Base Class: Warlock
Your patron is an ancient spellcasting dragon, either a chromatic dragon (black, blue, green, red, or white) or a metallic dragon (brass, bronze, copper, gold, or silver). Dragons vary from lawful good to chaotic evil and often have far-reaching, inscrutable goals on account of their extremely long lifespans and great power. Some merely desire agents to help them locate and obtain treasures for their hoard, but most do so for reasons that may only come up once every few decades. Such long periods of inaction are trifling to a dragon. Many ancient dragons have acquired enough magical skill to share their power in a pact. Some aspiring warlocks even make pacts with the dragon goddess Tiamat, making a bargain with one of her five heads in particular and drawing on her power as a dragon rather than as a fiend or goddess.
You choose the scales of your dragon, or determine it randomly, using the Dragon Kind table. Each dragon is associated with a damage type and a breath weapon, as shown on the table. The damage type and type of breath weapon used by your patron is referenced by some of the features of this subclass.
Dragon Kind
d10 |
Dragon Patron
|
Damage Type | Breath Weapon |
---|---|---|---|
1 |
Black
|
Acid | 5 by 30 ft. line |
2 |
Blue
|
Lightning | 5 by 30 ft. line |
3 |
Brass
|
Fire | 5 by 30 ft. line |
4 |
Bronze
|
Lightning | 5 by 30 ft. line |
5 |
Copper
|
Acid | 5 by 30 ft. line |
6 |
Gold
|
Fire | 15 ft. cone |
7 |
Green
|
Poison | 15 ft. cone |
8 |
Red
|
Fire | 15 ft. cone |
9 |
Silver
|
Cold | 15 ft. cone |
10 |
White
|
Cold | 15 ft. cone |
Expanded Spell List
The Dragon lets you choose from an expanded list of spells when you learn a warlock spell. The Dragon Expanded Spells table shows the dragon spells that are added to the warlock spell list for you, along with the spells associated in the table with your dragon’s kind.
Dragon Expanded Spells
Spell Level | Dragon Spells | Black Spells | Blue Spells | Green Spells | Red Spells | White Spells |
---|---|---|---|---|---|---|
1st | chromatic orb | tasha's caustic brew | radic's sudden spark (new) | ray of sickness | burning hands | fog cloud |
2nd | dragon's breath | melf's acid arrow | dust devil | protection from poison | flaming sphere | ice sculpture (new) |
3rd | protection from energy | acid cloud (new) | lightning bolt | toxic breath (new) | fireball | cold snap (new) |
4th | stoneskin (as scales) | glistening acid slick (new) | storm sphere | envenomed weapon (new) | fire shield | ice storm |
5th | bigby's hand (as a claw) | maelstrom | fingers of lightning (new) | cloudkill | immolation | cone of cold |
9th | shapechange (dragons only) |
Spell Level | Brass Spells | Bronze Spells | Copper Spells | Gold Spells | Silver Spells |
---|---|---|---|---|---|
1st | burning hands | thunderwave | tasha's caustic brew | burning hands | fog cloud |
2nd | scorching ray | drown (new) | melf's acid arrow | heat metal | gust of wind |
3rd | fireball | lightning bolt | acid cloud (new) | fireball | cold snap (new) |
4th | fire shield | storm sphere | glistening acid slick (new) | fire shield | ice storm |
5th | immolation | fingers of lightning (new) | sinking maw (new) | immolation | cone of cold |
Expanded Spell List (Black)
You have a Black dragon patron, granting you the ability to learn certain spells.
Expanded Spell List (Blue)
You have a Blue dragon patron, granting you the ability to learn certain spells.
Expanded Spell List (Brass)
You have a Brass dragon patron, granting you the ability to learn certain spells.
Expanded Spell List (Bronze)
You have a Bronze dragon patron, granting you the ability to learn certain spells.
Expanded Spell List (Copper)
You have a Copper dragon patron, granting you the ability to learn certain spells.
Expanded Spell List (Gold)
You have a Gold dragon patron, granting you the ability to learn certain spells.
Expanded Spell List (Green)
You have a Green dragon patron, granting you the ability to learn certain spells.
Expanded Spell List (Red)
You have a Red dragon patron, granting you the ability to learn certain spells.
Expanded Spell List (Silver)
You have a Silver dragon patron, granting you the ability to learn certain spells.
Expanded Spell List (White)
You have a White dragon patron, granting you the ability to learn certain spells.
Armor of the Wyrm
At 1st level, you gain a gift of draconic scales from your patron. Parts of your skin are covered by a thin sheen of dragon-like scales. When you aren't wearing armor, your AC equals 13 + your Dexterity modifier.
Breath of the Wyrm
Also starting at 1st level, you can borrow your patron's breath weapon. You have a pool of d6s that you spend to exhale the breath weapon. The number of dice in the pool equals 1 + half your warlock level.
As a bonus action, you can exhale this breath weapon in an area, spending dice from the pool to do so. The maximum number of dice you can spend at once equals (your proficiency bonus + 1) / 2. Roll the dice you spend, add them together, and deal that much damage to each creature in the area. The area and the type of damage are determined by your dragon's entry on the Dragon Kind table.
Your pool regains all expended dice when you finish a long rest. At 6th level, the area of cone weapons increase by 5 feet and the length of line weapons increase by 10 feet. They increase again this way at 10th and 14th levels.
Draconic Essence
Starting at 6th level, your bond with your patron imbues you with a piece of their magical draconic essence. You have resistance to the damage type dealt by your Breath of the Wyrm feature, and when one of your spells or class features deals damage of that type to a creature, you can subject that creature to your patron's terrifying draconic presence. The target must make a Wisdom saving throw against your warlock spell save DC. On a failed saving throw, it becomes frightened for 1 minute. The target repeats the saving throw at the end of each of its turns, ending the effect on a success.
Once you use this feature, you can't use it again until you finish a short or long rest.
Acid Resistance
Your dragon patron is Black or Copper. You have resistance to acid damage.
Cold Resistance
Your dragon patron is White or Silver. You have resistance to cold damage.
Fire Resistance
Your dragon patron is Red, Brass, or Gold. You have resistance to fire damage.
Lightning Resistance
Your dragon patron is Blue or Bronze. You have resistance to lightning damage.
Poison Resistance
Your dragon patron is Green. You have resistance to poison damage.
Everlasting Scales
At 10th level, your patron grants you the ability to draw on the true might of its scales. Before you take damage, you can use your reaction to harden your scales for a brief moment. Until the end of your next turn, you gain resistance to bludgeoning, piercing, and slashing damage, and immunity to the damage type dealt by your Breath of the Wyrm feature.
Once you use your reaction in this way, you can't do so again until you finish a short or long rest.
Wings of Terror
Starting at 14th level, you can use an action to manifest spectral dragon wings as a symbol of your patron's raw power and magic. The wings are made of your patron's breath weapon energy, such as fire, frost, or lightning. When they appear, you can choose to beat the wings in a wing attack, knocking each creature within 10 feet of you prone and dealing each of them damage of the type dealt by your Breath of the Wyrm feature equal to 2d6 + your Charisma modifier (minimum +1), and flying up to half your speed to an unoccupied space.
Then, whether you performed a wing attack or not, the wings' appearance casts a frightening presence over the battlefield. Each creature of your choice within 60 feet of you that is aware of you must make a Wisdom saving throw against your warlock spell save DC. On a failed saving throw, a creature becomes frightened for 1minute. It repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.
The wings remain for 1 minute, granting you a flying speed equal to your walking speed.
Once you use this feature, you can't use it again until you finish a long rest.
New Eldritch Invocations
These new eldritch invocations are available for warlocks of the Dragon Patron.
Metallic Breath
Prerequisite: 9th level, Dragon Patron (Any Metallic)
You can use an action to expend a warlock spell slot to exhale a secondary breath weapon in a 30-foot cone. Each creature in the area suffers the following effects, determined by your dragon patron's kind. These effects end instantly if you lose your concentration (as if you were concentrating on a spell). Any saving throws are made against your warlock spell save DC.
Brass. Targets must succeed on a Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it. Any creature with hit points equal to or greater than your warlock level × 5 automatically succeeds on the saving throw.
Bronze. Targets must succeed on a Strength saving throw or else be pushed 60 feet away from you.
Copper. Each target must make a Constitution saving throw. On a failed save, a creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. Also, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. A creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.
Gold. Each target must succeed on a Strength saving throw or suffer disadvantage on Strength-based attacks, Strength checks, and other Strength saving throws for 1 minute. A creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.
Silver. Targets must succeed on a Constitution saving throw or be paralyzed until the end of your next turn. Any creature with hit points equal to or greater than your warlock level × 4 automatically succeeds on the saving throw.
Tiamat's Bargain
Prerequisite: 9th level, Dragon Patron (Any Chromatic)
When you use your Breath of the Wyrm feature, you can choose to use the breath weapon and damage type of any of the chromatic dragons from the list, instead of using the entry for your patron.
When you finish a long rest, you can choose to change the damage type that your Draconic Essence feature grants resistance to. Choose one from acid, cold, fire, lightning, or poison damage.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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2/28/2021 9:49:21 PM
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352
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57
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1.0
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Coming Soon
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9/8/2021 9:19:38 PM
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868
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50
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1.1
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Coming Soon
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Really enjoying this subclass so far, though I'm having some issues with spells. Not sure if it's related to this subclass or something else though. As a level 3 Warlock, I think I'm supposed to have 2 cantrips and 4 known spells between level 1 and 2. However, it's counting my 2 cantrips as 2 of my 4 known spells, so I can only have 2 cantrips and 2 known spells. Again, not sure if that's an issue with the subclass or something else though, but any insight into the issue, even if I'm just mistaken on 2 cantrips and 4 spells thing, would be really helpful since it's been pretty frustrating trying to figure out what's going on.
EDIT: I was able to fix the spell situation by removing/readding my character's Warlock class (they were multiclassing into Warlock). Just adding that here in case anyone else comes across this with the same issue in the future.
EDIT 2: The first edit, while technically correct, doesn't actually resolve the issue as it reoccurs once you select the spells for the Expanded Spell List class feature. If it helps, I'm using Expanded Spell List (Blue) for my character. It's only the first two spell selections on that feature that are taking up spots in my known spells without actually adding a spell to my character, but my character is also only level 4, so I don't know if slots 3-5 would also do it once I'm high enough level to access those levels of spells. I'll also add that not only are these selections taking up two of total known spells, it doesn't actually add them to my known spells, nor does it add them to the list of spells I can learn, so other than taking up those spots, I'm not really sure what they're doing since it's not giving me those spells nor is it giving me the ability to learn them.
This works thematically very well with the Monster Background. I'm playing a character that is essentially her own patron but she does not yet know her true origins.
I am playing the Tyranny of Dragons as this Warlock subclass. My character believes she is a draconic sorcerer, not realizing her powers are from Tiamat. It is adding a lot of character and group drama. I love this Patron.