You make terrain in an area up to 1 mile square look, sound, smell, and even feel like some other sort of terrain. The terrain's general shape remains the same, however. Open fields or a road could be made to resemble a swamp, hill, crevasse, or some other difficult or impassable terrain. A pond can be made to seem like a grassy meadow, a precipice like a gentle slope, or a rock-strewn gully like a wide and smooth road.
Similarly, you can alter the appearance of structures, or add them where none are present. The spell doesn't disguise, conceal, or add creatures.
The illusion includes audible, visual, tactile, and olfactory elements, so it can turn clear ground into difficult terrain (or vice versa) or otherwise impede movement through the area. Any piece of the illusory terrain (such as a rock or stick) that is removed from the spell's area disappears immediately.
Creatures with truesight can see through the illusion to the terrain's true form; however, all other elements of the illusion remain, so while the creature is aware of the illusion's presence, the creature can still physically interact with the illusion.
"Let me guess, your home"
"It was... And it was beautiful"
"Similarly, you can alter the appearance of structures, or add them where none are present."
As a generic example, would a giant statue of a hand (maybe made from bricks) count as a structure?
Does Malleable Illusions animate the change of Illusions, or just switch over? For example, using the tactile nature of MA, slide buildings into each other, toppling a building over, or animating aforementioned statue to grab, punch or slam into enemies?
Well, for the animating of the statue, you can't make creatures in the area. but if you did have malleable illusions it would let you open a canyon under the enemy army and once they have fallen you could fill up the canyon, therefor suffocating them. If your DM was very lenient with you, then you could turn the dungeon you are going into into a mountain, therefore killing an entire dungeon in 10 minutes. If you used wish so you could cast this in the middle of battle then it would be devastating.
Couldn't you just make a giant adamantine fortress with this? it says you can make buildings and it lasts for 10 days.
A fortress is expressly built to conceal creatures, so no
It means conceal as in turn invisible. A forest would conceal creatures but you could still make one.
I have a weird thought. Let’s say that there is a wizard school of illusion (level 14) and he casts Mirage Arcane targeting a town. He keeps everything the exact same, just like it was before the spell was cast. With Malleable Illusions and Illusory Reality combined, could the wizard walk up to a store and make a hole in the wall(Malleable Illusions allowing him to do this) then make it real with Illusory Reality. Could he go through the hole and be in the actual store?? For infiltration purposes??
If anyone could help my curiosity that would be great :)
This is a really cool idea but I am not one in a position to tell you the answer.
I would say its up to your DM.
But I love the idea.
This spell can create terrain, but can it destroy it?
HOLD UP I HAD AN IDEA
So say that you make a legendary magic item appear in the illusionary terrain. Would it still have magical properties as long as it stayed within the area of the spell and the spell lasts, or would it not work and the legendary item just looks like the real thing?
Thats a really good idea! In my opinion, and I'm no DM this is just my own opinion, I would say that if you were a Wizard school of Illusion and had Illusory Reality, you would need to have had an experience with the legendary item like attuning to it and understanding it properties to make an illusion of it then make it real with Illusory Reality. I also feel like the DM would just say "You make it real and its the legendary staff, but when you go to use the spell that you know it casts, nothing happens" because its an illusion and is meant to look like the legendary item not gain its properties. But it ultimately depends on how nice your DM is XD
This is a SUPER sick idea and I don't want my opinion ruin your idea.
The spell says that you make a certain terrain feel and smell like some other type of terrain, but I don't think that you could actually destroy anything there because the spell is simply an illusion.
Yeah that what I thought, but I was confused because someone said that they can create a chasm so I didn't know what to think.
I have another weird thought. Can this spell kill somebody?? Like if you cast this spell and make a hole 200 feet deep right underneath some guards guarding a door, can you use Illusory Reality to make it real and kill them??
Idk but I assume creating a huge slab of stone above their head using this spell would kill them.
This is a weird illusion spell cause it kinda creates things since they can be touched.
ALSO... could I make a ballista? Or maybe like a hill to get the high ground in a battle?
or maybe use it like bones of earth?
Does a bridge count as a structure?
and if I built a huge wall between me and maybe an army, how big could it be?
Quick question:
I if used Mirage Arcane to create a forest, could I hypothetically cast Awaken on a tree and have an illusory/real awakened tree?
"Depends on your DM": the spell.
But remember this spell only adds onto existing terrain. You can change what it looks like or appears to be made of, but the previous terrain is still there. You can make a tree look like a dead tree, or a different tree, or turn it into adamantite, but you can't remove terrain.
Some examples:
Final thoughts
I'd consider trying to turn a whole city into lava/glowing hot metal and watch everyone burn... if I was evil. Good thing I'm totally not. Go team! Or make a 1 mile high adamantine tower to live in, with a lava moat. Or taunt my enemies by making a giant dick rise on the horizon. The sun behind it, so our enemies knows we'll fight them in the shade... of the peen. But that's just me. You do you.
For damage I'd use no more than the recomended 12d6, from the "Create a Spell"-section of the Dungeon Master's Guide, for stuff like hazards created by this spell, such as lava, hot metal, or an acid lake to name some hazards.
This is spell really depends a lot on your DM, so discuss its use with them before you pick it and see how they are okay with running it. Otherwise you risk turning a whole session into nothing but a long discussion on the rules. That is much better to have before or after the game, if you can, so you don't stop the game for everyone who didn't come for a long rules discussion. I hope this was of use to someone. :)
I don't think so, because the trees aren't real. You could probably use another illusion spell to make it look like you're casting spells on the illusory trees.