One of my Archfey Warlocks had an amicable relationship with The Lady of the Lake, who gave them the Pact of the Blade weapon of Aeorndight...which was meant for a king.
This was a HUGE gamble on her part...she was sort of "contractually" obligated to only hand out the sword to warlocks she believed were of royal blood...but she "yadda yadda'd" that Ogden (an orc) came from a technically-royal bloodline of orcs...distantly.
The truth was, The Lady of the Lake just wanted OUT from that damn lake...and Ogden was just the loophole she needed. Most of the "kings" she'd given the sword to in the past ended up dead, betrayed, or were so vain & full of themselves that they got themselves killed on adventures or in duels.
Ogden ended up actually being more capable than all of them...and strong enough to deal with the dangers...because, you know, orc. ; )
Tzumi was a Hexblade Warlock whose Patron was one that I created for a more lengthy campaign a friend had run a while back...her Patron was called The Adversary...a shadowy, armored, wraith-like entity who was actually a general for The Raven Queen.
The Adversary always wore armor, and never removed their helmet...they had a deep, discordant voice which resonated from the armor, and two glowing red pinpoints for eyes.
Perhaps The Adversary's most interesting trait was that he always seemed to have different weapons dangling off of his armor when he appeared...indicating that he was always in battle of some sort, and these weapons belonged to vanquished foes who'd managed to score a hit. A battle-axe in the shoulder...a spear piercing his side...a dagger in his back...but none of it seemed to slow or injure him.
The Adversary specialized in selecting warlocks who had the potential to be skilled warriors...he would appear in their dreams, transporting the warlock to his training grounds in The Raven Queen's wintery palace, and subject them to brutal combat sessions. If they lived up to his expectations when they died, they would earn a spot in command of The Raven Queen's army of souls...for what purpose why this army existed, was a mystery.
Tzumi's mother had been a brave warrior and former Hexblade of The Adversary, and had died in service to the shadowy Patron...and so the half-elf took up her mother's mantle.
She trained under The Adversary, and would spar with the shades of fallen heroes, who would lend her their wisdom & advice.
The Adversary was a more neutral Patron...he valued strength & skill, and didn't seem to care about much beyond that...but he wasn't sadistic, or pointlessly cruel.
I have an elven (drow) undead Warlock who had a wife (high elf) who attempted self made ritual to attain a lichdom but because of the stigma around lichdom a group of adventurers barged in and disrupted the ritual causing a strange phenomenon which resulting in opening a tear into the weave which obliterated her physical body but left her as a strange incorporeal form as if she was a ghost. Though it gave her incredible power over the weave and knowledge on how to manipulate it, my character became her phylactery so. Now they both roam around the world living the consequence of this and my character seeking any method to remain alive so they do not get separated and possibly condemn her soul to any of the lower planes or worse by hoping to find a benevolent deity who can aid them.
Note:
1- The ritual was suppose to find a way to maintain immortality without needing souls to further her own life.
Born under the watch of something from the furthest corners of the far realms.... It knows all.... it sees all... and it asks: "What is it that you want to see?"... and my answer is... ALL"
This is my first time creating a character, but I want an interesting relationship between my warlock and her patron. I'm not sure if this is allowed, but I love the idea of an Undead patron teaching someone his power for the first time as an experiment. Something like learning "if I teach her [name of thing] will she be able to develop it to a certain level and will it be useful for me for [name of life purpose]". So the deal is good for both the warlock and the patron, so there is no enmity between them. (I use Google translator, sorry for possible typos in the text)
I have a Patron who is an incubus and they're friends, my warlock would occasionally summon him to seduce someone interesting, and the incubus would have their fun. They non seriously flirt, and tend to drink together after the warlock has done the majority of the hard work. (more details if people are interested)
I have a Patron who is an incubus and they're friends, my warlock would occasionally summon him to seduce someone interesting, and the incubus would have their fun. They non seriously flirt, and tend to drink together after the warlock has done the majority of the hard work. (more details if people are interested)
i am interested.
Rollback Post to RevisionRollBack
Born under the watch of something from the furthest corners of the far realms.... It knows all.... it sees all... and it asks: "What is it that you want to see?"... and my answer is... ALL"
So he was a mercenary and in a tavern one day, the Incubus was working, getting souls and drinking. Warlock joined him and after a few drinks made a little deal, after every fight he'd summon the Incubus and claim the souls of the dying in exchange for some coin and the incubus had to buy warlock a drink. Dying people are more likely to trade. Any way one day Warlock was dying and the Incubus (Having spend a few years drinking and dealing with him) wanted to save him. The Warlock agreed and they just kinda meet up now and again for drink, souls trades, and other devilish things. The Incubus (Thialt) to begin with saw the Warlock as a favourite drinking buddy and more importantly a decent source of income. But afterwards with Warlock more powerful they go on small adventures together. Then campaign starts.
The Incubus became such a character in his own right, he appears in every campaign I run now.
Revis was a half-elf living a typical village life when he stumbled across a strange stone tablet while digging an expansion to his garden. He realized it was written in an old elvish dialect and decided to keep the discovery to himself. It took a few years, but he eventually worked out it was a ritual to contact a friendly entity. Figuring "What's the worst that could happen?" he performed the ritual and was visited by the Kitchen Mother; a friendly Fay who would help people look after their homes and property in exchange for small offerings. (There are a lot of spirits like this in folklore around the world as I'm sure most people know)
The Kitchen Mother didn't go into detail about why she'd been forgotten. "Fay politics" was all the answer she would give Revis and he didn't want to get pushy with a Fay. She offered Revis a pact in exchange for him occasionally assisting households or areas the Mother found pleasing. His Book of Shadows is called "The Kitchen Mother's Compendium." Only he can see the magical information inside. However, the book is also filled with delicious recipes, cleaning and gardening tips, all sorts of other handy advice for making homelife easier and, of course, rites for making offerings to the Kitchen Mother.
Revis started sharing these bits of information with his fellow villagers and eventually revealed the source of this knowledge to them. While leery at first, some of the villagers began to make offerings to the Kitchen Mother as well. Those that did noticed a small, but notable, uptick in their prosperity. Realizing this was too good not to take to a wider stage, Revis sold his home to a friend and took to the road to gain power and spread "the wisdom of the Kitchen Mother." The Mother typically appears as a cheerful older woman who is constantly chatting about one thing or another. She has no tolerance for "hooligans who disrupt happy homes with their troublemaking."
Revis finds the Kitchen Mother very endearing and is happy to help whenever she sends him to deal with "hooligans." On his own time he's trying to get the power and funds he'd need to start his own settlement where he could be the local lord while promoting the rites of the Kitchen Mother as a typical part of daily life there.
Our campaign is set on a Disc the size of the Earth that has been a desert since a mass heatwave a long time ago. My Changeling, Eira, comes from a line of Changelings who have been hiding themselves as other humanoids for generations, and a Pact was made with a Fey a good while back. Sysovi (from the backstory reasons I gave my DM) is very interested in how interpersonal relationships develop on our plane, and let's just say he's seen a fair few variations, including the breakdown between Eira and her sibling Sula over Eira accidentally revealling her true nature in town after she inherited the Pact (Fey Presence- Frighten on accident cos new magic thing!) Sula and Eira are the last 2 alive, and Sula abandoned Eira, so her relationship with Sysovi has become stronger
Have not played much with her - only 4 sessions so far - but I maaaay have forgotten Insight existed cis I'm a newbie to actually playing so Eira screwed up into a potentially-Geased deal with a saleswoman for a Dark Shard Amulet, and Sysovi straight up told Eira she effed up and he "wouldn't have trusted that woman", so now I owe a magic item. Will probably interact with him more in future
The most wholesome has to be the relationship between Sophie Bites and her patron La Gran Gata de la Tienda Esquina (The Great Cat in the Corner Store) in Unsleepiing City on Dimension20.
My Hexblade Warlock is a Half-Human/Half-Shadow Dragon (Variant Human with Aberrant Dragonmark and Shadow-Touched Feats) named Alabastor Calistar. He is the prince of a small Island Kingdom and his patron is his own mother, an Ancient Shadow Dragon. She formed a pact with her son because his magical potential is potent but volatile due to his family’s linage which has many powerful magical users from Sorcerers, Bards and Wizards (his own father being the latter). She wishes to help him nurture and control his powers, all the while teaching him how to be a strong and charismatic leader who can be beloved by his people and feared by his enemies.
Actually, I wanted to run my character's origin to see what people think:
My character was born with difficult to control power so to control it he apprenticed himself to a witch. The witch ended up enslaving his mind and controlling him for 8 years. One day the Celestial Serephina came to him and said that she could give him the power to free himself from the witch's thrall. In return for a bunch of artifacts.
Actually, I wanted to run my character's origin to see what people think:
My character was born with difficult to control power so to control it he apprenticed himself to a witch. The witch ended up enslaving his mind and controlling him for 8 years. One day the Celestial Serephina came to him and said that she could give him the power to free himself from the witch's thrall. In return for a bunch of artifacts.
I can give more details if anyone's interested.
Normally, being born with powers means you are a Sorcerer.
Maybe he is a race that has innate magic in him? Like an assimar or maybe a tiefling?
It's evolved a little over time, but the basic concept for my warlock is that he made a pact with an ancient force to become better at fighting. In return, he has to continue to use the blade in lethal combat. As it turns out, your average adventuring party actually does a lot of murdering....
As such, old mate patron is happy because I'm feeding him souls, whilst I'm still mostly happy because I'm mostly doing the murdering in the name of good... ish.....
I love the idea of a fiend patron being totally open and friendly and offering the lil warlock all the power they want. Free of charge. No strings attached. Plus they get a discount on their next power if they introduce a friend to this warlock business!
Seem too good to be true? Oh it is.
The truth behind this is that power corrupts. The fiend doesn't have to do anything. Just give the mortal power and watch them damn themselves. Easy damnation. It's basically free souls. Every murder-hobo ends up theirs in the end after all.
Oh course, every now and then a mortal comes along and actually isn't corrupted by the power, but they are so few and far between that the benefits outweigh the losses by a BIG margin. Also, those mortals that dont get corrupted are great free advertising! Other mortals see them and think "I'm going to be like that! Power corrupts *other people*, it wont corrupt me!"
Hahahahahaha. Of course. Totally. You seem very virtuous. This power wont corrupt *you*. You're real hero material! Now. let me teach you the command spell. It will make people do whatever you want them to! Plus, want to set something on fire? Or someone? Hahaha just kidding. You got it! Now, let's just take these powers for a test drive. See if they "fit" if you know what I mean? Awesome. I thought so. I have a good feeling about you, kid. You have a lot of character. Lot of self control. I think you could be one of the 'good' ones. So. One question to start you off;
Has anyone been disrespecting you lately..? How about we go teach them a lesson.
One of my Archfey Warlocks had an amicable relationship with The Lady of the Lake, who gave them the Pact of the Blade weapon of Aeorndight...which was meant for a king.
This was a HUGE gamble on her part...she was sort of "contractually" obligated to only hand out the sword to warlocks she believed were of royal blood...but she "yadda yadda'd" that Ogden (an orc) came from a technically-royal bloodline of orcs...distantly.
The truth was, The Lady of the Lake just wanted OUT from that damn lake...and Ogden was just the loophole she needed. Most of the "kings" she'd given the sword to in the past ended up dead, betrayed, or were so vain & full of themselves that they got themselves killed on adventures or in duels.
Ogden ended up actually being more capable than all of them...and strong enough to deal with the dangers...because, you know, orc. ; )
Tzumi was a Hexblade Warlock whose Patron was one that I created for a more lengthy campaign a friend had run a while back...her Patron was called The Adversary...a shadowy, armored, wraith-like entity who was actually a general for The Raven Queen.
The Adversary always wore armor, and never removed their helmet...they had a deep, discordant voice which resonated from the armor, and two glowing red pinpoints for eyes.
Perhaps The Adversary's most interesting trait was that he always seemed to have different weapons dangling off of his armor when he appeared...indicating that he was always in battle of some sort, and these weapons belonged to vanquished foes who'd managed to score a hit. A battle-axe in the shoulder...a spear piercing his side...a dagger in his back...but none of it seemed to slow or injure him.
The Adversary specialized in selecting warlocks who had the potential to be skilled warriors...he would appear in their dreams, transporting the warlock to his training grounds in The Raven Queen's wintery palace, and subject them to brutal combat sessions. If they lived up to his expectations when they died, they would earn a spot in command of The Raven Queen's army of souls...for what purpose why this army existed, was a mystery.
Tzumi's mother had been a brave warrior and former Hexblade of The Adversary, and had died in service to the shadowy Patron...and so the half-elf took up her mother's mantle.
She trained under The Adversary, and would spar with the shades of fallen heroes, who would lend her their wisdom & advice.
The Adversary was a more neutral Patron...he valued strength & skill, and didn't seem to care about much beyond that...but he wasn't sadistic, or pointlessly cruel.
I have an elven (drow) undead Warlock who had a wife (high elf) who attempted self made ritual to attain a lichdom but because of the stigma around lichdom a group of adventurers barged in and disrupted the ritual causing a strange phenomenon which resulting in opening a tear into the weave which obliterated her physical body but left her as a strange incorporeal form as if she was a ghost. Though it gave her incredible power over the weave and knowledge on how to manipulate it, my character became her phylactery so. Now they both roam around the world living the consequence of this and my character seeking any method to remain alive so they do not get separated and possibly condemn her soul to any of the lower planes or worse by hoping to find a benevolent deity who can aid them.
Note:
1- The ritual was suppose to find a way to maintain immortality without needing souls to further her own life.
2- The wife is my character's patron.
Born under the watch of something from the furthest corners of the far realms.... It knows all.... it sees all... and it asks: "What is it that you want to see?"... and my answer is... ALL"
Its a wild ride from start to finish and LOVE every minute of it!
I have a goliath genie warlock named Tia. She comes from a family who's patron is a crotchety, yet caring Marid named Riptide.
He'll scold whoever made a pact with him, but will off his assistance if the price is right.
This is my first time creating a character, but I want an interesting relationship between my warlock and her patron. I'm not sure if this is allowed, but I love the idea of an Undead patron teaching someone his power for the first time as an experiment. Something like learning "if I teach her [name of thing] will she be able to develop it to a certain level and will it be useful for me for [name of life purpose]". So the deal is good for both the warlock and the patron, so there is no enmity between them. (I use Google translator, sorry for possible typos in the text)
I have a Patron who is an incubus and they're friends, my warlock would occasionally summon him to seduce someone interesting, and the incubus would have their fun. They non seriously flirt, and tend to drink together after the warlock has done the majority of the hard work. (more details if people are interested)
DM - 13 years
Primary Class - Warlock (Pact of Chain)
Primary Race - Changeling
i am interested.
Born under the watch of something from the furthest corners of the far realms.... It knows all.... it sees all... and it asks: "What is it that you want to see?"... and my answer is... ALL"
So he was a mercenary and in a tavern one day, the Incubus was working, getting souls and drinking. Warlock joined him and after a few drinks made a little deal, after every fight he'd summon the Incubus and claim the souls of the dying in exchange for some coin and the incubus had to buy warlock a drink. Dying people are more likely to trade. Any way one day Warlock was dying and the Incubus (Having spend a few years drinking and dealing with him) wanted to save him. The Warlock agreed and they just kinda meet up now and again for drink, souls trades, and other devilish things. The Incubus (Thialt) to begin with saw the Warlock as a favourite drinking buddy and more importantly a decent source of income. But afterwards with Warlock more powerful they go on small adventures together. Then campaign starts.
The Incubus became such a character in his own right, he appears in every campaign I run now.
DM - 13 years
Primary Class - Warlock (Pact of Chain)
Primary Race - Changeling
Revis was a half-elf living a typical village life when he stumbled across a strange stone tablet while digging an expansion to his garden. He realized it was written in an old elvish dialect and decided to keep the discovery to himself. It took a few years, but he eventually worked out it was a ritual to contact a friendly entity. Figuring "What's the worst that could happen?" he performed the ritual and was visited by the Kitchen Mother; a friendly Fay who would help people look after their homes and property in exchange for small offerings. (There are a lot of spirits like this in folklore around the world as I'm sure most people know)
The Kitchen Mother didn't go into detail about why she'd been forgotten. "Fay politics" was all the answer she would give Revis and he didn't want to get pushy with a Fay. She offered Revis a pact in exchange for him occasionally assisting households or areas the Mother found pleasing. His Book of Shadows is called "The Kitchen Mother's Compendium." Only he can see the magical information inside. However, the book is also filled with delicious recipes, cleaning and gardening tips, all sorts of other handy advice for making homelife easier and, of course, rites for making offerings to the Kitchen Mother.
Revis started sharing these bits of information with his fellow villagers and eventually revealed the source of this knowledge to them. While leery at first, some of the villagers began to make offerings to the Kitchen Mother as well. Those that did noticed a small, but notable, uptick in their prosperity. Realizing this was too good not to take to a wider stage, Revis sold his home to a friend and took to the road to gain power and spread "the wisdom of the Kitchen Mother." The Mother typically appears as a cheerful older woman who is constantly chatting about one thing or another. She has no tolerance for "hooligans who disrupt happy homes with their troublemaking."
Revis finds the Kitchen Mother very endearing and is happy to help whenever she sends him to deal with "hooligans." On his own time he's trying to get the power and funds he'd need to start his own settlement where he could be the local lord while promoting the rites of the Kitchen Mother as a typical part of daily life there.
Absolutely beautiful,such a common idea yet so rarely used bravo!
Our campaign is set on a Disc the size of the Earth that has been a desert since a mass heatwave a long time ago. My Changeling, Eira, comes from a line of Changelings who have been hiding themselves as other humanoids for generations, and a Pact was made with a Fey a good while back. Sysovi (from the backstory reasons I gave my DM) is very interested in how interpersonal relationships develop on our plane, and let's just say he's seen a fair few variations, including the breakdown between Eira and her sibling Sula over Eira accidentally revealling her true nature in town after she inherited the Pact (Fey Presence- Frighten on accident cos new magic thing!) Sula and Eira are the last 2 alive, and Sula abandoned Eira, so her relationship with Sysovi has become stronger
Have not played much with her - only 4 sessions so far - but I maaaay have forgotten Insight existed cis I'm a newbie to actually playing so Eira screwed up into a potentially-Geased deal with a saleswoman for a Dark Shard Amulet, and Sysovi straight up told Eira she effed up and he "wouldn't have trusted that woman", so now I owe a magic item. Will probably interact with him more in future
The most wholesome has to be the relationship between Sophie Bites and her patron La Gran Gata de la Tienda Esquina (The Great Cat in the Corner Store) in Unsleepiing City on Dimension20.
My Hexblade Warlock is a Half-Human/Half-Shadow Dragon (Variant Human with Aberrant Dragonmark and Shadow-Touched Feats) named Alabastor Calistar. He is the prince of a small Island Kingdom and his patron is his own mother, an Ancient Shadow Dragon. She formed a pact with her son because his magical potential is potent but volatile due to his family’s linage which has many powerful magical users from Sorcerers, Bards and Wizards (his own father being the latter). She wishes to help him nurture and control his powers, all the while teaching him how to be a strong and charismatic leader who can be beloved by his people and feared by his enemies.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup."
Characters for Tenebris Sine Fine
RoughCoronet's Greater Wills
Actually, I wanted to run my character's origin to see what people think:
My character was born with difficult to control power so to control it he apprenticed himself to a witch. The witch ended up enslaving his mind and controlling him for 8 years. One day the Celestial Serephina came to him and said that she could give him the power to free himself from the witch's thrall. In return for a bunch of artifacts.
I can give more details if anyone's interested.
Maybe he is a race that has innate magic in him? Like an assimar or maybe a tiefling?
It's evolved a little over time, but the basic concept for my warlock is that he made a pact with an ancient force to become better at fighting. In return, he has to continue to use the blade in lethal combat. As it turns out, your average adventuring party actually does a lot of murdering....
As such, old mate patron is happy because I'm feeding him souls, whilst I'm still mostly happy because I'm mostly doing the murdering in the name of good... ish.....
I love the idea of a fiend patron being totally open and friendly and offering the lil warlock all the power they want. Free of charge. No strings attached. Plus they get a discount on their next power if they introduce a friend to this warlock business!
Seem too good to be true? Oh it is.
The truth behind this is that power corrupts. The fiend doesn't have to do anything. Just give the mortal power and watch them damn themselves. Easy damnation. It's basically free souls. Every murder-hobo ends up theirs in the end after all.
Oh course, every now and then a mortal comes along and actually isn't corrupted by the power, but they are so few and far between that the benefits outweigh the losses by a BIG margin. Also, those mortals that dont get corrupted are great free advertising! Other mortals see them and think "I'm going to be like that! Power corrupts *other people*, it wont corrupt me!"
Hahahahahaha. Of course. Totally. You seem very virtuous. This power wont corrupt *you*. You're real hero material! Now. let me teach you the command spell. It will make people do whatever you want them to! Plus, want to set something on fire? Or someone? Hahaha just kidding. You got it! Now, let's just take these powers for a test drive. See if they "fit" if you know what I mean? Awesome. I thought so. I have a good feeling about you, kid. You have a lot of character. Lot of self control. I think you could be one of the 'good' ones. So. One question to start you off;
Has anyone been disrespecting you lately..? How about we go teach them a lesson.