Base Class: Cleric
We are lost without love. Developing connections with people around you builds your strength. It allows the ebb and flow of life to empower you both. Thanks to the power of the Lovers Arcana, you are a master of building deep and powerful connections between people.
Aspect of The Lovers Spells
| Cleric Level | Spells |
|---|---|
|
1st |
animal friendship, bless |
|
3rd |
calm emotions, warding bond |
|
5th |
create food and water, sending |
|
7th |
compulsion, private sanctum |
|
9th |
commune, telepathic bond |
Bonus Proficiencies
When you choose this domain at 1st level, you gain proficiency with heavy armor and martial weapons.
Life Bond
Also starting at 1st level, you can use the power of the Lovers to bind yourself to others. Using a bonus action you can connect yourself to non-hostile creatures within 30 feet of you that you can see. Creatures bound to you in this way regain a number of hit points equal to your proficiency bonus plus your cleric level when you hit with a weapon attack. You can establish a number of connections equal to your proficiency bonus. You can form such connections once per short rest.
Channel Divinity: Unity and Balance
Starting at 2nd level, you can use your Channel Divinity to bring creatures around you together.
As an action, you present your holy symbol and evoke the energy of the Lovers. Choose any creatures within 30 feet of you, add up the current hit points of each creature, and distribute the hit points evenly among all selected creatures such that each creature selected has the same number of hit points. You can’t use this feature on an undead or a construct.
Emotional Bond
Beginning at 6th level, you become immune to effects that would charm or frighten you. Additionally, creatures bonded to you with your Life Bond feature have advantage on saving throws against the charmed and frightened conditions.
Lovers’ Strike
At 8th level, you put the power of the Lovers into your strikes. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 psychic damage to the target. When you reach 14th level, the extra damage increases to 2d8.
When you deal this extra damage it can be added to the hit points regained using the Life Bond feature.
The Lovers Reversed
Starting at 17th level, you gain the ability to sow discord amongst your enemies while emboldening your allies. While using your Life Bond feature, choose a number of hostile creatures less than or equal to the number of creatures bonded with you. The hostile creatures must make a Wisdom saving throw. On a failure, for the next minute, each hostile creature chosen takes psychic damage equal to the amount of hit points recovered using Life Bond.







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