After spending the casting time tracing magical pathways within a precious gemstone, you touch a Huge or smaller beast or plant. The target must have either no Intelligence score or an Intelligence of 3 or less. The target gains an Intelligence of 10. The target also gains the ability to speak one language you know. If the target is a plant, it gains the ability to move its limbs, roots, vines, creepers, and so forth, and it gains senses similar to a human's. Your GM chooses statistics appropriate for the awakened plant, such as the statistics for the awakened shrub or the awakened tree.
The awakened beast or plant is charmed by you for 30 days or until you or your companions do anything harmful to it. When the charmed condition ends, the awakened creature chooses whether to remain friendly to you, based on how you treated it while it was charmed.
* - (an agate worth at least 1,000 gp, which the spell consumes)






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Posted Jun 24, 2022I think the polymorph only lasts an hour and it takes 8 to cast the Awaken spell right?
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Posted Aug 23, 2022Feeblemind is the only thing I could think of
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Posted Sep 4, 2022it will maintain the intelligence and ability to speak (or move if its a plant). I would argue and you can friendly end the charm by telling it that its charmed and doing 1 point of damage to it and explaining your doing it to end the charm so it can have proper free will.
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Posted Sep 4, 2022Awaken only works on plants and bests also it takes 8 hours to cast while reduce and hold monster both only last a minute.
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Posted Sep 4, 2022hold monster would but still have to figure out what your gonna do for the other 7 hours and 59 minutes lol i guess if you had a large regiment of casters taking turns to cover the whole 8 hours for both reduce and hold monster you are still right it works on plants and beasts.
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Posted Sep 4, 2022no poly morph only lasts 1 hour and awaken takes 8 to cast.
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Posted Sep 12, 2022Dispel Magic would end the spell
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Posted Nov 1, 2022Could you awaken a Tree and spam plant growth on it?
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Posted Dec 20, 2022I’d say dispel magic might do it.
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Posted Jan 12, 2023A lot of beasts have poor eyesight. If this spell targets a plant, it gives something with no eyesight eyesight similar to a human's. If something with no eyesight can get human level, it seems funny that something with some eyesight doesn't improve to human level. However, spells only do what they say, and it doesn't says it can improve a beast's senses.
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Posted Jan 13, 2023I would think a lot of Awakened creatures would end up resenting their awakener. Imagine you're a dog, and suddenly you're smart. You can't really relate to other dogs, but in a lot of ways you can't relate to other intelligent creatures either. Would an Awakened dog want to be intimate with dumb dogs? Would other intelligent creatures want to be intimate with it? It's now smart enough to get bored, but it doesn't have hands to help it do anything interesting. And it has crappy eyesight. A freaking plant gets better manipulative limbs when it's Awakened than the poor dog. Awakening another dog friend for it could solve some of these problems, but not all. I can imagine the dog speaking to its Awakener. "You had to go and make me smart. Now I'm bored all the time. My form stinks for an intelligent creature. I can't manipulate anything well. Way to go, jerk."
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Posted Feb 26, 2023Dispel Magic does not dispel Instantaneous effects. There is no magic to dispel. Unlike effects with a duration of Permanent, which can in some form or another be dispelled, Instantaneous effects cannot.
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Posted Mar 29, 2023Those who have Staff of the woodland do the cast time 1 action? because the description of the spell begins "After spending the casting time tracing magical pathways within a precious gemstone" we do not need the gemstone thanks to the Staff
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Posted May 8, 2023Basilisks have an intelligence of 2.. you could technically tame a Basilisk and if you treat it well permanently charm it.
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Posted Jun 11, 2023This is how you make red XIII
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Posted Jul 1, 2023Is there a woke spell, making the target politically knowledgeable
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Posted Oct 16, 2023Just an idea that I had was to conjure a water elemental, bind it to me for the longest amount of time possible and awaken either a bunch of carnivorous fish or one single fish in which I would cast Awaken, so now the fish has essentially a mecha as long as I order the water elemental to obey it if I'm not giving it orders at the moment, if it doesn't order anything that would harm me or the party, or that it wouldn't disturb or interfere with any previous order of mine.
As long as the fish is friendly enough I could even give it simple magical items so it would have other options to fight.
A similar process can be made with an earth elemental and a plant or some underground small beast, or a large enough plant and some small animal that can climb it. Maybe a small monkey. This way you have an unconventional ally, and depending on which options you use and the setting the campaign takes place at, it will also allow for stealth investigation and information gathering, as well as surprise attacks/ambushes.
Just wanted to share this idea, idk if someone else already had it. Hope you guys think it's fun.
P.S.: with a generous enough DM, you might even get a party made only of those.
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Posted Nov 7, 2023I think the spell "Alter Beast" would allow you to "unawaken" a creature (and much more) but I think that spell is forbidden or lost or something. If I remember my lore correctly, that spell was only in a nether scroll of the Netherise. Basically its super OP when used with Awaken. It may be higher than a level 9 spell and therefore, generally unusable by mortals.
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Posted Nov 17, 2023Sounds like the Onion News Network video "scientists successfully teach gorilla it will die some day".
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Posted Dec 14, 2023If you used this on monkeys you could pull of a heist with no consequences.