{"race":{"entityRaceId":67582,"entityRaceTypeId":1743923279,"fullName":"Vedalken","baseRaceId":67582,"baseRaceTypeId":1743923279,"description":"<p>The blue-skinned vedalken strive for perfection above all else.</p>\r\n<p class=\"characters-statblock\" style=\"font-family:Roboto Condensed\"><strong>Racial Traits</strong><br>+2 Intelligence, +1 Wisdom, Vedalken Dispassion, Tireless Precision, Partially Amphibious</p>","avatarUrl":"https://media-waterdeep.cursecdn.com/avatars/thumbnails/4803/738/315/315/636770375155100281.png","largeAvatarUrl":"https://media-waterdeep.cursecdn.com/avatars/thumbnails/4803/739/1000/1000/636770375156830781.png","portraitAvatarUrl":"https://media-waterdeep.cursecdn.com/avatars/4803/740/636770375158092621.jpeg","moreDetailsUrl":"/characters/races/vedalken","isHomebrew":false,"sourceIds":[38],"groupIds":[],"type":1,"subRaceShortName":null,"baseName":"Vedalken","racialTraits":[{"definition":{"id":570870,"entityTypeId":1960452172,"displayOrder":1,"name":"Ability Score Increase","description":"<p>Your Intelligence score increases by 2, and your Wisdom score increases by 1.</p>","snippet":"","hideInBuilder":false,"hideInSheet":true,"activation":{"activationTime":null,"activationType":null},"sourceId":38,"sourcePageNumber":null,"creatureRules":[]}},{"definition":{"id":570871,"entityTypeId":1960452172,"displayOrder":2,"name":"Age","description":"<p>Vedalken mature slower than humans do, reaching maturity around age 40. Their life span is typically 350 years, with some living to the age of 500.</p>","snippet":"","hideInBuilder":true,"hideInSheet":true,"activation":{"activationTime":null,"activationType":null},"sourceId":38,"sourcePageNumber":null,"creatureRules":[]}},{"definition":{"id":570872,"entityTypeId":1960452172,"displayOrder":3,"name":"Alignment","description":"<p>Vedalken are usually lawful and non-evil.</p>","snippet":"","hideInBuilder":true,"hideInSheet":true,"activation":{"activationTime":null,"activationType":null},"sourceId":38,"sourcePageNumber":null,"creatureRules":[]}},{"definition":{"id":570873,"entityTypeId":1960452172,"displayOrder":4,"name":"Size","description":"<p>Tall and slender, Vedalken stand 6 to 6½ feet tall on average and usually weigh less than 200 pounds. Your size is Medium.</p>","snippet":"","hideInBuilder":true,"hideInSheet":true,"activation":{"activationTime":null,"activationType":null},"sourceId":38,"sourcePageNumber":null,"creatureRules":[]}},{"definition":{"id":570874,"entityTypeId":1960452172,"displayOrder":5,"name":"Speed","description":"<p>Your base walking speed is 30 feet.</p>","snippet":"","hideInBuilder":true,"hideInSheet":true,"activation":{"activationTime":null,"activationType":null},"sourceId":38,"sourcePageNumber":null,"creatureRules":[]}},{"definition":{"id":570875,"entityTypeId":1960452172,"displayOrder":6,"name":"Vedalken Dispassion","description":"<p>You have advantage on all Intelligence, Wisdom, and Charisma saving throws.</p>","snippet":"You have advantage on all Intelligence, Wisdom, and Charisma saving throws.","hideInBuilder":false,"hideInSheet":false,"activation":{"activationTime":null,"activationType":null},"sourceId":38,"sourcePageNumber":null,"creatureRules":[]}},{"definition":{"id":570876,"entityTypeId":1960452172,"displayOrder":7,"name":"Tireless Precision","description":"<p>You are proficient in one of the following skills of your choice: Arcana, History, Investigation, Medicine, Performance, or Sleight of Hand. You are also proficient with one tool of your choice.</p>\r\n<p>Whenever you make an ability check with the chosen skill or tool, roll a d4, and add the number rolled to the check’s total.</p>","snippet":"You are proficient in one of the following skills: Arcana, History, Investigation, Medicine, Performance, or Sleight of Hand one tool of your choice. Whenever you make an ability check with the chosen skill or tool, roll a d4, and add the number rolled to the check’s total.","hideInBuilder":false,"hideInSheet":false,"activation":{"activationTime":null,"activationType":null},"sourceId":38,"sourcePageNumber":null,"creatureRules":[]}},{"definition":{"id":570877,"entityTypeId":1960452172,"displayOrder":8,"name":"Languages","description":"<p>You can speak, read, and write Common, Vedalken, and one other language of your choice.</p>","snippet":"You can speak, read, and write Common, Vedalken, and one other language of your choice.","hideInBuilder":false,"hideInSheet":true,"activation":{"activationTime":null,"activationType":null},"sourceId":38,"sourcePageNumber":null,"creatureRules":[]}},{"definition":{"id":570899,"entityTypeId":1960452172,"displayOrder":8,"name":"Partially Amphibious","description":"<p>By absorbing oxygen through your skin, you can breathe underwater for up to 1 hour. Once you’ve reached that limit, you can’t use this trait again until you finish a long rest.</p>","snippet":"You can breathe underwater for up to 1 hour.","hideInBuilder":false,"hideInSheet":false,"activation":{"activationTime":null,"activationType":null},"sourceId":38,"sourcePageNumber":null,"creatureRules":[]}}],"weightSpeeds":{"normal":{"walk":30,"fly":0,"burrow":0,"swim":0,"climb":0},"encumbered":null,"heavilyEncumbered":null,"pushDragLift":null,"override":null},"featIds":[],"size":"Medium","sizeId":4}}
When adding on the Azorius Functionary background it does not show the two skill proficiencies I get with it. They do show as proficient when I look at my character sheet but on the edit screen they are not there which can make it difficult when creating a character.
When adding on the Azorius Functionary background it does not show the two skill proficiencies I get with it. They do show as proficient when I look at my character sheet but on the edit screen they are not there which can make it difficult when creating a character.
Thanks for the report - I'm looking at this right now and will get it sorted out.
I purchased the Loxodon race ala cartel but it doesn’t populate when I go to character creation. I’ve confirmed the purchase in my order history and I’ve logged in and out of the site and the app.
I purchased the Loxodon race ala cartel but it doesn’t populate when I go to character creation. I’ve confirmed the purchase in my order history and I’ve logged in and out of the site and the app.
Please make sure your character options are set to enable content from "Magic: The Gathering"
I eventually was able to get the class to show in character creation including both allowing and restricting Magic the Gathering content. Is there something I should do to avoid this going forward?
I am unable to make any choices when it comes to feats, druid circles etc. Eventhough I unlocked several books, I can only chose one or two things. I do not think this is a problem from my side, but I could be wrong. Would you mind checking what is wrong?
When adding on the Azorius Functionary background it does not show the two skill proficiencies I get with it. They do show as proficient when I look at my character sheet but on the edit screen they are not there which can make it difficult when creating a character.
Thanks for the report - I'm looking at this right now and will get it sorted out.
Any update on this? I am also encountering this problem.
If choosing the background of House Dimir is it possible to have a section to select your second guild so that you have the correct starting items?
Tried to add them manually today and was getting errors.
Agreed. Per the Dimir Starting Equipment:
Equipment:A Dimir insignia, three small knives, a set of dark-colored common clothes, and the starting equipment of the background described in this chapter for your secondary guild
Tooltip information reveals the Dimir Operative source for Language and Disguise Kit, which only matters because it is public facing, and may need to be obscured from other players. (accessible both in Campaign and Shareable Link)
Tooltip information reveals the Dimir Operative source for Language and Disguise Kit, which only matters because it is public facing, and may need to be obscured from other players. (accessible both in Campaign and Shareable Link)
Generally speaking, it is expected for characters to keep secrets from othe characters, not for players to keep secrets from the other players.
Tooltip information reveals the Dimir Operative source for Language and Disguise Kit, which only matters because it is public facing, and may need to be obscured from other players. (accessible both in Campaign and Shareable Link)
Generally speaking, it is expected for characters to keep secrets from other characters, not for players to keep secrets from the other players.
Agreed, generally. This is an edge case where the DM is running a game with a betrayer. It seemed if it was a potential need for one group, it likely might be for others now or in the future. Something like a contributing attribute tooltip mask for the Dimir Operatives might be easy to implement...I don't know. And we never will if we don't ask...
I recently purchased the Circle of Spores Subclass for Druid but it is not showing up in the options for different Druid Circles. Does anyone know if this is a glitch that has been fixed or mentioned already?
I recently purchased the Circle of Spores Subclass for Druid but it is not showing up in the options for different Druid Circles. Does anyone know if this is a glitch that has been fixed or mentioned already?
Are you making sure Magic: the Gathering content is turned on for the character?
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Paladin can't cast cantrips.
Got it. Thanks!
Action
When adding on the Azorius Functionary background it does not show the two skill proficiencies I get with it. They do show as proficient when I look at my character sheet but on the edit screen they are not there which can make it difficult when creating a character.
Thanks for the report - I'm looking at this right now and will get it sorted out.
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Hello,
I purchased the Loxodon race ala cartel but it doesn’t populate when I go to character creation. I’ve confirmed the purchase in my order history and I’ve logged in and out of the site and the app.
Please make sure your character options are set to enable content from "Magic: The Gathering"
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
I eventually was able to get the class to show in character creation including both allowing and restricting Magic the Gathering content. Is there something I should do to avoid this going forward?
Sometimes purchases don't show up in the character builder immediately. I believe that this is due to server caching.
Usually any purchase is ready to go pretty much immediately though.
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
I am unable to make any choices when it comes to feats, druid circles etc. Eventhough I unlocked several books, I can only chose one or two things. I do not think this is a problem from my side, but I could be wrong. Would you mind checking what is wrong?
Hi,
The Statsblock at https://www.dndbeyond.com/monsters/obzedat-ghost does not match https://www.dndbeyond.com/compendium/rules/ggtr/npcs-by-guild#ObzedattheGhostCouncil
esp the " Armor Class 14 (natural armor) plus 1 for each other Obzedat ghost within 30 feet of it"
i guess the Monsterlist Statblock system doesn't allow for additional text in the AC field?
Your guess is right. The room for it is limited.
To gain cohesion between both listings maybe the DnDBeyond team can add a trait that clarifies this specialty?
This way you don't need to change anything in the system just Revise the Statblocks
Any update on this? I am also encountering this problem.
Agreed. Per the Dimir Starting Equipment:
Equipment: A Dimir insignia, three small knives, a set of dark-colored common clothes, and the starting equipment of the background described in this chapter for your secondary guild
https://www.dndbeyond.com/compendium/rules/ggtr/house-dimir
Tooltip information reveals the Dimir Operative source for Language and Disguise Kit, which only matters because it is public facing, and may need to be obscured from other players. (accessible both in Campaign and Shareable Link)
Generally speaking, it is expected for characters to keep secrets from othe characters, not for players to keep secrets from the other players.
Agreed, generally. This is an edge case where the DM is running a game with a betrayer. It seemed if it was a potential need for one group, it likely might be for others now or in the future. Something like a contributing attribute tooltip mask for the Dimir Operatives might be easy to implement...I don't know. And we never will if we don't ask...
I recently purchased the Circle of Spores Subclass for Druid but it is not showing up in the options for different Druid Circles. Does anyone know if this is a glitch that has been fixed or mentioned already?
Are you making sure Magic: the Gathering content is turned on for the character?