Base Class: Monk
Long ago, a legendary warrior-monk known only as "The Asura" sought to overcome the limits of the mortal form. In an age where the strongest warriors were defined by the weapon they wielded, The Asura believed true strength lay in mastering all weapons. His pursuit of ultimate mastery led him to create a secretive technique—one that transcended physical limitations and allowed the wielder to fight with an arsenal of weapons as if they had multiple arms.
Unable to pass down his techniques in life, The Asura sealed a fragment of his soul within an ancient tome titled The Path of Ten Thousand Blades. This book was imbued with the knowledge and spirit of its creator, ensuring the discipline would not be entirely lost to time. However, The Asura’s methods were considered too dangerous and unconventional,
Level 3: Asura Weapon Arts
When ever you use up a focus point you can unlock one stage of the Asura weapon arts you have to go through each level of the arts to get to the level you want and allows you to use the weapon arts of the asura level you are currently in. level 1 no key point needed. you need yo have to of the same weapons in each hand
Axe's: with one set of axes you can sweep in a 10 feet cone in front of you with each set of hands added add 5 feet of cone size
Whips: add restrained chance the more whips you add increases time and also chance of success starts off at 1 turn and with a dex saving throw add 1 turn and increase the saving throw by 1 per two whips
Swords: add chance of bleed if a failed con save happens starts off at lasting for 1 turn per two swords added add 1 more turn of bleeding and 1 to the dc
lances: adds AC Piercing 1 focus point starts off as +1 to attack at level 3 increased to +2 and at level 5 its +3
Quarter staffs: shockwave for 1 key point you can do a shock wave of a 10 feet circle around you and have them make a dex save if failed get knocked back 10 feet for each level increase push back forces by 5 feet
Hammer: add loss of movement for each set of hammers wielded 1 focus point starts off at half for 1 turn and add 1 turn per level
Bows: Add Ricochet to the arrows for one key point you can change the direction of your attack to some one within 10 feet of where your arrow lands increase the amount of times you can ricochet by 1 per level and also increase size by 5 feet
Gun: Quick Draw at the start of a initiative use a focus point to make 1 attack
Dual Weapon arts
at level 3+ allows you to use dual weapon arts
Decadic Weapon Arts
The asura monk goes through the final awakening and unlocks the ability to use 10 weapons at the same time unlocked at level 17+
Hexadic Weapon Arts
the asura monk goes through the second awakening and gains the ability to use 6 weapons at the same time unlocked at level 10+
Octadic Weapon Arts
asura monk goes through the third awakening and unlocks the abilities to use 8 weapons unlocked at level 14+
Quadruple Weapon Arts
Upon unlocking the first stage of the Asura Arts, the monk manifests the phantom essence of additional arms, allowing them to wield up to four weapons. This awakening represents the balance between discipline and chaos, granting access to powerful techniques that blend precision and overwhelming force. unlocked at level 6+
Level 11: Limit breaker
with a bonus action and 2 focus points you can go up a level of weapon arts even if you don't have it unlocked
for each level pushed past your limit more drawbacks are added for only one level higher then your max you will take 1d8 damage every round that your in the elevated form and for each level higher add 1d8 of damage each turn
for only one level higher you will take 1/4 the damage done to the attacker for two level higher you will take 1/2 the damage you deal
at level 20 you can use limit breaker past Decadic Weapon Arts and use Dodecadic weapon arts doing any damage you do in this state does all damage back on to you and also does 2d10 every turn you have it active
Stance of the Asuras
with a focus point and a bonus action you can change the stance your taking either defense or a attack stance for 2 turns
Attack stance
increases attack by +5 at level 6 and +10 at level 15
Defense stance
this skill inscreses your AC by 1 at level 6 and by 2 at level 15
Level 17: Asura's Wrath
you have mastered the asura arts to the absolute limits and have risen to a higher plain and have now gained perfect control over the technique to the point that you can use the quadruple weapon arts without nay focus points and also gain resistance to all melee attacks while at 6 weapons arts or higher also allows you to move your body so fast you get a additional attack when you take a the attack action
Perfect Control: You can wield up to quadruple weapon arts without spending Ki points.
Resilience of the Asura: Gain resistance to all melee damage for the duration of any weapon arts above 6.
Relentless Assault: Gain an additional attack when you take the Attack action.







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