I have been contemplating buying another Feat and possibly dipping into Barbarian. Initially it was for the Rage's extra damage and BPS resistance. I didn't realize that they also got the Martial Weapons' Fighting Style Feats.
So as a 5th level Monk/1st level is this the correct reading of adding more attacks?
Base attacks are the Attack Action two normal attacks and a bonus unarmed attack: 3 Attacks
Utilizing the Light Weapon's Nick Property (Weapon Mastery): 4 attacks
taking Two Weapon fighting: 5 attacks
Taking Dual Wielder Feat: 6 attacks.
If all of that is true and I get 6 attacks does Two Weapon Fighting all me to use my modifiers for both the Nick property attack and the Dual Wielder Attack, or only on it's turn?
The Two Weapon Fighting feat does not add any new attacks. All it does is make an off-hand attack made with a Light weapon do more damage. However, neither Monks nor Barbarians have a Fighting Style feature that allows taking this feat, so this character wouldn't be able to take it anyway.
Dual Wielder does add another way of making an attack via a bonus action, but you only have one bonus action per turn, so you can't use that and your Martial Arts bonus action unarmed strike on the same turn.
So, in your example, you can make a total of four attacks — three as part of your Attack action (two from having Extra Attack, one from having Nick weapon mastery) and one as part of your bonus action, which can be either an unarmed strike (using Martial Arts) or a weapon attack (using Dual Wielder).
Taking a second level of Monk will allow using Flurry of Blows to make two attacks as a bonus action instead of just one (for a total of five attacks per turn) but this does have a resource cost (1 Focus Point).
The Two Weapon Fighting feat does not add any new attacks. All it does is make an off-hand attack made with a Light weapon do more damage. However, neither Monks nor Barbarians have a Fighting Style feature that allows taking this feat, so this character wouldn't be able to take it anyway.
Dual Wielder does add another way of making an attack via a bonus action, but you only have one bonus action per turn, so you can't use that and your Martial Arts bonus action unarmed strike on the same turn.
So, in your example, you can make a total of four attacks — three as part of your Attack action (two from having Extra Attack, one from having Nick weapon mastery) and one as part of your bonus action, which can be either an unarmed strike (using Martial Arts) or a weapon attack (using Dual Wielder).
Hmm without Two Hand Fighting, it's kind of unappealing without adding your ability modifiers. Especially since my unarmed strike would do more damage than the weapon attack from Dual Wielder. Oh well, I'll just stick to what I have. Maybe take Skulker or Savage Attacker.
Taking a second level of Monk will allow using Flurry of Blows to make two attacks as a bonus action instead of just one (for a total of five attacks per turn) but this does have a resource cost (1 Focus Point).
Not saying it is optimal but if you purely want to maximise the number of attacks you could take 2 levels of fighter for action surge (another 2 attacks once per short rest).
It is a route to the duel wielder feat but by level 5 there is no reason not to use unarmed attacks with your bonus action, your best options is probably dueling (even though it doesn't work with unarmed strikes) or blind fighting if that is likely to come up a lot (eg someone casting darkness)
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I have been contemplating buying another Feat and possibly dipping into Barbarian. Initially it was for the Rage's extra damage and BPS resistance. I didn't realize that they also got the Martial Weapons' Fighting Style Feats.
So as a 5th level Monk/1st level is this the correct reading of adding more attacks?
Base attacks are the Attack Action two normal attacks and a bonus unarmed attack: 3 Attacks
Utilizing the Light Weapon's Nick Property (Weapon Mastery): 4 attacks
taking Two Weapon fighting: 5 attacks
Taking Dual Wielder Feat: 6 attacks.
If all of that is true and I get 6 attacks does Two Weapon Fighting all me to use my modifiers for both the Nick property attack and the Dual Wielder Attack, or only on it's turn?
The Two Weapon Fighting feat does not add any new attacks. All it does is make an off-hand attack made with a Light weapon do more damage. However, neither Monks nor Barbarians have a Fighting Style feature that allows taking this feat, so this character wouldn't be able to take it anyway.
Dual Wielder does add another way of making an attack via a bonus action, but you only have one bonus action per turn, so you can't use that and your Martial Arts bonus action unarmed strike on the same turn.
So, in your example, you can make a total of four attacks — three as part of your Attack action (two from having Extra Attack, one from having Nick weapon mastery) and one as part of your bonus action, which can be either an unarmed strike (using Martial Arts) or a weapon attack (using Dual Wielder).
Taking a second level of Monk will allow using Flurry of Blows to make two attacks as a bonus action instead of just one (for a total of five attacks per turn) but this does have a resource cost (1 Focus Point).
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Hmm without Two Hand Fighting, it's kind of unappealing without adding your ability modifiers. Especially since my unarmed strike would do more damage than the weapon attack from Dual Wielder. Oh well, I'll just stick to what I have. Maybe take Skulker or Savage Attacker.
It's a 5th level Monk, so that's moot.
Not saying it is optimal but if you purely want to maximise the number of attacks you could take 2 levels of fighter for action surge (another 2 attacks once per short rest).
It is a route to the duel wielder feat but by level 5 there is no reason not to use unarmed attacks with your bonus action, your best options is probably dueling (even though it doesn't work with unarmed strikes) or blind fighting if that is likely to come up a lot (eg someone casting darkness)