Monk
Base Class: Monk

Man has always looked to Dragons as a source of great power, wisdom, and nobility.  As a result, many people have tried to imitate the graceful ferocity the beasts exude.  Through the use of Ki energy, and a bit of magic, an order of monks have developed a technique that exemplifies the strength dragons represent.  

Wyrm Skin

Starting at level 3 you can spend a Ki point to make your skin tough as a Dragon's Scales.  As an action, you can raise your AC is increased by 2 for 1 minute.  This cannot be used with armor or a shield.  

Fangs of the Dragon

Starting at 6th level, when the monk can infuse their strikes with the ferocity of a dragon's bite.  As a bonus action, while Wyrm Skin is active, you can use 2 ki points to add your wisdom modifier to the attack and damage rolls.  Additionally, you may change the damage type to either Acid, Fire, Ice, or Lightning.  

Draconic Pressure

By 11th level, you have learned what it is to embody the persona of a dragon.  Once per day, and while Wyrm Skin is activated, you can use your action to lord your dominance over your enemies.  Choose up to 6 creatures that you can see and that can see you.  They must succeed a Wisdom saving throw (8 + your wisdom modifier + your proficiency modifier) or be forced to Grovel or Flee until the start of your next turn.  Additionally, on a failed save, the targets are considered to have the Terrified condition.

Oppressive Tail Strike

At 17th level, your mimicry of the dragon is perfected.  While Wyrm Skin is active, you may spend 6 ki points to use your attack action to kick a creature.  They must make a Strength saving throw.  Choose a damage type (Acid, Fire, Ice, Lightning, or Radiant) the attack deals 10d10 damage of the chosen type.  Additionally, on a failed save, the creature is knocked back 20 ft.  If the creature dies, it explodes with such force that it deals half as much damage to surrounding creatures with in 10 ft.   

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