I know in the individual character sheet you can override an AC to make it whatever you want. But I'm trying to add custom armor items that really only work if I can first set a character's starting AC to 0 and then add values from there whenever they put on a new piece of armor (Helmet +2 AC, Chestplate +3 AC, etc.). I've been messing around with the Set modifier to set the unarmored class of a character, but it doesn't appear to ever lower it; only increase it.
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"There's no story to tell, if there's no one to listen to it."
Sorry about that, I've seen similar posts asked in here before, but I didn't know about the separate forum. And I know, I was just hoping there was a way to override it that either I couldn't figure out, or wasn't working properly. Ah well.
Rollback Post to RevisionRollBack
"There's no story to tell, if there's no one to listen to it."
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I know in the individual character sheet you can override an AC to make it whatever you want. But I'm trying to add custom armor items that really only work if I can first set a character's starting AC to 0 and then add values from there whenever they put on a new piece of armor (Helmet +2 AC, Chestplate +3 AC, etc.). I've been messing around with the Set modifier to set the unarmored class of a character, but it doesn't appear to ever lower it; only increase it.
"There's no story to tell, if there's no one to listen to it."
Two things:
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Sorry about that, I've seen similar posts asked in here before, but I didn't know about the separate forum.
And I know, I was just hoping there was a way to override it that either I couldn't figure out, or wasn't working properly. Ah well.
"There's no story to tell, if there's no one to listen to it."