I'm trying to make a new Barbarian subclass that has access to a few spells (attempting to meet some needs of a player in my game). I have added a class feature (called "Super Powered Body") that's of the "Granted" type, and it lists three separate spells under "Spells" (Jump, Expeditious Retreat. and Magic Weapon).
However, when I create a character and give them four levels of Barbarian, choosing this subclass, the spells they have listed are inconsistent. Currently they have two copies of Expeditious Retreat and one copy of Magic Weapon, while Jump doesn't appear anywhere. This is under "Spells" for the character. Is there a bug I'm encountering or is there some step I'm not aware of / am I doing something wrong? Thank you!
Make sure you added Jump instead of accidentally adding expeditious retreat twice. Then re-save the entire homebrewed subclass using the main [SAVE CHANGES] button under Basic Information. Then wait 20 minutes before checking again. You may have to “wake up” your character sheet by adding a class level and then removing it again.
Hello,
I'm trying to make a new Barbarian subclass that has access to a few spells (attempting to meet some needs of a player in my game). I have added a class feature (called "Super Powered Body") that's of the "Granted" type, and it lists three separate spells under "Spells" (Jump, Expeditious Retreat. and Magic Weapon).
However, when I create a character and give them four levels of Barbarian, choosing this subclass, the spells they have listed are inconsistent. Currently they have two copies of Expeditious Retreat and one copy of Magic Weapon, while Jump doesn't appear anywhere. This is under "Spells" for the character. Is there a bug I'm encountering or is there some step I'm not aware of / am I doing something wrong? Thank you!
The sub-class can be found here (still private): https://www.dndbeyond.com/subclasses/957297-artificial-hybrid , if any staff members happen to take a look.
Make sure you added Jump instead of accidentally adding expeditious retreat twice. Then re-save the entire homebrewed subclass using the main [SAVE CHANGES] button under Basic Information. Then wait 20 minutes before checking again. You may have to “wake up” your character sheet by adding a class level and then removing it again.
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