You need to do some transitive properties but the definition of creatures in the glossary and the definition of monsters let you know anything with a statblock is a monster therefore......
[Actions
When a monster takes its action, it can choose from the options in the Actions section of its stat block or use one of the actions available to all creatures, such as the Dash or Hide action, as described in the Player’s Handbook. (2014 mm)]......
Note "it's action" is possessive singular so monsters generally have one action and the wording on comands doesn't really change that. Every monster that gets extrasactins defines it as a "legendary actions". It will probably be in the new dmg or mm codified better. (Not that I will be purchasing either without an apology for rangers)
Besides we have bigger fish to fry like familars and druids getting rules to pick statblocks but not beastmasters.
I’m begining to think WOtC is scared to make a proper ranger- ranged, melee, spell use, AC, HP, wilderness travel and survival that enhanced a team not just themselves- it would be monster of a PC.
If you are using two weapons and a weapon with the Nick mastery you would get three attacks with your regular Ranger attacks and then bonus action 2 attacks with companion, 5 in total at level 11.
You do not get two bonus action attacks. You get one bonus actiuon attack taken during your attack action for nick. It frees up your actual bonuse for any bonus action you want except an attack. Your beast could attack in bouns action. You could Hunters Mark etc...but you took your bonus attack in your attack action.
I’m begining to think WOtC is scared to make a proper ranger- ranged, melee, spell use, AC, HP, wilderness travel and survival that enhanced a team not just themselves- it would be monster of a PC.
Not understanding where you are coming from here, if you are using a Nick weapon you don't need to use a bonus action to attack (3 attacks no bonus action required), freeing you up to use that bonus action to command your beast and at level 11 your beast can attack twice with that command.
Yes, if you are level 5+ using 2 light weapons and one is a Nick weapon you can get 3 attacks in your action and then use your bonus action to have the beast attack with its multiattack getting 2 attacks for a total of 5 attacks (here’s hoping all 5 hit) . If not you are limited to 4 attacks - still not too shabby. Most of this was covered on page 1 so we’re moving on to comment on WotC’s aversion to really strong rangers.
I’m begining to think WOtC is scared to make a proper ranger- ranged, melee, spell use, AC, HP, wilderness travel and survival that enhanced a team not just themselves- it would be monster of a PC.
Sadly you are correct. No idea why though.
Programmers duck (give people something to complain about so they don't focus on minute complaints), manufactured dissatisfaction, too many ranger players were considered problematic in the highest period of cancel culture, the ranger could be tied to financial decisions in management's eyes (Man hours, future book sales, general appeal over practicality directly affects sales), and most dangerous of all....pride or refusal to admit weaknesses.
Rules glossary under “action”
“On your turn, you can take one action.”
Ok. Thanks. That's what I was going for. If they are moving to more explicit, they will need to be more explicit.
That means only four attacks each round at levels 11+, correct?
Correct 4.
You need to do some transitive properties but the definition of creatures in the glossary and the definition of monsters let you know anything with a statblock is a monster therefore......
[Actions
When a monster takes its action, it can choose from the options in the Actions section of its stat block or use one of the actions available to all creatures, such as the Dash or Hide action, as described in the Player’s Handbook. (2014 mm)]......
Note "it's action" is possessive singular so monsters generally have one action and the wording on comands doesn't really change that. Every monster that gets extrasactins defines it as a "legendary actions". It will probably be in the new dmg or mm codified better. (Not that I will be purchasing either without an apology for rangers)
Besides we have bigger fish to fry like familars and druids getting rules to pick statblocks but not beastmasters.
I’m begining to think WOtC is scared to make a proper ranger- ranged, melee, spell use, AC, HP, wilderness travel and survival that enhanced a team not just themselves- it would be monster of a PC.
Wisea$$ DM and Player since 1979.
If you are using two weapons and a weapon with the Nick mastery you would get three attacks with your regular Ranger attacks and then bonus action 2 attacks with companion, 5 in total at level 11.
You do not get two bonus action attacks. You get one bonus actiuon attack taken during your attack action for nick. It frees up your actual bonuse for any bonus action you want except an attack. Your beast could attack in bouns action. You could Hunters Mark etc...but you took your bonus attack in your attack action.
Sadly you are correct. No idea why though.
Not understanding where you are coming from here, if you are using a Nick weapon you don't need to use a bonus action to attack (3 attacks no bonus action required), freeing you up to use that bonus action to command your beast and at level 11 your beast can attack twice with that command.
Yes, if you are level 5+ using 2 light weapons and one is a Nick weapon you can get 3 attacks in your action and then use your bonus action to have the beast attack with its multiattack getting 2 attacks for a total of 5 attacks (here’s hoping all 5 hit) . If not you are limited to 4 attacks - still not too shabby. Most of this was covered on page 1 so we’re moving on to comment on WotC’s aversion to really strong rangers.
Wisea$$ DM and Player since 1979.
Programmers duck (give people something to complain about so they don't focus on minute complaints), manufactured dissatisfaction, too many ranger players were considered problematic in the highest period of cancel culture, the ranger could be tied to financial decisions in management's eyes (Man hours, future book sales, general appeal over practicality directly affects sales), and most dangerous of all....pride or refusal to admit weaknesses.