Hi, appearently, there is a bug or overlooked feature regarding fighting-styles. According to the rules " You can’t take a Fighting Style option more than once, even if you later get to choose again." Something like this works fine with Proficiencies, but it seems it was overlooked with the Fighting-Styles.
As Example: I created a Ranger/Fighter Multiclass: DexModifier +2; ProfBonus +3, the HIt Modifier with a Bow is +5
Now I Pick Ranger Fighting-Style Archery, which increases the Hit Modifier by 2. (+7) Finally, I pick the Fighter Fighting Style Archery as well, which shouldn't be possible to begin with, and the Hit Modifier is again increased by 2. (+9)
Hi,
appearently, there is a bug or overlooked feature regarding fighting-styles.
According to the rules " You can’t take a Fighting Style option more than once, even if you later get to choose again."
Something like this works fine with Proficiencies, but it seems it was overlooked with the Fighting-Styles.
As Example: I created a Ranger/Fighter Multiclass:
DexModifier +2; ProfBonus +3, the HIt Modifier with a Bow is +5
Now I Pick Ranger Fighting-Style Archery, which increases the Hit Modifier by 2. (+7)
Finally, I pick the Fighter Fighting Style Archery as well, which shouldn't be possible to begin with, and the Hit Modifier is again increased by 2. (+9)
It is a known system limitation that they are supposedly working on resolving.
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Ah, I see.
The Bug-Thread is so full with fighting-style topics that I couldn't find a prior entry (have to admit I didn't look too long though)
No worries neighbor, this bug gets reported every couple months, so it was due.
Creating Epic Boons on DDB
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Content Troubleshooting