Level
8th
Casting Time
1 Action
Range/Area
Self (60 ft. )
Components
V, S
Duration
1 Minute
School
Conjuration
Attack/Save
CHA Save
Damage/Effect
Banishment

You create a rift in a line for 60 feet that is 10 feet wide. Creatures in the area when you initially cast this spell must make a Charisma saving throw or be sent to another plane of existence. Creatures that start their turn in the rift or enter the rift for the first time must also make the saving throw. When a creature fails their saving throw, they roll 1d6, and depending on what they roll, they are transported to one of the following planes. When a creature is sent to one of the following planes, they appear in a random place within that plane. 

1: The creature is sent to the Abyss.

2: The creature is sent to Limbo.

3: The creature is sent to the Nine Hells. 

4: The creature is sent to Pandemonium.

5: The creature is sent to Carceri. 

6: The creature is sent to the Astral Plane. 

Spell Tags: Banishment

Available For: Warlock (Legacy) Wizard (Legacy)

A_boi

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