has them work with other creatures since they can more easily get creatures to trust them. they are a part of the common dragon species which are known to be really good steeds of same size or smaller, two legged, non animal creatures.
History of Common Fairy Dragons:
throughout history common Battle Unicorns have been the steeds of two legged non animal creatures in forests and in many battles and this has made Unicorns famous due to the heroic deeds of the non animal creatures that ride them.
(E.N.H.) Battle Unicorn V.6 Traits
Battle Unicorn traits:sylvan proficient
you can speak, read, and write sylvan.
Horn of Movement
you can use the magic in your horn to move objects. it cannot be used to fight with weapons.
Unicorn Steed Plus
you can be ridden as if you are a horse but you cannot use any movement speed other than your walking speed while being ridden. while being ridden and in combat you take your turn right after your rider or your rider's summoned steed. also, while being ridden, your walking speed is used by you and your rider. you can only be ridden by your party members. also you can't be ridden by a party member that is larger than your size. you can be ridden by and party member that is the same size as you or smaller. while you are being ridden, you and your rider move like someone riding a horse but with you and your rider being able to each choose the direction you move.
Magic Resistance
you have advantage on saving throws against spells and other magical effects.
Common Proficient
you can read, write, speak, and understand common.
Celestial Proficient
you can read, write, speak, and understand Celestial.
unicorn attack limitation
you cannot attack something while flying unless your party's Dungeon master says otherwise.
Unicorn abilities
you can use one of three slots to use either Healing Touch or Shimmering Shield. you can make this choice up to three times per long rest:
Healing Touch:
Healing Touch. You touch another creature with your horn. The target magically regains (2d8 + 2) hit points. In addition, the touch removes all diseases and neutralizes all poisons afflicting the target.
Shimmering Shield:
Shimmering Shield. The unicorn targets itself or one creature it can see within 60 feet of itself. The target gains (1d8) temporary hit points and the target's armor class increases by 2.
Unicorn Dash
as a bonus action you can move up to half your speed without provoking opportunity attacks and then you can use (E.N.H.) Radiant Horn.
note: while you are being ridden, this ability is unable to be used.
Unicorn Teleport
once per long rest and as 1 action, you can use teleport.
Teleport:
Teleport. you magically teleport yourself and up to three willing creatures you can see within 5 feet of it, along with any equipment they are wearing or carrying, to a location you are familiar with, up to 1 mile away.
Darkvision
you have dark vision up to 60 feet.
Unicorn walking
you can walk or run up to 40 feet.
your carrying capacity
your carrying capacity is two sizes bigger than you.
your size
your size is medium.
telepathy proficient
you can speak, read, and write telepathy.
Grass Eater
if you enter an area that has grass, then after 20 minutes of you being in that area, you have eaten enough grass to fulfill your need for at least 1 meal for the day.
Elvish proficient
you can speak, read, understand, and write elvish.
poison resistance
you are resistant to poison.
steed health
after you make your character, manually make and choose the feat that is called, Tough, which states, "Your Hit Point maximum increases by an amount equal to twice your character level when you gain this feat. Whenever you gain a character level thereafter, your Hit Point maximum increases by an additional 2 Hit Points."
Steed starting equipment
you get a (E.N.H.) A Steed's Saddle for free as part of the equipment you need in a campaign. this special riding saddle is used on you by a rider when you are being ridden.







    
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