So in our campaign, the story came to a point where my sword is an artifact and considered "stolen" from a temple and the god wants it back.. would be easy if i was a fighter or something but since im hexblade and i already made a pact with it we are really confused. (with the rule)
From my small research the pact cannot be dispelled.
So, if the owner "god" wants to get the sword back, or try to dispel it, will the god be successful in his tries or the pact is that strong that the warlock can hold the weapon in his arsenal?
Otherwise I think it's really up to the DM; there's nothing in the rules to say that the bond cannot be broken by other means, it just doesn't give you a basic mechanical way to do it other than death. There could be unusual rituals, some kind of magical trickery (tricking you into handing over the blade willingly), or it comes down to whether your patron or this other god is stronger.
When the blade isn't in your hand it resides in an extra-dimensional space, but there are beings in D&D that are extra-dimensional, so it's possible that space is safe only by obscurity, i.e- beings capable of getting to it don't know where exactly to find the space they need, but if the blade were marked or identifiable it could be stolen, leading you to suddenly be unable to summon your blade.
There are a bunch of options, but yeah, nothing in the basic rules, it's all DM/flavour related.
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So in our campaign, the story came to a point where my sword is an artifact and considered "stolen" from a temple and the god wants it back.. would be easy if i was a fighter or something but since im hexblade and i already made a pact with it we are really confused. (with the rule)
From my small research the pact cannot be dispelled.
So, if the owner "god" wants to get the sword back, or try to dispel it, will the god be successful in his tries or the pact is that strong that the warlock can hold the weapon in his arsenal?
The bond can be broken if they kill you 😈
Otherwise I think it's really up to the DM; there's nothing in the rules to say that the bond cannot be broken by other means, it just doesn't give you a basic mechanical way to do it other than death. There could be unusual rituals, some kind of magical trickery (tricking you into handing over the blade willingly), or it comes down to whether your patron or this other god is stronger.
When the blade isn't in your hand it resides in an extra-dimensional space, but there are beings in D&D that are extra-dimensional, so it's possible that space is safe only by obscurity, i.e- beings capable of getting to it don't know where exactly to find the space they need, but if the blade were marked or identifiable it could be stolen, leading you to suddenly be unable to summon your blade.
There are a bunch of options, but yeah, nothing in the basic rules, it's all DM/flavour related.
Former D&D Beyond Customer of six years: With the axing of piecemeal purchasing, lack of meaningful development, and toxic moderation the site isn't worth paying for anymore. I remain a free user only until my groups are done migrating from DDB, and if necessary D&D, after which I'm done. There are better systems owned by better companies out there.
I have unsubscribed from all topics and will not reply to messages. My homebrew is now 100% unsupported.