Encounter Builder BETA UPDATE Jun, 11 2020
Additions:
Copy Encounter: This allows Encounter Builder users to Copy encounters. Once you click COPY, you will be moved into the Encounter Builder with the Name, Party, all the Monsters, Short Summary, Encounter Description and Treasure copied over. If you are copying your own Encounter the party represented in the original will be represented, if you are copying someone else’s encounter there will be a generic representation of the party it was originally built for.
Encounter Builder BETA UPDATE Jan 15, 2020
Additions:
Selected Filter Chips: This allows Encounter Builder users to visually see what they have selected for their filters (helpful when they come back to the page to continue to prepare for their sessions).
Tool-tips for Adjusted XP, Daily Budget and Difficulty: Tool tip indicators cite DMG/Basic Rules paragraphs and tables (including description of XP multiplayer for larger parties and links to DMG when applicable).
Encounter Builder BETA UPDATE Jan 10, 2020
Additions:
Filter by active campaign. This allows a Dungeon Master to only see the encounters of campaign they are running, granted the encounter was assigned to a campaign during the creation/edit of the encounter.
Encounter Builder BETA UPDATE Dec 19, 2019
Additions:
Mobile drag/drop handles (allows for all mobile devices to have the ability to drag and drop)
Encounter Builder BETA UPDATE Nov 13, 2019
Additions:
Campaign Linking - this allows you to use your campaign (number of players and levels) to calculate the encounter difficulty. You have the option to hide certain characters too.
Encounter Builder BETA UPDATE Oct 23, 2019
Additions:
Reactive Encounter Summary to see more of the title in mobile view
Encounter Builder BETA UPDATE Oct 4, 2019
Additions:
Tooltips
Encounter Builder BETA Release Sep 24, 2019
Greetings Beyonders!
We're happy to announce an BETA release of the Encounter Builder tool!
The BETA release is to stress test the environment and scale our data base to give users the best possible experience. After we have validated our testing, we will iterate on the existing Encounter Builder and future features to supplement this growing toolset.
What Is Available in the Beta
The Beta currently has the following features:
- Streamlines Dungeon Master calculations of Challenge Rating (CR) vs Party level and size
- Plain text entry fields for a summary, description, and treasure
- Access to all free, purchased and homebrew monsters with easy dropdown monster cards
- Selectable Monster Library filters
- Intelligent Search for rapid lookup
- Sortable Monster Library
- PC Dragondrop <- YES (this is meant to be humorous)
- Dynamic Encounter Summary calculating
- Encounter custom naming
- Saving to “My Encounters”
- My Encounter Listing
- Sortable My Encounter Library
- Encounter Summary View
- Tooltips
- Integrate with Campaign (characters)
- Running an Encounter
- Copy Encounter
What is NOT Available in the Beta
The Beta does not have the following features, but they are planned in future development efforts:
- Generate Random Encounters
- Save My Encounters in folders
- Expanded Encounter Details (Rich Text entry)
- Upload Maps
- Upload Images
- Filter by ownership
- Encounters for Published Adventures
- Sharing Encounters Publicly
The EB has incorporated the fluid and elegant design of D&D Beyond. Within a feature rich environment and architecture, DMs and Content Creators will no longer need to worry if the Encounters they have created will be over or under powered.
Whether creating a new Encounter or adjusting a pre-existing one the Encounter Builder will be an essential tool for DM preparation.
The Encounter Summary page will eventually allow DMs to run their encounters with one browser page. The Encounter Builder will benefit from the new functionality as the team adds high demand items like; initiative and hit point tracking, condition marking and campaign character integration.
How to Provide Feedback
As always, your feedback is valued as a huge driving force behind what we do at D&D Beyond. After you give the encounter builder a try, you can share your feedback in four different ways:
- The Encounter Builder Feedback forum
- Taking the Beta Survey (coming soon) by clicking on the button near the encounter name on the builder page
- The #ddb-feedback channel in Discord
Thanks again for your help - we look forward to the updates to come!
but can you make separate add-ons, like helpful NPCs to break up the encounter difficulty?
as in 3 thugs, two direwolves, and a druid NPC helping the allies. would that be something to add in the near future maybe?
Could we add unspecified monster (like just selecting a CR and a name) to build the encounter?
It would really help when using 3rd party monsters or NPC (from dmsguild or other).
My number one request: Let me customize the character presets. Quite annoying to have to go change it every time I want to make a new encounter, or tweak an existing.
What is a Dagondop? ;) (I assume a type O+ gremlin).
I noticed the builder yesterday, the basics are okay, the monster listing felt a bit clumsy (the results didn't seem sorted, and the "load more" button is a sore thumb among all the listings using numbered paging). I know it's for stress testing, but without at least adding the HP tracking, there's not much to test - it's just the previous encounter planner with three simple text fields.
I'm looking forward to test it when some or all of the planned functionality is in.
So many typos...
Would really appreciate changing the drag and drop feature, perhaps a specific point on each monster tab, scrolling is nearly impossible on mobile.
This is cool. If we could get this some how mixed in with say initiative tracker, and linked our pc's and special Npc's made for our campaigns for quick reference like hp and ac. Now that would make this even more amazing.
That is on its way...we just have to be patient a bit longer.
Many thanks! Great tool so far. Expecting great things as more is developed!
PC Dragondrop? The microsoft store game?
Google doesn't give me another hit on that phrase even with I limit the search to DnDBeyond.com
Seems like something that could use some explanation.
Likely a typo for drag and drop
yep and amazing that they did not fix that typo yet ;-)
Dragondrop feature is cool, but would be better to turn off this feature on mobile. Great job though. Love design and how things works. Exited for further updates, thank you
This is looking great, will an encounter be able to be exported to a printable PDF for offline use? I didn't see that on the roadmap.
Dragondrop —> Drag and drop
If it’s mentioned enough an admin is sure to notice...
I think Dragondrop (drag and drop) is a joke everyone.. You know, because of the name of that game we all play..
Any players having had a Dragon dropped on them , may find it less funny. Well except for those that survived.
I mean, the Dragon might find it funny as well... you never know
Is this still only meant for desktop? It's next to impossible to use on my mobile device as I can't scroll without picking up a monster.
It is still beta, it’ll get there eventually