Base Class: Wizard
Weave magics into your bow.
Bow Sevant
2nd-level Weave Archer feature
Starting at 2nd level, your mastery of archery has paid off:
- You gain proficiency with Shortbows and Longbows
- When you attack with a magic weapon, you can use your Intelligence modifier, instead of Strength or Dexterity modifier, for the attack and damage rolls.
Arcane Shot
2nd-level Weave Archer feature
Also at 2nd level, when you attack with a magical shortbow or longbow, If the weapon lacks ammunition, you weave magic into the bow, automatically creating one magical arrow, when the wielder makes a ranged attack with it. The arrow created by the weapon vanishes the instant after it hits or misses a target.
Once per turn the magical arrow deals an extra 1d6 force damage. The extra damage increases at 6th level to 2d6, 10th level 3d6, 14th level 4d6 and 18th level 5d6
Extra Attack
6th-level Weave Archer feature
At 6th level, you can attack twice, rather than once, whenever you take the Attack action on your turn.
True Aim
10th-level Weave Archer feature
At 10th level, you learn how to make your ranged weapon strikes undercut a creature's resistance to your spells. When you hit a creature with a ranged weapon attack, that creature has disadvantage on the next saving throw it makes against a spell you cast before the end of your next turn.
Arrow Weaving
14th-level Weave Archer feature
At 14th level, when you take the attack action to make a ranged attack, you may replace one of your weapon attacks with a spell. The spell must be a single target offensive spell with the speed of one action.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
---|---|---|---|---|---|
6/13/2024 9:07:29 PM
|
4
|
0
|
--
|
Coming Soon
|
|
7/2/2024 2:51:26 AM
|
4
|
0
|
1.5
|
Coming Soon
|
|
7/2/2024 2:09:27 PM
|
4
|
0
|
2
|
Coming Soon
|
Comments