I am playing a D&D 5th ed campaign since 1yr, I got a Warlock Hexblade bound to the scythe given to him by the Raven Queen. My pg was devoted to the Raven Queen and wanted to bring revenge/justice by eliminating bad people and extending the Raven Queen domain to this world. My warlock had the opportunity to unlock the "full weapon" by defeating an NPC Hexblade Warlock (multiclass Paladin) that also had the same weapon (and is a servant of the Raven Queen).
Unfortunately, I had been defeated by this NPC, she did 90 damage per attack combining the warlock eldrich smite + paladin smite + hexbladecurse + hex also, she used Darkness, so I had no chance to defeat her alone. So I lost all my powers and she obtained the ultimate scythe.
Then I was given a sword we retrieved (that is a legendary sword that will bind me to always tell the truth and hits on charisma), when I touched the sword I got transported in a dream where a golden dragon, diety of truth asked me what I want and offered me 2 choices.
Now I have to change class I can choose: Sorcerer (draconic or divine), Paladin (Devotion, Redemption, Glory) or Hexblade again (I refuse)
Choosing a new class:
Considering I am level 10, I think I will opt-in for the Draconic (Gold) Sorcerer, I'm in the idea that I want to make a pg that is like a Dragon Slayer from Fairy Tail What build do you recommend? Will I be stronger or weaker than before? What do you suggest?
A Hexlock who didn't have Devil's Sight? I didn't know that existed. :-P
Base Statline (assuming you don't have an exotic race, like human): CHA 17 CON 16 DEX 15 rest 8s, ASIs to CHA 20 CON 16 DEX 16. You should be walking around at AC 16, with 81 hit points. The Draconic bloodline emphasizes combat sorcery, functionally giving you permanent Mage Armor and bonus hit points like a hill dwarf.
For your three metamagics:
Transmuted Spell is the stuff of Draconic bloodline dreams - not only can you force non-fire spells to be fire like they ought to be (since you're Gold), you can tell Fireball to stop being Fire when you run up against resistance, immunity, or absorption.
Quickened Spell is fantastic for casting a leveled spell and a cantrip on the same turn. In an emergency, you can also use it to Dash/Disengage/whatever and cast.
Heightened Spell: you're going to be chock full of spells that multitarget, either via AOE or multiple attacks, so getting better at telling that one dude in particular they're going to fail is more important for you than Twinned Spell to get better at buffing or taking down two targets.
I don't know that you'll have the chops to take down the Hexadin - that's a very strong build, generically speaking - and I have no idea how powerful you were before, but now that you have more slots that regenerate less often, you'll be burstier, with more output earlier in the day and less output later. For example, you'll potentially have tools to counter that Darkness spell, like counterspell, dispel magic, or a higher-level light spell (Daylight's an example from your spell list, but you pretty definitely won't spend one of your very limited known spells on it). Bear in mind you're going to be relatively fragile ranged support, despite your bloodline. Don't willingly get into a scythefight.
Hi, I am new here.
Little lore background (you can skip):
I am playing a D&D 5th ed campaign since 1yr, I got a Warlock Hexblade bound to the scythe given to him by the Raven Queen.
My pg was devoted to the Raven Queen and wanted to bring revenge/justice by eliminating bad people and extending the Raven Queen domain to this world.
My warlock had the opportunity to unlock the "full weapon" by defeating an NPC Hexblade Warlock (multiclass Paladin) that also had the same weapon (and is a servant of the Raven Queen).
Unfortunately, I had been defeated by this NPC, she did 90 damage per attack combining the warlock eldrich smite + paladin smite + hexbladecurse + hex
also, she used Darkness, so I had no chance to defeat her alone. So I lost all my powers and she obtained the ultimate scythe.
Then I was given a sword we retrieved (that is a legendary sword that will bind me to always tell the truth and hits on charisma), when I touched the sword I got transported in a dream where a golden dragon, diety of truth asked me what I want and offered me 2 choices.
Now I have to change class I can choose: Sorcerer (draconic or divine), Paladin (Devotion, Redemption, Glory) or Hexblade again (I refuse)
Choosing a new class:
Considering I am level 10, I think I will opt-in for the Draconic (Gold) Sorcerer, I'm in the idea that I want to make a pg that is like a Dragon Slayer from Fairy Tail
What build do you recommend? Will I be stronger or weaker than before?
What do you suggest?
A Hexlock who didn't have Devil's Sight? I didn't know that existed. :-P
Base Statline (assuming you don't have an exotic race, like human): CHA 17 CON 16 DEX 15 rest 8s, ASIs to CHA 20 CON 16 DEX 16. You should be walking around at AC 16, with 81 hit points. The Draconic bloodline emphasizes combat sorcery, functionally giving you permanent Mage Armor and bonus hit points like a hill dwarf.
For your three metamagics:
I don't know that you'll have the chops to take down the Hexadin - that's a very strong build, generically speaking - and I have no idea how powerful you were before, but now that you have more slots that regenerate less often, you'll be burstier, with more output earlier in the day and less output later. For example, you'll potentially have tools to counter that Darkness spell, like counterspell, dispel magic, or a higher-level light spell (Daylight's an example from your spell list, but you pretty definitely won't spend one of your very limited known spells on it). Bear in mind you're going to be relatively fragile ranged support, despite your bloodline. Don't willingly get into a scythefight.
I am variant Human with lucky talent and can't change my stats:
STR 10, DEX 14, COS 14, INT 13, WIS 12, CHA 20
So am I ****ed?