Level
1st
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S, M *
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Movement

You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.

* - (a grasshopper’s hind leg)

Spell Tags: Movement

Available For: Druid Ranger Sorcerer Wizard Druid Ranger Sorcerer Wizard

D&D Free Rules (2024), pg. 290

Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes