Paladins are fairly complex. Rangers are not. It's pretty easy to see how a player who doesn't know how to get the most out of a paladin might be happier with a simpler ranger.
I guess you are not enough european to understand how the Paladins works. They spend a couple of rounds on the morning doing prayings to his/her God..... and then TADAAAAAAA.
Easy.... and simple..... they only have to focus in not breaking the Oath they are linked to.
That's a pretty condescending statement. I understand how paladins work just fine, thank you very much. I also understand that there's a lot more to playing a paladin and feeling effective than there is to playing a ranger and feeling effective. I'm not the one who was unhappy with a paladin.
Paladins have a lot going on with their auras, spells and abilities. If you just hit things and smite once in a while you might think they are bad because you are not using their class features to their fullest. A ranger on the other hand, put hunters mark on something, spam your bow, and throw a bunch of damage dice. That's really all there is to them. It's pretty easy to understand why a player who doesn't use their paladin well would prefer their ranger.
This is the warlock forum though, so I'll just go ahead and dip out of this conversation before I really say what I think and get myself some warnings.
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Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
I don't think there's any necessity for a Warlock to be evil. The Archfey and the Raven Queen seem more capricious than evil, and the Celestial patron is probably some sort of angel.
Even the other patrons could simply be amused by the your antics doing good with the power they've given you.
There definitely isn't any necessity for your warlock to be evil. A good many are, but it's far from a necessity.
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Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
My Warlock is chaotic good, and kinda sweet and innocent. Warlock is a mechanic we players use to create useful rules for a game. To him, he's just a magically talented half elf with this cool book and tarot cards (augury focus) his grandfather gave him. The lack casting of spells isn't material, because he's the party's only true caster. He has no reference to compare to. The bard, as far as he's concerned, is a singer of magic words and he hasn't taken the time to figure out why that's any different.
Gamers often use mechanics as a means to MAD or Min / Max or whatever. And that's fine. But how many people irl really have the opportunity to compare min / Max in a given day? I don't check people's resumes with whom I work with, unless I'm hiring them. I might find out, over the long term, that they went to X college, had Y experiences, and then they use that education and experience to complete a job. I don't care if they're from Harvard or Philadelphia Community College, I care about the job getting done.
In D&D, it may be nice to get the perfectly balanced party where everyone has a 20 in their primary stat, but we don't all get that. We get a bunch of PCs who are a mix of everything and not everyone is always available and some people drop out, etc. But the party gets the job done, and growth as a character may depend as much on party mechanics and needs as personal desires one might have for one's character.
The point is that no character must be anything, and moreover, characters change with events that happen to them, whether they actively cause them or not. A Warlock's flexible nature and deep RP flavor make them excellent elements for the story and incredibly fun to play. They can literally be anything, or as the crap guide to D&D put it, warlocks are the best game of dress up dolls ever.
I don't think there's any necessity for a Warlock to be evil. The Archfey and the Raven Queen seem more capricious than evil, and the Celestial patron is probably some sort of angel.
Even the other patrons could simply be amused by the your antics doing good with the power they've given you.
As long as my Warlock carries on hunting Orcus's cultists then Graz'zt doesn't really care what I do.
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From Within Chaos Comes Order!
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I guess you are not enough european to understand how the Paladins works. They spend a couple of rounds on the morning doing prayings to his/her God..... and then TADAAAAAAA.
Easy.... and simple..... they only have to focus in not breaking the Oath they are linked to.
My Ready-to-rock&roll chars:
Dertinus Tristany // Amilcar Barca // Vicenç Sacrarius // Oriol Deulofeu // Grovtuk
That's a pretty condescending statement. I understand how paladins work just fine, thank you very much. I also understand that there's a lot more to playing a paladin and feeling effective than there is to playing a ranger and feeling effective. I'm not the one who was unhappy with a paladin.
Paladins have a lot going on with their auras, spells and abilities. If you just hit things and smite once in a while you might think they are bad because you are not using their class features to their fullest. A ranger on the other hand, put hunters mark on something, spam your bow, and throw a bunch of damage dice. That's really all there is to them. It's pretty easy to understand why a player who doesn't use their paladin well would prefer their ranger.
This is the warlock forum though, so I'll just go ahead and dip out of this conversation before I really say what I think and get myself some warnings.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
Paladins are great. In my opinion, they're better than Warlocks in theme and mechanics.
Same with Wizards. I'd rather be smart and evil than charismatic and evil.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
And you are completly right to be wrong good sir.
"Normality is but an Illusion, Whats normal to the Spider, is only madness for the Fly"
Kain de Frostberg- Dark Knight - (Vengeance Pal3/ Hexblade 9), Port Mourn
Kain de Draakberg-Dark Knight lvl8-Avergreen(DitA)
I don't think there's any necessity for a Warlock to be evil. The Archfey and the Raven Queen seem more capricious than evil, and the Celestial patron is probably some sort of angel.
Even the other patrons could simply be amused by the your antics doing good with the power they've given you.
There definitely isn't any necessity for your warlock to be evil. A good many are, but it's far from a necessity.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
It's like Rogues. You don't have to be a stabby, thieving murderhobo, but so many of them are that way that it makes people assume all are like that.
Warlocks don't have to be evil-creepy-eldritch casters, but so many of them are, that it makes it kind of the main stereotype of them.
Please check out my homebrew, I would appreciate feedback:
Spells, Monsters, Subclasses, Races, Arcknight Class, Occultist Class, World, Enigmatic Esoterica forms
My Warlock is chaotic good, and kinda sweet and innocent. Warlock is a mechanic we players use to create useful rules for a game. To him, he's just a magically talented half elf with this cool book and tarot cards (augury focus) his grandfather gave him. The lack casting of spells isn't material, because he's the party's only true caster. He has no reference to compare to. The bard, as far as he's concerned, is a singer of magic words and he hasn't taken the time to figure out why that's any different.
Gamers often use mechanics as a means to MAD or Min / Max or whatever. And that's fine. But how many people irl really have the opportunity to compare min / Max in a given day? I don't check people's resumes with whom I work with, unless I'm hiring them. I might find out, over the long term, that they went to X college, had Y experiences, and then they use that education and experience to complete a job. I don't care if they're from Harvard or Philadelphia Community College, I care about the job getting done.
In D&D, it may be nice to get the perfectly balanced party where everyone has a 20 in their primary stat, but we don't all get that. We get a bunch of PCs who are a mix of everything and not everyone is always available and some people drop out, etc. But the party gets the job done, and growth as a character may depend as much on party mechanics and needs as personal desires one might have for one's character.
The point is that no character must be anything, and moreover, characters change with events that happen to them, whether they actively cause them or not. A Warlock's flexible nature and deep RP flavor make them excellent elements for the story and incredibly fun to play. They can literally be anything, or as the crap guide to D&D put it, warlocks are the best game of dress up dolls ever.
May the gentle moonlinght guide you to greater wisdom
As long as my Warlock carries on hunting Orcus's cultists then Graz'zt doesn't really care what I do.
From Within Chaos Comes Order!