Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
Control
Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends. For each spell of 4th level or higher on the target, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a successful check, the spell ends.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you automatically end the effects of a spell on the target if the spell's level is equal to or less than the level of the spell slot you used.
Arcana will not help, but a Bard's Jack of All Trades *will* help, since it's an ability check, as will an Abjuration Wizard's Improved Abjuration, which specifically lets them add their proficiency bonus to the check.
”it says ANY spell of third level or lower on the target ends. Does this mean that all of them would? If a fighter had haste, barkskin and magic weapon cast on them by 3 different casters, would dispel magic remove all of them or one of them?”
Yeah, haste and barkskin disappear, but I think magic weapon targets the weapon, not the wielder.
Is it possible to selectively dispel some magic on a creature, or does it have to be all of them at once?
If someone in elemental evil takes this make it so the princes / princess only become non magical for 1 minute and then turns normal or just make the spell not work
question: no one ask this that I can see... if a glyph of dispel magic or spell dispel magic, would the characters know if they lost that spell? example mage armor, sheild or pump ups...
I know DM's has last say; but for surpise roll playing .... "if you think your gun is loaded you pull the triger and nothing happens" (AKA movies) I know it can't take it off items.
The way I've always seen it done is the DM goes "When you enter the room you feel a tingling effect" or something like that and then I guess it's up to the player to either ignore it or maybe do a check of some kind perception/arcana to see if they notice what happened.
What would happen if you cast this on a liches phylactery? Would that be destroyed on a success?
That makes sense to me, although i‘d probably give it an extra high DC (at least 20).
Does casting the spell at a higher level give you any bonus to the spell check? If i cast it at 5th level, do I get a +2 to dispel a 6th level spell or is the extra spell level just wasted?
Can you cast it on a cursed item to remove the curse?
RAW, the check is the same. Either the Dispel is cast at a equal/greater level that the spell effect, or you have to succeed on a DC (10+spell level) check. No credit for a partial upcasting of Dispel Magic.
But I've always houseruled as you said, with a +1 to the check for every level the Dispel is upcast. It's not a perfect solution, but it is better than RAW, IMO.
You would need remove curse (also a third level spell) as curses are not spells, unless created by a spell with a duration that is not instantaneous, e.g. Bestow Curse, which has a duration of 1 minute at 3th level to until dispelled at 9th level.
The Fey Ranger has access to these spells as well
Does dispel magic work on summoned creatures like:
summons fiend
conjure creature
find familiar
etc.
For anyone who's wondering, as there are a lot of questions here, dispel magic affects spells (as in any spell in D&D) with a duration longer than instantaneous, unless otherwise specified in the spell description (such as Prismatic Wall).
For example:
- You can Dispel Magic a statue under the effects of Animate Objects, but you can't Dispel Magic on a zombie created by Animate Dead.
- You can dispel Shield and Absorb Elements, but it can't dispel Feeblemind or any of the lingering effects of Power Word Stun or Power Word Pain.
- You can dispel a summoned creature from any of the Conjure X or Summon X spells (if you target the creature), bit it will not dispel a creature pulled through the Gate spell (though you can dispel the Gate itself before a creature comes through) or a familiar from Find Familiar.
- Dispel Magic doesn't require that you see the target, so you can dispel invisibility or greater invisibility as long as the effect is in range. However, you can't dispel Etherealness or Blur while the target is on the Ethereal Plane unless you also are on the Ethereal Plane.
How would this spell work against a summoned creature from a magic item like the Ring of the Djinn.
I got a question from one of my players last night asking if he could banish an elemental back to its original plane by using this spell. What do you guys think? What would the DC be? Would it even be possible?
I feel that if it was magically bound to an object holding to the plane then yes it would be possible but what about one that has plane shifted and is not bound to something.
The spell you're looking for is "Banishment," a 4th-level spell that gives the target a charisma save.
I've always taken slight issue with that part honestly, like how does one target a dispel on something they are only partially aware of? I know the spell says you don't require sight on it, but what if they aren't aware of what the spell is on at all? Random example if a creature casts Darkness a big sphere of darkness appears, dispel can just remove it. But if it's cast on an object you suddenly need to target the object don't you?