Base Class: Monk
A monk following the monastic tradition of the Way of the Fox is quick and cunning, harnessing their Ki to move and strike fast, also being able to even the odds when at a numerical disadvantage.
Cunning Fox
Beginning at 3rd level you can, when making a persuasion or deception roll, add your dexterity modifier to the roll. You have to state your intention of using this feature before making the roll. This is usable a number of time equal to half your monk level, rounding up. Uses reset after a long rest.
Stance of the Fox
Also at 3rd level, you can enter the stance of the Fox which lasts a minute. This stance increases your move speed by 10ft and doubles your jump height. At 6th level you gain an additional attack to your Flurry of Blow and at 11th level the speed increase is 20ft.
Messenger
Based on the mythology of foxes as the messengers of the gods, you gain the ability to send a message to a create your familiar with. Usable one time at 3rd level, twice at 6th level and three times at 11th level. Uses reset after a long rest.
Dive kick
At 6th level you gain the ability to spin yourself 10 feet up in the air and then dive down towards an enemy, dealing 2d10 bludgeoning damage. The enemy has to make a strength saving throw. On a failed save, the enemy goes prone. A creature sized larger than large automatically resists the prone.
Agile Fox
Additionally, at 6th level, you gain the agility of a fox. You no longer suffer disadvantages of difficult terrain from natural obstacles and foliage. You also step more quietly and your footsteps are inaudible to most people.
Possessing Fox
In mythology across history, there are tales of foxes possessing people. So at 11th level you get access to the Dominate Person spell. You can use it once at 11th level, twice at 17th level. Uses reset after a long rest.
Nine-Tailed Strike
At 17th level, you can spend 4 Ki points to create eight semi-illusionary copies of yourself. These copies have 10 hitpoints and deal 2d4 damage if their attacks hits (unarmed strikes). You can choose where these copies appear but you do not control them, and they attack the enemy that is closest to them. They have your move speed and can not take any other action than the attack action.






