You imbue plants within 30 feet of you with limited sentience and animation, giving them the ability to communicate with you and follow your simple commands. You can question plants about events in the spell’s area within the past day, gaining information about creatures that have passed, weather, and other circumstances.
You can also turn difficult terrain caused by plant growth (such as thickets and undergrowth) into ordinary terrain that lasts for the duration. Or you can turn ordinary terrain where plants are present into difficult terrain that lasts for the duration, causing vines and branches to hinder pursuers, for example.
Plants might be able to perform other tasks on your behalf, at the GM’s discretion. The spell doesn’t enable plants to uproot themselves and move about, but they can freely move branches, tendrils, and stalks.
If a plant creature is in the area, you can communicate with it as if you shared a common language, but you gain no magical ability to influence it.
This spell can cause the plants created by the entangle spell to release a restrained creature.
Running away from enemies through forest/bog, cause all the area behind you to be difficult terrain for the duration. keep running as they have to burn double movement. Even better, moon druid, wildshape, morbounder, byeeeeeeeeeeeeeeeeeeeeeeeee.
Also players from my current campaign right now lol
(RE asking to cast it on furniture paired with Speak with Dead)
For that you'd need speak with dead
My approved idea on a use for this.
My party is a half orc, wood elf, rock gnome and me the Hill Dwarf. We all have dark vision. So knowing this, I think my DM decided to throw us a curve ball and made it rain and storm so hard we couldn't see beyond 5 feet. Since I'm the healer it was stressing me out cause healing word requires sight. I asked her if I took this spell could I use it to ask the grass to be my eyes and tell me where players are, if they've fallen and are making death saving throws so I can using healing word and get them back up. She said yes and thought it was a great idea to work around being unable to see. Not all DM's are the same so yours might not allow this but mine will. This feels like a great way to be able to see without seeing if your DM likes to throw you situations that would sorta leave you blind.
Other random ideas I might ask about... 1. Ask a Tree for a super rad club/warhammer. 2. Ask Vines to pull a "We are Groot" and hide my party. 3. Movement help, ask vines to stretch across a canyon for a sorta bridge / ask tree for a boat or raft. 4. If I we need to swim under water. Ask some seaweeds to make a like a sucbba pack for me. Like have the weeds seal and cover our mouth and nose, absorb our CO2 and give us back oxygen while sealing the water out. 5. Pull an evil hag move and ask a fruit tree to give me a knock out apple like Snow White style. 6. Reverse evil hag, ask fruit tree or mushrooms for anti poison food. After all, "healing herbs" are a thing. 7. Ask if roots on a big tree could restrain a monster. / Ask Tree limbs to knock a flying monster out of the sky if it flies near. 8. If a monster/vicious beast/guard patrol with hounds that hasn't yet noticed you is approaching that could smell you through stealth and you want to change their direction away from you, ask forest for cactus or rose bush/thorns a little ways ahead of you so the unsuspecting monster/animal won't go that way else it sting their foot. 9. Charm a m'lady / m'lord and ask for an instant rose to hand them. (Tipping fedora optional).
Are these all very situational? Oh yeah, but I don't want to just "grind mobs" like in WoW. I want an interesting memorable story/experience out of DnD so I sometimes opt for the odd ball spells.
No, fungi and plants are different kingdoms, though your DM may allow it.
challenge a tree to a beatbox battle
Technically, mushrooms are funghi, not plants.
But as a DM I'd allow it.
Cool spell