I’ve already got my build down, so I don’t need help with that (rolled high stats (18 Dex/Wis after racial), 20 Wis at 4, Mobile at 8, and 20 Dex at 12).
I was wondering if there’s any cool tactics or team combos I could use with my party (Blaster Red Draconic Sorcerer, Semi-Blaster Scribe Wizard, Blaster Celestial Warlock, and sometimes a melee Fighter).
I’m thinking that I’m really missing out on something cool with the elemental punches, but all I can think of is to avoid resistance and hit weaknesses (both of which are very common).
I was hoping on us using Elemental Bane (Fire) once we get it, but I want to know if there’s anything else I can do beside draw enemies close to me and then Evasion 3 AOEs in a row.
I ended up getting some pretty powerful AC boosts, so I’m probably going to be more of a tank than an attacker anyways, using Patient Defense alongside Stunning Strike into auto fail dragon breath.
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I’ve already got my build down, so I don’t need help with that (rolled high stats (18 Dex/Wis after racial), 20 Wis at 4, Mobile at 8, and 20 Dex at 12).
I was wondering if there’s any cool tactics or team combos I could use with my party (Blaster Red Draconic Sorcerer, Semi-Blaster Scribe Wizard, Blaster Celestial Warlock, and sometimes a melee Fighter).
I’m thinking that I’m really missing out on something cool with the elemental punches, but all I can think of is to avoid resistance and hit weaknesses (both of which are very common).
I was hoping on us using Elemental Bane (Fire) once we get it, but I want to know if there’s anything else I can do beside draw enemies close to me and then Evasion 3 AOEs in a row.
I ended up getting some pretty powerful AC boosts, so I’m probably going to be more of a tank than an attacker anyways, using Patient Defense alongside Stunning Strike into auto fail dragon breath.