They are wrong, I was looking them up and they are all INT based, each arrow, such as Enfeebling is a Con save. Anyone know how to fix that so it looks correct and I know what it is without calling the wrong spell DC?
I generated a test Arcane Archer and I think it is functioning correctly, the DC's for Arcane Shot should be generated off of the Arcane Archer's INT stat. As an example if the Arcane Archer uses Enfeebling Arrow the villain needs to make a CON save versus the generated DC. I hope that clears it up.
This isn't a bug; the saving throw DC for Arcane Shots is always based on the fighter's intelligence, as explained in the rules for Arcane Shot Options. The kind of saving throw the target makes has nothing to do with how the DC is calculated.
They are wrong, I was looking them up and they are all INT based, each arrow, such as Enfeebling is a Con save. Anyone know how to fix that so it looks correct and I know what it is without calling the wrong spell DC?
I generated a test Arcane Archer and I think it is functioning correctly, the DC's for Arcane Shot should be generated off of the Arcane Archer's INT stat. As an example if the Arcane Archer uses Enfeebling Arrow the villain needs to make a CON save versus the generated DC. I hope that clears it up.
This isn't a bug; the saving throw DC for Arcane Shots is always based on the fighter's intelligence, as explained in the rules for Arcane Shot Options. The kind of saving throw the target makes has nothing to do with how the DC is calculated.
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Thanks, that helps me build my character a bit different. I appreciate it.