Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Healing
You lend your strength to an ally. You become a life force donor: expend one hit die and choose a number of hit points up to your current total (minimum of 2, temporary hit points cannot be used in this way). For every two hit points you expend, you restore one to the target. This loss cannot be reduced in any way but can be healed as normal.
* - (hair and blood from recepients and casters)
Note, for some reason it is not showing the scaling. At 5th it lets you do this in reverse, get healed from a willing person, at 11th it lets you accept healing from an ally. At 17th it lets you split your healing among two people