So... I'm running a Beast Barbarian and my DM is allowing me to use Two Weapon Fighting with his claws (no feat or light weapon labels needed).
All I want to do is set up a secondary attack for my claws (located in the bonus action tab) which has it's normal to-hit bonuses but no ability modifier on the damage.
-I checked the claws custom options and there is no checkbox for Dual Wield (which, from what I'm told, would normally do all the work for me). -I've tried creating a custom attack from scratch, and it works well for the most part, but it won't let me remove the bonus damage without also removing the to-hit bonus.
I've spend HOURS doing research, trying to find an effective solution/work around but this is the best I've got so far. Am I screwed here? lol. It seems like either way I do this, I'm going to have to remember to adjust *something* on the fly while playing... which I'm not great at, lol.
I know this is an unusual case, but any help on this would be greatly appreciated. Thank you ^_^
You'll have to customize a weapon to do it, like a dagger or a mace. Add a weapon that has the same damage die as your Claw attack and just change the name and add notes in there about the feature you are using. Look through this for hints and ideas on how to do this.
So... I'm running a Beast Barbarian and my DM is allowing me to use Two Weapon Fighting with his claws (no feat or light weapon labels needed).
All I want to do is set up a secondary attack for my claws (located in the bonus action tab) which has it's normal to-hit bonuses but no ability modifier on the damage.
-I checked the claws custom options and there is no checkbox for Dual Wield (which, from what I'm told, would normally do all the work for me).
-I've tried creating a custom attack from scratch, and it works well for the most part, but it won't let me remove the bonus damage without also removing the to-hit bonus.
I've spend HOURS doing research, trying to find an effective solution/work around but this is the best I've got so far. Am I screwed here? lol. It seems like either way I do this, I'm going to have to remember to adjust *something* on the fly while playing... which I'm not great at, lol.
I know this is an unusual case, but any help on this would be greatly appreciated. Thank you ^_^
You'll have to customize a weapon to do it, like a dagger or a mace. Add a weapon that has the same damage die as your Claw attack and just change the name and add notes in there about the feature you are using. Look through this for hints and ideas on how to do this.
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My: FEATS | MAGIC ITEMS | MONSTERS | SUBCLASSES Artificer Specialist: Weaveblade
Dndbeyond images not loading WORKAROUND FIXED!!! (TY Jay_Lane for original instructions)
Oh wow, I never would have thought to do this. I added in a Scimitar and customized it to do what I needed, functionally. Thank you so much!