Base Class: Warlock
Your bargain was struck with powers older than time and both more and less powerful than the dieties of today. Your magical prowess leans towards enchantments and curses in the ways of the old witches of legend. Your combat prowess is a gift of the powers you have entreated, granting you the ability to use your hair in ways that are both frightening and effective.
Witch Spells
The Ancient Powers let you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Fiend Expanded Spells
Spell Level | Spells |
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1st |
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2nd |
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3rd |
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4th |
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5th |
Witch's Blessing
Starting at 1st level, you gain the ability to use your hair as both a weapon and a hand. Your hair grows out to 10ft long and becomes shockingly white. If the hair is cut it grows out to the full 10ft within two hours. The hair has a 5 HP per level of Warlock you have. To cut the hair a creature must succeed at an attack roll against it made with disadvantage and deal all of the HP of the hair. Doing so prevents you from using the hair until it grows back. While your hair is long you have the following abilities;
- As an action you may make a melee attack against a creature within 5ft reach of you. You use your Charisma modifier for the attack and damage rolls. The attack deals 1d4 points of slashing or piercing damage (your choice) plus your charisma modifier. You are proficient with this attack. The hair grows longer as you gain levels, at 5th level the reach is 10ft, at 11th level the reach is 15ft, and at 14th level the reach is 20ft. Moving through your reach does not provoke opportunity attacks, but you are treated as an adjacent creature for purposes of flanking.
- You may attempt to grapple a creature of medium size or smaller with your hair. You use your charisma instead of your strength for the check. You may have 1 creature grappled at a time. Maintaining the grapple costs only a bonus action each turn. You may still make attacks with the hair while you have a creature grappled. At 5th level you may grapple up to 2 medium or smaller creatures, or 1 large creature. At 11th level you may grapple 3 medium or smaller creatures, or 1 large or huge creature. At 14th level you may grapple up to 4 medium or smaller creatures, or up to 2 large creatures or 1 huge creature. Creatures larger than you do not have advantage on the check.
- While you are grappling a creature you may use your action to Constrict them instead of making another attack. Constricting a creature deals 1d4 pts of bludgeoning damage for each round you maintain the grapple. (1d4 the first round, 2d4 the second round ect).
- The hair can be used to pick things up, manipulate objects and otherwise acts as a Mage hand except the range is the same as your reach.
Enchanting Voice
Starting at 6th level you have advantage on Persuasion and Deception checks when you are speaking to a target. If the target is immune to being charmed you do not gain this advantage.
Occult Infusion
Starting at 10th level you gain resistance to bludgeoning, piercing, and slashing damage from non-magical non-silver weapons.
White Whirlwind
Starting at 14th level you have gained the ability to turn the area around you into a whirwind of cutting hair. As an action you may make an attack against all enemies within your hair's reach. Each creature effected may make a DEX saving throw. On a failed save the creature takes 5d10 + charisma modifer slashing damage and is blinded until the end of your next turn. On a successful save the target takes half damage and isn't blinded. You can use this ability once per short rest.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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12/26/2021 8:05:28 AM
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76
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21
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1.0
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Coming Soon
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Yes. It just gives you the ability to use your hair instead of your usual grapple. All the rules of grappling still apply unless stated otherwise.
yes, it is a part of your body, and shares your resistances.
and another question, im assuming the grapple replaces the attack? or is it another different action? This subclass seams epic and awesome, it may just need some word fixing, but other than that, i love the concept of a magical hair pact
does the hair share your resistances?