I have just finished creating a new homebrew monster for a campaign session that's coming up. But whenever I click the 'Create Monster' button after filling in all the details, it just becomes highlighted and then nothing happens. Have tried it twice now, on two different computers.
IMHO, images will always be an issue. I don't know how Curse is going to address this problem. It is a sticky situation.
If an image is attached, it could be copyrighted and Curse could be "dinged" for allowing copyrighted material to be freely distributed. And if it is copyrighted, do they delete the Monster created or "punish" the player?
If it is an image of original creation, how does the creator prove this? "I gave you my word" doesn't work too well in court cases if it turns out to be otherwise. And will the Monster creator demand payment from Curse, at a later time...once their artwork becomes more valuable, for hosting their artwork on this app?
The only way to circumvent this issue is to require Monster creators to sign an affidavit stating that the image is of their creation and is not an image of copyrighted material. And it will have to be in paper-written form and not just a popup box with a check-mark box...before it proceeds. The user can always say "Who reads those things? I just checked it to get my creation submitted. No one I knows reads electronic agreements and I doubt that it would be binding in a court case!". Seriously, how many of us read Terms & Conditions before we "accept"...other than me? -)
Order of the Bug Hunters Apple ][+ MOSTech 6502 1.0 MHz • 64k Ram • Hercules 8k EGA video card • 300baud USR modem • 2 x 340k 5¼" floppy drives • Software Emulated Sound • Apple DOS 3.3 • Sony 13" TV monitor • Integrated Keyboard • No Mouse
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I have just finished creating a new homebrew monster for a campaign session that's coming up. But whenever I click the 'Create Monster' button after filling in all the details, it just becomes highlighted and then nothing happens. Have tried it twice now, on two different computers.
Same happens to me. Tried it twice, with same response.
Browser (Google Chrome 50.0) doesn't show any activity (no spinning wheel on tab).
Ardrik, Dwarven Barbarian
Okay, third time was a charm. When I left off the images, it finally uploaded.
Ardrik, Dwarven Barbarian
I'll try taking off the images, then!
Once submitted, I was able to go back in, edit, and add images.
Ardrik, Dwarven Barbarian
Hmm you were able to edit it? When I go to edit all I can change is languages, senses, skills and movement.
IMHO, images will always be an issue. I don't know how Curse is going to address this problem. It is a sticky situation.
If an image is attached, it could be copyrighted and Curse could be "dinged" for allowing copyrighted material to be freely distributed. And if it is copyrighted, do they delete the Monster created or "punish" the player?
If it is an image of original creation, how does the creator prove this? "I gave you my word" doesn't work too well in court cases if it turns out to be otherwise. And will the Monster creator demand payment from Curse, at a later time...once their artwork becomes more valuable, for hosting their artwork on this app?
The only way to circumvent this issue is to require Monster creators to sign an affidavit stating that the image is of their creation and is not an image of copyrighted material. And it will have to be in paper-written form and not just a popup box with a check-mark box...before it proceeds. The user can always say "Who reads those things? I just checked it to get my creation submitted. No one I knows reads electronic agreements and I doubt that it would be binding in a court case!". Seriously, how many of us read Terms & Conditions before we "accept"...other than me? -)
TQQdles™
Apple ][+ MOSTech 6502 1.0 MHz • 64k Ram • Hercules 8k EGA video card • 300baud USR modem • 2 x 340k 5¼" floppy drives • Software Emulated Sound • Apple DOS 3.3 • Sony 13" TV monitor • Integrated Keyboard • No Mouse