I would like to use the D&D Beyond VTT for a Play-by-Post game. Being PbP I need for the system to allow players to log into the game 24/7 when it is their turn to act. As the game is asynchronous one combat round can take a week (or more) of real time to resolve. Currently, my understanding is the VTT turns off 6 hours after the DM starts it up and the DM has to restart it. Are there any plans to support PbP asynchronous games by keeping the VTT active 24/7 after the DM starts it for the campaign? Other VTT systems handle this so I know it is technically possible.
I would like to use the D&D Beyond VTT for a Play-by-Post game. Being PbP I need for the system to allow players to log into the game 24/7 when it is their turn to act. As the game is asynchronous one combat round can take a week (or more) of real time to resolve. Currently, my understanding is the VTT turns off 6 hours after the DM starts it up and the DM has to restart it. Are there any plans to support PbP asynchronous games by keeping the VTT active 24/7 after the DM starts it for the campaign? Other VTT systems handle this so I know it is technically possible.