This spell transforms a creature that you can see within range into a new form. An unwilling creature must make a Wisdom saving throw to avoid the effect. The spell has no effect on a shapechanger or a creature with 0 hit points.
The transformation lasts for the duration, or until the target drops to 0 hit points or dies. The new form can be any beast whose challenge rating is equal to or less than the target's (or the target's level, if it doesn't have a challenge rating). The target's game statistics, including mental ability scores, are replaced by the statistics of the chosen beast. It retains its alignment and personality.
The target assumes the hit points of its new form. When it reverts to its normal form, the creature returns to the number of hit points it had before it transformed. If it reverts as a result of dropping to 0 hit points, any excess damage carries over to its normal form. As long as the excess damage doesn't reduce the creature's normal form to 0 hit points, it isn't knocked unconscious.
The creature is limited in the actions it can perform by the nature of its new form, and it can't speak, cast spells, or take any other action that requires hands or speech.
The target's gear melds into the new form. The creature can't activate, use, wield, or otherwise benefit from any of its equipment.
* - (a caterpillar cocoon)
If I polymorph an orc into a fish, does the orc die drowning on dry land, or morph back into the orc after it suffocates? Also if I eat the fish does it turn back into the orc in my stomach?
dies as fish then reverts to orc.
once the fish reaches 0 hp it reverts, so probably a few bites in unless you swallow whole. In that case... DM's call really.
yes
Does the polymorphed creature retains its original resistances/vulnerabilities/inmunities??
That falls under game statictics, so no any of your resistances/vulnerabilities would go away, unless they are ones inherint to your polymorph form *OR* the result of an effects placed upon you after you are polymorphed.
Apes have an innate climbing speed, which you would inherit as part of the game statistics. Also, it specifies *actions* requiring use of hands or speech, and climbing does not require the use of your action. At large, it is pretty sane to see that the intention here is to stave off any attempts to cast spells or use weapons/tools/magic items while polymorphed.
Feats are part of your game statistics, all of which are replaced. So no, no feat. On the plus side, you likely have a better CON.
This is likely intentional. I think the highest beast CR is 9, but the way that CR is calculated places it, individually, pretty high above the capabilities of a character of the same level. Even at the highest tier of gameplay, turning someone into a T-Rex giving them over a hundred free HP and two powerful attacks is very good. A really good strategy is that, in battle, polymorphing an ally (or yourself) at low HP is usually far better than healing them.
so it says statistics, so is that just my stats, right? So does that mean I can still use all of my abilities from classes?
All of your game statistics. Stats? What are your stats? That's is not a term used in 5e. I assume you mean your ability scores (wisdom, strength, etc.) in which case no, if that was all that changed then it would say your ability scores.
Game statistics refers to literally everything on your character sheet, it all goes away. Including all of your class abilities.
So I got warcaster can. I use spells while polymorphed
No. Warcaster in no way changes polymorph, and while polymorphed you have no feats at all.
thanks
Could a successful moonbeam end the effects of the spell early?
what can i polymorph an entity into? is there some sort of limitation? does it have to be a specific kind of animal? if so, can i alter how that animal functions? (ie: talking bear)
like does it have to be a land animal or can it fly and swim?
Like Monkeying around?
So quick question about this line. " The spell has no effect on a shapechanger". Does this mean that a Druid could not cast plymorph on itself?
Really late post but that's just not how Detect Magic works. If it required concentration for magical effects to be detected, you'd never be able to use it to detect magical traps or items.
That would depend on the DM i think. I know a few that would probably say that the spell would fail because there isnt proper space for the new form. considering the size of the tunnel i would assign 4d8 force damage per turn, and an inability to move it would be lethal, unless the spellcaster stayed close enough to get killed by the target
yes.
Uuum, what? Warlocks don't get polymorph, unless it's an Invocation or something that I missed...
The Eldritch Invocation named "Sculptor of Flesh". (Prerequisite: 7th level): "You can cast polymorph once using a warlock spell slot. You can’t do so again until you finish a long rest."
This is how a Warlock gets polymorph, and they can cast it on themselves.
Edit: New to the forum and on a tablet, so I messed up the formating.
So I’m a transmutation wizard with my stone on a cord around my neck. If I drop the cord and polymorph into a giant ape that then loops the cord around my wrist can I maintain the resilient con It grants since I can pass the object to others to use anyway?