Level
3rd
Casting Time
1 Reaction *
Range/Area
30 ft.
Components
S
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
Warding

The spell captures some of the incoming energy, lessening its effect on the triggering creature and any number of other creatures you chose that you can see within range. Those creatures, have resistance to the triggering damage type until the start of your next turn.

* - which you take when you or a creature that you can see within range would take acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder damage

Spell Tags: Warding

Available For: Sorcerer (Legacy) Wizard (Legacy)

SharedPassingThoughts

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