Swarmkeepers are listed as learning the Mage Hand cantrip, and then their always prepared spell is also Mage Hand in addition to faerie fire. Since it's explicitly called out as learning Mage Hand upon taking the class, I don't *think* it should be in the table?
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Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
Swarmkeepers are listed as learning the Mage Hand cantrip, and then their always prepared spell is also Mage Hand in addition to faerie fire. Since it's explicitly called out as learning Mage Hand upon taking the class, I don't *think* it should be in the table?
That's how it's presented in the sourcebook, as published by Wizards of the Coast. I just checked and it's 100% in the spells table.
Swarmkeepers are listed as learning the Mage Hand cantrip, and then their always prepared spell is also Mage Hand in addition to faerie fire. Since it's explicitly called out as learning Mage Hand upon taking the class, I don't *think* it should be in the table?
That's how it's presented in the sourcebook, as published by Wizards of the Coast. I just checked and it's 100% in the spells table.
that's irritating. ah well, thanks Stormy!
Rollback Post to RevisionRollBack
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
The Crystalline Chronicle has this in its text: "If you spend 1 minute studying the information within the crystal, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book."
I believe this is a typo, as I assume all the spellbook magic items are intended to replace a prepared spell with one provided from the magic item, as per the Planecaller's Codex: "If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the conjuration school."
Methinks the second 'book' wasn't aliased to 'crystal'.
Bonuses (spell save dc, spell attack bonus) from magic items (e.g., Arcane Grimoire, Robe of the Archmagi) aren't reflected in the spellcasting section in the "features & traits" tab. Also, its bonus to a wizard's Arcane Recovery feature doesn't reflect in the same tab.
I am unable to prepare booming blade or green flame on an artificer, i have turned off eberron content to see if it affected it and still no cigar. Little help please
In the Transmutation variant of the Reckless Step trap there is a bracket '[' missing before the giant frog:
Transmutation. The trap casts polymorph (save DC 15) on the creature that triggered it. On a failed save, the creature turns into a monster]giant frog[/monster].
Hi! Um I am having an issue with the bladesinger subclass. I originally bought the version from the Sword Coast Adventure Guide and now I have bought Tasha's but it is still the sword coast version. Is there a way to switch them or for both versions to be available?
Public Mod Note
(Stormknight):
We're updating the descriptions of the reprinted subclasses over the course of this week!
Hi! Um I am having an issue with the bladesinger subclass. I originally bought the version from the Sword Coast Adventure Guide and now I have bought Tasha's but it is still the sword coast version. Is there a way to switch them or for both versions to be available?
The errata released last week changes the Bladesinger to match what is published in Tasha's - there will only be one version of the Bladesinger. As per the OP of this thread, new features that scale off prof bonus will be added later as the team work on pressing many buttons.
Oooof. Found another armorer bug but easy enough to fix/skip
dont swap from UA Armorer to the Tashas one. Make sure you delete the levels otherwise any armor mods on the UA dissapear from selection on the Tashas!
I'm not seeing anything about it in the OP (please forgive me if I'm just missing it), but I can't find creature entries for the new ranger companions, the Wildfire druid's wildfire spirit, etc. I'd like to be able to add these as extras to the relevant sheets.
Found two problems with Armorer
Level 9 armorer no longer grants or lets you select the extra two infusions(The UA version worked)
Also Armorers Thunder Gauntlets cannot be selected for any infusions!
Summon Undead is improperly tagged as a Conjuration spell when the book says it is Necromancy.
Swarmkeepers are listed as learning the Mage Hand cantrip, and then their always prepared spell is also Mage Hand in addition to faerie fire. Since it's explicitly called out as learning Mage Hand upon taking the class, I don't *think* it should be in the table?
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
That's how it's presented in the sourcebook, as published by Wizards of the Coast. I just checked and it's 100% in the spells table.
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Thanks, sneaky conjurers trying to steal those necromancy spells. I blame gnomes. Anyways, it's fixed now!
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Seems like the astral self monk doesn't have the whole "wisdom in place of str or dex" when choosing attack, not sure if this is intentional or not.
that's irritating. ah well, thanks Stormy!
Formerly Devan Avalon.
Trying to get your physical content on Beyond is like going to Microsoft and saying "I have a physical Playstation disk, give me a digital Xbox version!"
The Crystalline Chronicle has this in its text:
"If you spend 1 minute studying the information within the crystal, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book."
I believe this is a typo, as I assume all the spellbook magic items are intended to replace a prepared spell with one provided from the magic item, as per the Planecaller's Codex:
"If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the conjuration school."
Methinks the second 'book' wasn't aliased to 'crystal'.
Bug I've found:
Bonuses (spell save dc, spell attack bonus) from magic items (e.g., Arcane Grimoire, Robe of the Archmagi) aren't reflected in the spellcasting section in the "features & traits" tab. Also, its bonus to a wizard's Arcane Recovery feature doesn't reflect in the same tab.
Thanks for reporting this - these cantrips have been added to the Artificer, you should be able to select them now.
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Wary the wizard who focuses on homebrew, for he can create nightmares that you wouldn't even dream of
Can I somehow have access to variant class features without buying full book? Like buying subclasses and spells individualy?
In the Transmutation variant of the Reckless Step trap there is a bracket '[' missing before the giant frog:
Transmutation. The trap casts polymorph (save DC 15) on the creature that triggered it. On a failed save, the creature turns into a monster]giant frog[/monster].
The optional additional druid spells lists those in the PB, TCoE and says
"Xanathar's Guide to Everything also offers more spells."
but doesn't list out what those spells are from XGtE (I have a copy of the list from UA but shouldn't the list also be here ?)
Hi! Um I am having an issue with the bladesinger subclass. I originally bought the version from the Sword Coast Adventure Guide and now I have bought Tasha's but it is still the sword coast version. Is there a way to switch them or for both versions to be available?
The errata released last week changes the Bladesinger to match what is published in Tasha's - there will only be one version of the Bladesinger. As per the OP of this thread, new features that scale off prof bonus will be added later as the team work on pressing many buttons.
Site Rules & Guidelines || How to Tooltip || Contact Support || Changelog || Pricing FAQ || Homebrew FAQ
If you have questions/concerns, please Private Message me or another moderator.
Wary the wizard who focuses on homebrew, for he can create nightmares that you wouldn't even dream of
Oooof. Found another armorer bug but easy enough to fix/skip
dont swap from UA Armorer to the Tashas one. Make sure you delete the levels otherwise any armor mods on the UA dissapear from selection on the Tashas!
Still haven’t seen anything about this.
I pre-ordered this and it is not showing up on your app.
See answer EARLIER IN THIS THREAD
Pretty weird that tattoos are a subtype of Wondrous Items. I wouldn’t consider a tattoo an item. Why not just make a whole new category type for them?